Player Matchup

Scylla
Scylla
NoiselessPoet
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,178 Elo+
Party 1
Hun Batz
Hun Batz
StLord97
Hun Batz
Level 69
God Stats
2W - 0L
1,114 SR
Queue Stats
56W - 46L
1,509 Elo+
Solo
Ne Zha
Ne Zha
ThatNinjaFitz
Ne Zha
Level 85
God Stats
2W - 0L
1,772 SR
Queue Stats
12W - 17L
1,355 Elo+
Party 1
Team Averages
Level 101
1,462 SR
1,347 Elo+

VS

Team Averages
Level 75
1,517 SR
1,541 Elo+
Atlas
Atlas
Bobbystrong9
Atlas
Level 29
God Stats
36W - 22L
1,631 SR
Queue Stats
109W - 92L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JMVbertoxD
Morgan Le Fay
Level 149
God Stats
7W - 5L
1,406 SR
Queue Stats
275W - 271L
1,524 Elo+
Solo
Izanami
Izanami
knappattack
Izanami
Level 47
God Stats
15W - 11L
1,513 SR
Queue Stats
113W - 103L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
11,693
780
10,220
8,419
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
StLord97
Hun Batz
13
1 / 13 / 6
11,157
744
13,071
20,386
10,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 4 / 2
12,950
863
16,232
15,468
7,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
11,957
797
15,148
18,280
22,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
JMVbertoxD
Morgan Le Fay
12
6 / 4 / 8
11,473
765
8,945
11,272
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
knappattack
Izanami
13
6 / 6 / 10
12,181
812
11,951
15,994
5,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
10
Kills
18
18
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
1
12
12
L
Morgan Le Fay
JMVbertoxD
Morgan Le Fay
6
4
8
2.5
W
1
1
7
4.5
W
Hun Batz
StLord97
Hun Batz
1
13
6
0.31
W
8
4
2
2.25
L
Izanami
knappattack
Izanami
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
36,044
44,273
Taken
45,546
21,370
Mitigated
33,154
8,411
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,148
6,397
400
4,018
18,280
22,094
0
4,124
14,156
30,100
0
L
Morgan Le Fay
JMVbertoxD
Morgan Le Fay
8,945
1,528
0
2,963
11,272
5,186
60
2,319
8,953
36,475
24
W
10,220
267
0
1,300
8,419
3,465
812
6,181
2,238
53,281
0
W
Hun Batz
StLord97
Hun Batz
13,071
5,254
0
2,738
20,386
10,384
2,007
10,925
9,461
0
43,562
W
16,232
3,499
0
4,373
15,468
7,521
0
7,416
8,052
0
43,215
L
Izanami
knappattack
Izanami
11,951
8,397
0
2,231
15,994
5,874
652
4,274
11,720
0
52,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
35,611
161
Minions Killed
126
0
Camps Cleared
0
825,406
Distance Traveled
749,273
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,957
797
20
1
0
308,311
6
L
Morgan Le Fay
11,473
765
42
3
0
206,166
0
W
Scylla
11,693
780
79
5
0
299,891
2
W
Hun Batz
11,157
744
44
3
0
256,126
0
W
Ne Zha
12,950
863
38
3
0
269,389
0
L
Izanami
12,181
812
64
4
0
234,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role