Player Matchup

Gilgamesh
Gilgamesh
Cuukaru
Gilgamesh
Level 65
God Stats
2W - 2L
1,261 SR
Queue Stats
71W - 74L
1,355 Elo+
Party 2
Chiron
Chiron
FailedAthlete
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,316 Elo+
Party 2
Raijin
Raijin
RedFauxGamer
Raijin
Level 134
God Stats
3W - 1L
1,591 SR
Queue Stats
195W - 211L
1,482 Elo+
Party 4
Thoth
Thoth
VnlaGorilla4443
Thoth
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 108L
1,468 Elo+
Party 4
Hercules
Hercules
felipehagar
Hercules
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,466 Elo+
Solo
Team Averages
Level 118
1,471 SR
1,417 Elo+

VS

Team Averages
Level 85
1,543 SR
1,477 Elo+
Charon
Charon
B1G1998
Charon
Level 126
God Stats
15W - 7L
1,746 SR
Queue Stats
208W - 185L
1,569 Elo+
Party 3
Zeus
Zeus
GODOFSLENDER244
Zeus
Level 108
God Stats
6W - 12L
1,473 SR
Queue Stats
230W - 204L
1,553 Elo+
Party 3
Vamana
Vamana
JoeMami69
Vamana
Level 68
God Stats
1W - 2L
1,534 SR
Queue Stats
63W - 73L
1,488 Elo+
Solo
Thanatos
Thanatos
Kingkushdon
Thanatos
Level 47
God Stats
8W - 7L
1,430 SR
Queue Stats
39W - 41L
1,455 Elo+
Party 1
Skadi
Skadi
YBN Diss
Skadi
Level 78
God Stats
8W - 9L
1,534 SR
Queue Stats
18W - 30L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cuukaru
Gilgamesh
14
4 / 0 / 7
7,757
776
7,235
8,225
7,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 8
8,023
802
8,877
8,570
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
15
0 / 0 / 7
8,084
808
6,407
3,869
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 3 / 7
7,819
782
9,483
8,857
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
felipehagar
Hercules
14
3 / 0 / 6
7,649
765
4,916
8,174
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
B1G1998
Charon
13
0 / 1 / 3
7,546
755
5,604
9,095
8,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 2
7,868
787
6,729
6,067
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
JoeMami69
Vamana
13
1 / 1 / 1
7,135
714
4,110
7,776
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
Kingkushdon
Thanatos
12
0 / 6 / 2
6,647
665
3,453
9,803
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
YBN Diss
Skadi
12
1 / 5 / 0
6,551
655
5,636
10,636
4,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
14
Kills
3
3
Deaths
14
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charon
B1G1998
Charon
0
1
3
1.5
W
Gilgamesh
Cuukaru
Gilgamesh
4
0
7
7.5
W
4
0
8
8
L
1
1
2
2
L
Vamana
JoeMami69
Vamana
1
1
1
1.5
L
Thanatos
Kingkushdon
Thanatos
0
6
2
0.17
W
Raijin
0
0
7
3.5
W
3
3
7
2.17
L
Skadi
YBN Diss
Skadi
1
5
0
0.2
W
Hercules
felipehagar
Hercules
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
25,532
37,695
Taken
43,377
23,524
Mitigated
26,603
8,358
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
B1G1998
Charon
5,604
802
1,362
1,036
9,095
8,700
24
2,908
5,918
16,298
0
W
Gilgamesh
Cuukaru
Gilgamesh
7,235
1,791
0
935
8,225
7,428
294
1,729
6,235
0
14,840
W
8,877
2,743
835
1,829
8,570
3,636
1,155
3,406
5,126
0
29,520
L
6,729
777
0
1,294
6,067
2,824
70
2,701
3,191
34,083
0
L
Vamana
JoeMami69
Vamana
4,110
807
117
1,243
7,776
6,159
0
1,649
5,684
0
24,233
L
Thanatos
Kingkushdon
Thanatos
3,453
917
0
2,204
9,803
4,671
0
3,779
5,770
0
13,543
W
Raijin
6,407
448
0
1,788
3,869
1,514
1,429
723
3,022
31,006
0
W
9,483
522
0
255
8,857
3,327
0
2,800
5,857
28,420
0
L
Skadi
YBN Diss
Skadi
5,636
2,429
0
359
10,636
4,249
27
4,853
5,640
0
9,641
W
Hercules
felipehagar
Hercules
4,916
538
0
2,716
8,174
7,619
0
3,675
4,428
0
14,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
35,747
216
Minions Killed
174
0
Camps Cleared
0
1,132,706
Distance Traveled
1,062,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,546
755
21
2
0
215,909
0
W
Gilgamesh
7,757
776
18
2
0
237,786
0
W
Chiron
8,023
802
49
5
0
220,385
0
L
Zeus
7,868
787
72
7
0
199,106
0
L
Vamana
7,135
714
45
5
0
231,858
0
L
Thanatos
6,647
665
17
2
0
217,425
0
W
Raijin
8,084
808
74
7
0
197,126
0
W
Thoth
7,819
782
49
5
0
246,785
0
L
Skadi
6,551
655
19
2
0
198,434
0
W
Hercules
7,649
765
26
3
0
230,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role