Player Matchup

Zeus
Zeus
B4LOMARD
Zeus
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
66W - 96L
1,421 Elo+
Party 2
Thoth
Thoth
JosukeBestoJoJo
Thoth
Level 64
God Stats
1W - 0L
1,715 SR
Queue Stats
62W - 96L
1,467 Elo+
Party 2
Geb
Geb
RASORY280
Geb
Level 157
God Stats
36W - 14L
1,730 SR
Queue Stats
626W - 567L
1,569 Elo+
Party 3
Maui
Maui
Reyesm26
Maui
Level 84
God Stats
36W - 33L
1,582 SR
Queue Stats
74W - 67L
1,537 Elo+
Party 3
Izanami
Izanami
involvedcargo63
Izanami
Level 159
God Stats
13W - 14L
1,559 SR
Queue Stats
121W - 120L
1,528 Elo+
Party 2
Team Averages
Level 124
1,575 SR
1,504 Elo+

VS

Team Averages
Level 133
1,557 SR
1,515 Elo+
Chronos
Chronos
Azajel
Chronos
Level 124
God Stats
66W - 49L
1,606 SR
Queue Stats
758W - 720L
1,490 Elo+
Solo
Cthulhu
Cthulhu
MrSnypess
Cthulhu
Level 155
God Stats
0W - 1L
1,518 SR
Queue Stats
150W - 141L
1,570 Elo+
Party 1
Surtr
Surtr
SixxPathss
Surtr
Level 159
God Stats
93W - 86L
1,525 SR
Queue Stats
460W - 433L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
alaneduar
Ah Puch
Level 82
God Stats
2W - 2L
1,592 SR
Queue Stats
124W - 124L
1,540 Elo+
Solo
Neith
Neith
jOoRdAn JoOr
Neith
Level 147
God Stats
6W - 8L
1,544 SR
Queue Stats
303W - 305L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 0 / 2
4,451
890
3,240
2,882
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
4,391
878
2,749
3,068
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
4,504
901
3,264
2,899
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
10
1 / 0 / 0
4,557
911
1,220
3,641
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
4,931
986
2,030
2,761
998
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azajel
Chronos
5
0 / 0 / 0
2,352
470
0
0
0
Cthulhu
MrSnypess
Cthulhu
10
2 / 0 / 0
4,930
986
4,058
4,510
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
9
0 / 1 / 2
4,346
869
2,815
5,176
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
alaneduar
Ah Puch
9
0 / 1 / 1
4,501
900
2,876
2,207
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 1 / 1
4,843
969
2,614
4,400
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
2
2
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
Azajel
Chronos
0
0
0
0
W
Zeus
0
0
2
1
W
0
2
1
0.25
L
Cthulhu
MrSnypess
Cthulhu
2
0
0
2
W
1
0
1
1.5
W
Maui
1
0
0
1
L
Surtr
0
1
2
1
L
Ah Puch
alaneduar
Ah Puch
0
1
1
0.5
W
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
12,363
15,251
Taken
16,293
6,740
Mitigated
8,817
1,556
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Azajel
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
3,240
252
0
0
2,882
1,006
0
1,659
1,185
10,451
0
W
2,749
282
0
0
3,068
1,146
0
2,063
768
12,354
0
L
Cthulhu
MrSnypess
Cthulhu
4,058
114
136
1,072
4,510
3,117
0
3,337
1,173
11,446
0
W
3,264
495
0
250
2,899
1,415
0
938
1,917
10,319
0
W
Maui
1,220
136
0
1,275
3,641
2,175
0
1,502
2,054
8,465
0
L
Surtr
2,815
893
0
1,303
5,176
2,691
0
4,039
1,137
251
6,947
L
Ah Puch
alaneduar
Ah Puch
2,876
129
0
240
2,207
1,013
0
1,857
350
14,272
0
W
2,030
1,582
0
31
2,761
998
75
440
2,280
0
16,840
L
2,614
1,647
0
1,656
4,400
1,996
0
1,240
3,160
0
20,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
20,972
122
Minions Killed
104
0
Camps Cleared
0
583,400
Distance Traveled
463,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
2,352
470
0
0
0
0
0
W
Zeus
4,451
890
21
4
0
109,815
0
W
Thoth
4,391
878
26
5
0
120,085
0
L
Cthulhu
4,930
986
20
4
0
122,192
0
W
Geb
4,504
901
11
2
0
105,075
0
W
Maui
4,557
911
22
4
0
134,279
0
L
Surtr
4,346
869
9
2
0
131,938
0
L
Ah Puch
4,501
900
32
6
0
106,015
0
W
Izanami
4,931
986
42
8
0
114,146
0
L
Neith
4,843
969
43
9
0
103,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role