Player Matchup

Osiris
Osiris
ElijahGerb
Osiris
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 65L
1,489 Elo+
Solo
Anubis
Anubis
FelipeGaymer1
Anubis
Level 129
God Stats
2W - 0L
1,849 SR
Queue Stats
44W - 27L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
KivaMc
Danzaburou
Level 106
God Stats
3W - 1L
1,492 SR
Queue Stats
24W - 11L
1,181 Elo+
Party 1
Maui
Maui
Lanonandek
Maui
Level 156
God Stats
1W - 0L
1,295 SR
Queue Stats
202W - 187L
1,552 Elo+
Solo
Da Ji
Da Ji
QbittoTres
Da Ji
Level 51
God Stats
3W - 2L
1,756 SR
Queue Stats
75W - 61L
1,545 Elo+
Party 1
Team Averages
Level 106
1,578 SR
1,445 Elo+

VS

Team Averages
Level 118
1,517 SR
1,462 Elo+
Lancelot
Lancelot
Adrianex7000
Lancelot
Level 147
God Stats
7W - 3L
1,591 SR
Queue Stats
227W - 211L
1,518 Elo+
Solo
Vulcan
Vulcan
King The Tank
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,366 Elo+
Solo
Surtr
Surtr
Z_Enthusiast370
Surtr
Level 99
God Stats
5W - 7L
1,388 SR
Queue Stats
352W - 343L
1,484 Elo+
Party 2
Anhur
Anhur
berserker100x
Anhur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,515 Elo+
Party 2
Ymir
Ymir
im_lmoel
Ymir
Level 100
God Stats
6W - 4L
1,607 SR
Queue Stats
240W - 299L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ElijahGerb
Osiris
6
1 / 0 / 0
3,592
718
1,707
4,297
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,482
696
416
764
317
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
KivaMc
Danzaburou
5
0 / 0 / 1
3,235
647
1,028
2,281
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,621
724
454
2,376
922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
6
0 / 0 / 0
3,343
669
0
3,352
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adrianex7000
Lancelot
1
0 / 0 / 0
2,409
482
0
0
0
6
0 / 0 / 0
3,039
608
310
1,476
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,711
742
2,181
3,867
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,033
607
859
3,006
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
1
0 / 0 / 0
2,409
482
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Adrianex7000
Lancelot
0
0
0
0
W
Osiris
ElijahGerb
Osiris
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
Danzaburou
KivaMc
Danzaburou
0
0
1
0.5
W
1
0
0
1
W
Da Ji
0
0
0
0
L
0
1
0
0
L
0
1
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,605
Damage
3,350
13,070
Taken
8,349
5,792
Mitigated
2,793
5,816
Healing
3,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Adrianex7000
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
ElijahGerb
Osiris
1,707
677
0
1,367
4,297
2,906
0
63
4,234
0
14,133
W
416
96
0
498
764
317
0
310
454
23,680
0
L
310
115
0
500
1,476
350
0
416
1,060
12,953
0
W
Danzaburou
KivaMc
Danzaburou
1,028
231
0
714
2,281
622
0
0
2,281
0
12,451
W
454
60
441
570
2,376
922
0
0
2,376
10,986
0
W
Da Ji
0
0
0
2,226
3,352
1,025
0
0
3,352
0
16,270
L
2,181
1,116
0
1,089
3,867
1,606
0
0
3,867
119
21,416
L
859
361
0
1,520
3,006
837
0
454
2,552
0
11,204
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
14,601
137
Minions Killed
80
0
Camps Cleared
0
469,972
Distance Traveled
322,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
2,409
482
0
0
0
5,374
0
W
Osiris
3,592
718
21
4
0
104,557
0
W
Anubis
3,482
696
39
8
0
90,390
0
L
Vulcan
3,039
608
18
4
0
112,253
0
W
Danzaburou
3,235
647
17
3
0
95,004
0
W
Maui
3,621
724
21
4
0
78,611
0
W
Da Ji
3,343
669
39
8
0
101,410
0
L
Surtr
3,711
742
38
8
0
105,268
0
L
Anhur
3,033
607
24
5
0
89,988
0
L
Ymir
2,409
482
0
0
0
9,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role