Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charon
Charon
A Lag Man
Charon
Level 158
God Stats
2W - 0L
1,545 SR
Queue Stats
12W - 15L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Sparkit_101
Kukulkan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 70L
1,505 Elo+
Party 4
Achilles
Achilles
Wussie
Achilles
Level 156
God Stats
1W - 0L
1,835 SR
Queue Stats
12W - 16L
1,408 Elo+
Party 2
Kali
Kali
omny99
Kali
Level 159
God Stats
1W - 0L
1,392 SR
Queue Stats
5W - 7L
1,529 Elo+
Party 2
Team Averages
Level 132
1,554 SR
1,483 Elo+

VS

Team Averages
Level 99
1,540 SR
1,442 Elo+
Sol
Sol
FMx Progend
Sol
Level 157
God Stats
9W - 12L
1,499 SR
Queue Stats
395W - 352L
1,513 Elo+
Solo
Neith
Neith
TTvToxic6440
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,361 Elo+
Party 3
Mercury
Mercury
Xotiic456
Mercury
Level 68
God Stats
0W - 2L
1,209 SR
Queue Stats
15W - 19L
1,392 Elo+
Party 3
King Arthur
King Arthur
aru_akise_1
King Arthur
Level 149
God Stats
27W - 29L
1,511 SR
Queue Stats
973W - 896L
1,524 Elo+
Party 1
Ares
Ares
nightmare69847
Ares
Level 118
God Stats
6W - 1L
1,981 SR
Queue Stats
232W - 217L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 1 / 1
7,589
584
9,224
7,153
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
A Lag Man
Charon
11
1 / 0 / 5
7,354
566
4,220
7,400
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sparkit_101
Kukulkan
11
0 / 0 / 0
6,348
488
3,493
3,020
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Wussie
Achilles
11
1 / 1 / 0
6,390
492
4,530
10,597
7,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
omny99
Kali
12
1 / 1 / 1
6,664
513
5,017
11,412
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,431
572
6,872
7,822
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 6 / 0
5,168
398
1,367
8,330
2,720
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Xotiic456
Mercury
10
1 / 1 / 1
6,227
479
2,336
11,174
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
aru_akise_1
King Arthur
14
2 / 0 / 0
7,775
598
5,904
9,862
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 3
6,198
477
4,058
10,857
11,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
3
3
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
1
6.5
W
Charon
A Lag Man
Charon
1
0
5
3.5
L
0
2
2
0.5
W
Kukulkan
Sparkit_101
Kukulkan
0
0
0
0
L
0
6
0
0
W
Achilles
Wussie
Achilles
1
1
0
1
L
Mercury
Xotiic456
Mercury
1
1
1
1.5
L
King Arthur
aru_akise_1
King Arthur
2
0
0
2
L
0
1
3
1.5
W
Kali
omny99
Kali
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,484
Damage
20,537
39,582
Taken
48,045
22,382
Mitigated
29,290
7,969
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,224
4,394
0
777
7,153
2,953
930
2,163
4,990
0
63,772
W
Charon
A Lag Man
Charon
4,220
711
0
2,693
7,400
6,102
406
2,954
4,446
21,076
0
L
6,872
2,556
0
2,775
7,822
3,026
1,182
1,915
5,907
63,072
3,317
W
Kukulkan
Sparkit_101
Kukulkan
3,493
47
0
375
3,020
1,177
0
1,752
1,268
42,969
0
L
1,367
298
0
555
8,330
2,720
0
1,231
7,099
0
17,255
W
Achilles
Wussie
Achilles
4,530
1,064
0
1,578
10,597
7,273
0
940
9,657
0
35,538
L
Mercury
Xotiic456
Mercury
2,336
1,402
0
275
11,174
4,013
0
1,088
10,086
0
37,141
L
King Arthur
aru_akise_1
King Arthur
5,904
471
0
970
9,862
7,914
0
903
8,959
0
65,531
L
4,058
258
48
1,731
10,857
11,617
0
2,576
8,281
26,565
0
W
Kali
omny99
Kali
5,017
2,144
0
2,546
11,412
4,877
627
2,702
8,710
0
53,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,345
Gold Earned
32,799
346
Minions Killed
354
0
Camps Cleared
0
1,319,893
Distance Traveled
1,329,393
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,589
584
86
7
0
231,600
1
W
Charon
7,354
566
27
2
0
254,283
3
L
Sol
7,431
572
115
9
0
247,822
0
W
Kukulkan
6,348
488
75
6
0
267,642
0
L
Neith
5,168
398
35
3
0
243,882
0
W
Achilles
6,390
492
69
5
0
264,487
0
L
Mercury
6,227
479
58
4
0
310,033
0
L
King Arthur
7,775
598
110
8
0
253,156
0
L
Ares
6,198
477
36
3
0
274,500
0
W
Kali
6,664
513
89
7
0
301,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role