Player Matchup

Terra
Terra
Gold V
GhettoSlurpeee
Terra
Gold V
Level 86
God Stats
11W - 9L
1,649 SR
Queue Stats
30W - 31L
1,425 MMR
Party 1
Artemis
Artemis
Gold IV
HellaWorthy
Artemis
Gold IV
Level 143
God Stats
2W - 1L
1,538 SR
Queue Stats
30W - 32L
1,458 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ItsBumbleBree
Cthulhu
Gold IV
Level 217
God Stats
4W - 4L
1,565 SR
Queue Stats
586W - 595L
1,387 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TilrepDant
Baron Samedi
Gold V
Level 147
God Stats
7W - 3L
1,746 SR
Queue Stats
254W - 267L
1,408 MMR
Solo
Mercury
Mercury
Gold IV
jbuggy101
Mercury
Gold IV
Level 148
God Stats
3W - 0L
1,552 SR
Queue Stats
113W - 104L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,610 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,581 SR
1,422 MMR
Atlas
Atlas
Gold III
DamnedPoet
Atlas
Gold III
Level 128
God Stats
2W - 5L
1,528 SR
Queue Stats
258W - 258L
1,426 MMR
Solo
Anubis
Anubis
Gold III
FISHCANTSH0UT
Anubis
Gold III
Level 128
God Stats
1W - 2L
1,759 SR
Queue Stats
439W - 440L
1,448 MMR
Solo
Fenrir
Fenrir
Silver II
Im Crshasu
Fenrir
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,378 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Nieldilocks
Ratatoskr
Gold V
Level 145
God Stats
1W - 3L
1,611 SR
Queue Stats
111W - 116L
1,420 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Tooff3-
Ah Muzen Cab
Gold III
Level 142
God Stats
12W - 17L
1,508 SR
Queue Stats
402W - 421L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
8,086
578
1,777
12,691
10,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
HellaWorthy
Artemis
13
1 / 1 / 1
8,441
603
4,018
8,221
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
15
3 / 0 / 0
9,329
666
7,894
11,809
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
TilrepDant
Baron Samedi
15
3 / 0 / 3
9,196
657
3,015
6,617
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
jbuggy101
Mercury
16
8 / 0 / 3
9,955
711
8,275
9,184
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
BakasuraMartichorasSun WukongBastet

VS

Bans
KaliOsirisPeleArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
3
0 / 1 / 0
4,805
343
1,179
2,126
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
6,265
448
3,054
7,368
3,431
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Im Crshasu
Fenrir
11
0 / 7 / 0
6,281
449
3,618
13,349
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
Nieldilocks
Ratatoskr
12
0 / 3 / 0
6,932
495
5,593
11,914
6,517
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
Tooff3-
Ah Muzen Cab
11
1 / 1 / 0
6,670
476
4,804
5,021
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
16
Kills
1
1
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
1
0
0
L
0
4
0
0
W
1
0
2
2
W
Artemis
HellaWorthy
Artemis
1
1
1
1.5
L
Fenrir
Im Crshasu
Fenrir
0
7
0
0
W
Cthulhu
3
0
0
3
L
Ratatoskr
Nieldilocks
Ratatoskr
0
3
0
0
W
Baron Samedi
TilrepDant
Baron Samedi
3
0
3
4.5
L
Ah Muzen Cab
Tooff3-
Ah Muzen Cab
1
1
0
1
W
Mercury
jbuggy101
Mercury
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,979
Damage
18,248
48,522
Taken
39,778
28,886
Mitigated
17,927
24,017
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
1,179
639
0
292
2,126
932
0
170
1,956
4,121
0
L
3,054
0
0
1,603
7,368
3,431
287
2,854
4,514
41,089
0
W
1,777
72
2,315
3,202
12,691
10,236
0
1,053
11,638
18,905
0
W
Artemis
HellaWorthy
Artemis
4,018
2,366
0
3,628
8,221
3,338
2,254
1,110
7,111
0
75,076
L
Fenrir
Im Crshasu
Fenrir
3,618
985
0
2,206
13,349
5,361
0
1,513
11,808
0
47,678
W
Cthulhu
7,894
937
348
6,841
11,809
8,492
178
154
11,655
60,898
105
L
Ratatoskr
Nieldilocks
Ratatoskr
5,593
1,488
0
3,082
11,914
6,517
0
6,990
4,392
154
53,302
W
Baron Samedi
TilrepDant
Baron Samedi
3,015
382
180
4,128
6,617
2,739
848
1,921
4,696
71,802
0
L
Ah Muzen Cab
Tooff3-
Ah Muzen Cab
4,804
1,054
0
536
5,021
1,686
0
494
4,527
0
46,213
W
Mercury
jbuggy101
Mercury
8,275
5,797
0
3,375
9,184
4,081
994
1,438
7,746
0
84,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
30,953
537
Minions Killed
319
0
Camps Cleared
0
1,395,587
Distance Traveled
1,068,455
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,805
343
2
0
0
201,279
0
L
Anubis
6,265
448
71
5
0
182,814
0
W
Terra
8,086
578
29
2
0
296,980
3
W
Artemis
8,441
603
135
10
0
217,006
1
L
Fenrir
6,281
449
71
5
0
274,739
0
W
Cthulhu
9,329
666
126
9
0
263,422
0
L
Ratatoskr
6,932
495
84
6
0
216,072
0
W
Baron Samedi
9,196
657
124
9
0
260,893
3
L
Ah Muzen Cab
6,670
476
91
7
0
193,551
2
W
Mercury
9,955
711
123
9
0
357,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role