Player Matchup

Freya
Freya
Dvinosking
Freya
Level 65
God Stats
3W - 4L
1,709 SR
Queue Stats
15W - 14L
1,415 Elo+
Solo
Fenrir
Fenrir
INFAMOS 2K
Fenrir
Level 45
God Stats
48W - 47L
1,481 SR
Queue Stats
121W - 153L
1,396 Elo+
Solo
Ra
Ra
Vampirewings
Ra
Level 63
God Stats
177W - 177L
1,531 SR
Queue Stats
186W - 198L
1,466 Elo+
Solo
Amaterasu
Amaterasu
WereRedPanda
Amaterasu
Level 63
God Stats
9W - 9L
1,350 SR
Queue Stats
21W - 26L
1,325 Elo+
Party 1
Medusa
Medusa
emberrider
Medusa
Level 63
God Stats
18W - 22L
1,368 SR
Queue Stats
23W - 32L
1,302 Elo+
Party 1
Team Averages
Level 60
1,488 SR
1,381 Elo+

VS

Team Averages
Level 71
1,530 SR
1,339 Elo+
Skadi
Skadi
Elcuchy
Skadi
Level 62
God Stats
6W - 6L
1,540 SR
Queue Stats
223W - 255L
1,357 Elo+
Solo
Odin
Odin
JR45BEST1
Odin
Level 121
God Stats
43W - 30L
1,627 SR
Queue Stats
534W - 582L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
KingGoode82
Cthulhu
Level 18
God Stats
21W - 16L
1,568 SR
Queue Stats
82W - 83L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
StickyToesNFeet
Danzaburou
Level 61
God Stats
2W - 5L
1,474 SR
Queue Stats
8W - 19L
1,154 Elo+
Solo
Poseidon
Poseidon
savageJosh2020
Poseidon
Level 92
God Stats
2W - 4L
1,439 SR
Queue Stats
155W - 163L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
4 / 1 / 6
9,892
1,099
10,151
6,701
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
INFAMOS 2K
Fenrir
16
8 / 1 / 5
10,891
1,210
13,188
9,645
8,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 5
9,841
1,093
3,985
963
429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
WereRedPanda
Amaterasu
16
1 / 0 / 9
9,346
1,038
7,784
11,836
13,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
emberrider
Medusa
16
0 / 1 / 13
9,523
1,058
3,266
4,305
1,914
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

342

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elcuchy
Skadi
14
1 / 6 / 2
9,001
1,000
9,035
12,479
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
14
1 / 5 / 2
9,376
1,042
6,230
12,897
10,291
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
KingGoode82
Cthulhu
14
0 / 4 / 2
8,708
968
8,241
14,746
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
StickyToesNFeet
Danzaburou
13
1 / 1 / 0
8,699
967
2,100
2,560
991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
12
0 / 0 / 0
6,261
696
0
0
0

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
16
Kills
3
3
Deaths
16
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
4
1
6
7
L
Skadi
Elcuchy
Skadi
1
6
2
0.33
W
Fenrir
INFAMOS 2K
Fenrir
8
1
5
10.5
L
Odin
1
5
2
0.4
L
Cthulhu
KingGoode82
Cthulhu
0
4
2
0.25
L
Danzaburou
StickyToesNFeet
Danzaburou
1
1
0
1
W
3
0
5
5.5
W
Amaterasu
WereRedPanda
Amaterasu
1
0
9
5.5
W
Medusa
emberrider
Medusa
0
1
13
6.5
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
25,606
33,450
Taken
42,682
27,330
Mitigated
28,641
7,857
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
10,151
3,423
147
1,439
6,701
3,272
0
2,447
4,065
25,623
0
L
Skadi
Elcuchy
Skadi
9,035
4,260
9
351
12,479
4,831
0
1,690
10,417
0
23,088
W
Fenrir
INFAMOS 2K
Fenrir
13,188
7,638
0
3,555
9,645
8,582
0
370
8,880
0
24,637
L
Odin
6,230
1,500
0
0
12,897
10,291
0
3,823
8,285
0
18,062
L
Cthulhu
KingGoode82
Cthulhu
8,241
417
0
2,496
14,746
12,528
0
7,655
6,191
24,640
390
L
Danzaburou
StickyToesNFeet
Danzaburou
2,100
538
0
264
2,560
991
0
37
2,459
0
10,482
W
3,985
720
1,334
72
963
429
0
610
311
23,846
0
W
Amaterasu
WereRedPanda
Amaterasu
7,784
3,457
0
911
11,836
13,133
0
4,180
7,196
0
13,702
W
Medusa
emberrider
Medusa
3,266
1,314
0
399
4,305
1,914
0
1,108
2,978
0
13,292
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,493
Gold Earned
42,045
188
Minions Killed
133
7
Camps Cleared
3
936,629
Distance Traveled
494,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,892
1,099
49
5
1
173,074
0
L
Skadi
9,001
1,000
32
4
0
128,069
0
W
Fenrir
10,891
1,210
34
4
4
170,240
0
L
Odin
9,376
1,042
27
3
3
149,329
0
L
Cthulhu
8,708
968
48
5
0
150,113
0
L
Danzaburou
8,699
967
26
3
0
66,636
0
W
Ra
9,841
1,093
61
7
1
185,818
0
W
Amaterasu
9,346
1,038
12
1
0
212,708
0
W
Medusa
9,523
1,058
32
4
1
194,789
0
L
Poseidon
6,261
696
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role