Player Matchup

Kukulkan
Kukulkan
AlJazeerTheJew
Kukulkan
Level 125
God Stats
1W - 2L
1,584 SR
Queue Stats
68W - 87L
1,471 Elo+
Party 2
Mercury
Mercury
DRxTREY
Mercury
Level 116
God Stats
4W - 6L
1,409 SR
Queue Stats
92W - 106L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
PepsiiColaa
Baba Yaga
Level 104
God Stats
4W - 4L
1,535 SR
Queue Stats
37W - 55L
1,482 Elo+
Party 2
Horus
Horus
Pyzal
Horus
Level 139
God Stats
1W - 3L
1,366 SR
Queue Stats
85W - 95L
1,514 Elo+
Party 2
Anhur
Anhur
yNico
Anhur
Level 118
God Stats
213W - 180L
1,590 SR
Queue Stats
799W - 744L
1,476 Elo+
Solo
Team Averages
Level 120
1,497 SR
1,483 Elo+

VS

Team Averages
Level 136
1,581 SR
1,517 Elo+
Yemoja
Yemoja
BronzBear
Yemoja
Level 148
God Stats
7W - 8L
1,476 SR
Queue Stats
159W - 160L
1,545 Elo+
Party 3
Nemesis
Nemesis
CBBbackwards
Nemesis
Level 124
God Stats
1W - 2L
1,182 SR
Queue Stats
261W - 200L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
IsolatedLlama
Baron Samedi
Level 125
God Stats
4W - 2L
1,762 SR
Queue Stats
17W - 25L
1,234 Elo+
Party 3
Kukulkan
Kukulkan
Panaberto
Kukulkan
Level 154
God Stats
8W - 6L
1,497 SR
Queue Stats
249W - 241L
1,565 Elo+
Solo
Hou Yi
Hou Yi
iChefZay
Hou Yi
Level 128
God Stats
4W - 0L
1,990 SR
Queue Stats
283W - 217L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 1 / 6
12,077
710
18,061
10,757
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DRxTREY
Mercury
18
2 / 5 / 6
10,884
640
6,712
16,280
7,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
PepsiiColaa
Baba Yaga
18
2 / 4 / 6
11,174
657
13,870
15,481
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Pyzal
Horus
19
6 / 1 / 7
11,693
688
17,729
28,959
31,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
yNico
Anhur
18
1 / 2 / 5
11,167
657
8,052
15,392
6,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BronzBear
Yemoja
17
0 / 3 / 8
11,628
684
7,081
16,253
14,255
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
CBBbackwards
Nemesis
19
4 / 5 / 2
12,374
728
13,138
15,848
7,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
IsolatedLlama
Baron Samedi
19
1 / 4 / 9
11,590
682
12,354
17,562
11,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Kukulkan
Panaberto
Kukulkan
20
3 / 2 / 3
12,964
763
20,124
11,724
6,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
iChefZay
Hou Yi
20
5 / 1 / 5
13,269
781
23,122
18,574
8,531
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
15
Kills
13
13
Deaths
15
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
1
6
7
W
Yemoja
BronzBear
Yemoja
0
3
8
1.33
W
Nemesis
CBBbackwards
Nemesis
4
5
2
1
L
Mercury
DRxTREY
Mercury
2
5
6
1
W
Baron Samedi
IsolatedLlama
Baron Samedi
1
4
9
1.38
W
Kukulkan
Panaberto
Kukulkan
3
2
3
2.25
L
Baba Yaga
PepsiiColaa
Baba Yaga
2
4
6
1.25
L
Horus
Pyzal
Horus
6
1
7
9.5
W
Hou Yi
iChefZay
Hou Yi
5
1
5
7.5
L
Anhur
yNico
Anhur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,424
Damage
75,819
86,869
Taken
79,961
57,830
Mitigated
47,996
13,343
Healing
31,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,061
521
0
1,951
10,757
4,536
0
5,661
5,096
50,127
0
W
Yemoja
BronzBear
Yemoja
7,081
1,124
8,772
5,218
16,253
14,255
385
6,947
8,713
18,355
0
W
Nemesis
CBBbackwards
Nemesis
13,138
5,129
0
1,491
15,848
7,795
366
7,197
8,280
0
33,353
L
Mercury
DRxTREY
Mercury
6,712
2,366
0
1,092
16,280
7,434
0
5,995
10,285
0
30,857
W
Baron Samedi
IsolatedLlama
Baron Samedi
12,354
652
2,940
4,091
17,562
11,337
567
5,998
11,029
39,858
0
W
Kukulkan
Panaberto
Kukulkan
20,124
1,019
0
1,681
11,724
6,078
2,002
4,875
6,508
92,392
0
L
Baba Yaga
PepsiiColaa
Baba Yaga
13,870
394
0
1,128
15,481
7,860
0
5,512
9,969
47,880
0
L
Horus
Pyzal
Horus
17,729
6,180
2,375
6,071
28,959
31,329
42
13,164
15,795
0
31,131
W
Hou Yi
iChefZay
Hou Yi
23,122
11,245
0
6,887
18,574
8,531
3,044
5,919
11,979
0
73,662
L
Anhur
yNico
Anhur
8,052
5,311
0
726
15,392
6,671
0
9,227
6,165
0
42,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,995
Gold Earned
61,825
296
Minions Killed
386
0
Camps Cleared
0
1,737,174
Distance Traveled
1,742,962
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,077
710
109
6
0
356,598
0
W
Yemoja
11,628
684
11
1
0
309,052
0
W
Nemesis
12,374
728
68
4
0
370,073
0
L
Mercury
10,884
640
37
2
0
390,576
0
W
Baron Samedi
11,590
682
70
4
0
325,140
0
W
Kukulkan
12,964
763
123
7
0
370,668
0
L
Baba Yaga
11,174
657
63
4
0
335,938
0
L
Horus
11,693
688
25
1
0
387,246
0
W
Hou Yi
13,269
781
114
7
0
368,029
0
L
Anhur
11,167
657
62
4
0
266,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role