Player Matchup

Morgan Le Fay
Morgan Le Fay
IWvvy_8
Morgan Le Fay
Level 104
God Stats
16W - 8L
1,387 SR
Queue Stats
85W - 70L
1,500 Elo+
Solo
King Arthur
King Arthur
K1NG_KA1DO
King Arthur
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,470 Elo+
Party 2
Pele
Pele
Kelninja1
Pele
Level 137
God Stats
7W - 1L
1,800 SR
Queue Stats
74W - 78L
1,446 Elo+
Party 2
Medusa
Medusa
Smitein2023LOL
Medusa
Level 61
God Stats
8W - 6L
1,591 SR
Queue Stats
224W - 214L
1,492 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Turtle_Zach1
Kumbhakarna
Level 104
God Stats
1W - 0L
1,279 SR
Queue Stats
55W - 48L
1,494 Elo+
Party 2
Team Averages
Level 102
1,511 SR
1,481 Elo+

VS

Team Averages
Level 92
1,606 SR
1,484 Elo+
Amaterasu
Amaterasu
BillTheKrill011
Amaterasu
Level 89
God Stats
6W - 3L
1,691 SR
Queue Stats
315W - 315L
1,494 Elo+
Solo
Apollo
Apollo
LeonAlmasy
Apollo
Level 110
God Stats
0W - 3L
1,178 SR
Queue Stats
141W - 128L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
SolOnFire
Cthulhu
Level 121
God Stats
55W - 43L
1,629 SR
Queue Stats
173W - 159L
1,506 Elo+
Party 3
Bakasura
Bakasura
TomasKiroshi
Bakasura
Level 63
God Stats
7W - 2L
1,889 SR
Queue Stats
45W - 53L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
etbg802
Jormungandr
Level 78
God Stats
13W - 12L
1,641 SR
Queue Stats
106W - 90L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IWvvy_8
Morgan Le Fay
16
5 / 0 / 9
9,383
586
16,320
10,962
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
K1NG_KA1DO
King Arthur
16
3 / 1 / 5
9,741
609
11,705
14,514
13,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
7 / 3 / 5
9,870
617
12,074
14,329
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 4
9,795
612
16,330
12,044
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Turtle_Zach1
Kumbhakarna
13
1 / 4 / 14
8,562
535
6,215
16,311
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BillTheKrill011
Amaterasu
13
1 / 3 / 1
7,817
489
8,605
19,843
18,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
LeonAlmasy
Apollo
13
2 / 4 / 0
8,291
518
3,587
12,289
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SolOnFire
Cthulhu
12
0 / 6 / 0
6,873
430
8,386
19,700
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TomasKiroshi
Bakasura
14
6 / 5 / 2
8,631
539
10,439
17,985
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
etbg802
Jormungandr
11
1 / 6 / 4
7,091
443
7,024
17,003
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
10
10
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BillTheKrill011
Amaterasu
1
3
1
0.5
W
Morgan Le Fay
IWvvy_8
Morgan Le Fay
5
0
9
9.5
W
King Arthur
K1NG_KA1DO
King Arthur
3
1
5
5.5
W
Pele
7
3
5
3.17
L
Apollo
LeonAlmasy
Apollo
2
4
0
0.5
W
7
2
4
4.5
L
Cthulhu
SolOnFire
Cthulhu
0
6
0
0
L
Bakasura
TomasKiroshi
Bakasura
6
5
2
1.4
W
Kumbhakarna
Turtle_Zach1
Kumbhakarna
1
4
14
2
L
Jormungandr
etbg802
Jormungandr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,644
Damage
38,041
68,160
Taken
86,820
44,879
Mitigated
53,602
9,447
Healing
19,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BillTheKrill011
Amaterasu
8,605
3,868
0
7,761
19,843
18,281
0
1,631
18,060
0
58,394
W
Morgan Le Fay
IWvvy_8
Morgan Le Fay
16,320
1,602
0
726
10,962
4,963
76
3,314
6,622
72,357
0
W
King Arthur
K1NG_KA1DO
King Arthur
11,705
1,429
0
2,284
14,514
13,237
0
848
13,468
77
72,822
W
Pele
12,074
3,593
0
1,872
14,329
6,354
2,208
1,731
12,274
0
84,512
L
Apollo
LeonAlmasy
Apollo
3,587
2,244
0
1,610
12,289
4,498
975
1,779
10,322
0
48,631
W
16,330
5,692
0
2,747
12,044
5,343
813
2,041
9,777
0
90,549
L
Cthulhu
SolOnFire
Cthulhu
8,386
504
353
4,657
19,700
11,277
0
9,485
9,156
44,606
0
L
Bakasura
TomasKiroshi
Bakasura
10,439
6,946
0
2,675
17,985
7,564
0
3,836
13,672
0
58,290
W
Kumbhakarna
Turtle_Zach1
Kumbhakarna
6,215
762
0
1,818
16,311
14,982
0
6,333
8,880
22,263
0
L
Jormungandr
etbg802
Jormungandr
7,024
1,257
102
2,599
17,003
11,982
0
3,639
12,998
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
38,703
492
Minions Killed
396
0
Camps Cleared
0
1,619,302
Distance Traveled
1,522,886
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,817
489
100
6
0
302,053
0
W
Morgan Le Fay
9,383
586
120
8
0
331,074
0
W
King Arthur
9,741
609
105
7
0
311,750
4
W
Pele
9,870
617
120
8
0
356,175
3
L
Apollo
8,291
518
91
6
0
304,713
2
W
Medusa
9,795
612
122
8
0
309,330
1
L
Cthulhu
6,873
430
67
4
0
273,491
0
L
Bakasura
8,631
539
94
6
0
361,594
0
W
Kumbhakarna
8,562
535
25
2
0
310,973
6
L
Jormungandr
7,091
443
44
3
0
281,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role