Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Nisbet92
Baron Samedi
Level 86
God Stats
28W - 27L
1,527 SR
Queue Stats
451W - 459L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
ShotGun Money
Ao Kuang
Level 105
God Stats
3W - 2L
1,653 SR
Queue Stats
60W - 56L
1,418 Elo+
Solo
Anubis
Anubis
chaleca_velado
Anubis
Level 54
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 28L
1,351 Elo+
Solo
Hachiman
Hachiman
sweet_primer
Hachiman
Level 109
God Stats
32W - 47L
1,429 SR
Queue Stats
1,323W - 1,354L
1,343 Elo+
Solo
Team Averages
Level 85
1,519 SR
1,402 Elo+

VS

Team Averages
Level 73
1,520 SR
1,419 Elo+
Hades
Hades
 
Hades
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ASmokinpoo
Amaterasu
Level 59
God Stats
8W - 11L
1,485 SR
Queue Stats
95W - 129L
1,360 Elo+
Party 1
Chaac
Chaac
CATULLUSXXI
Chaac
Level 89
God Stats
5W - 3L
1,521 SR
Queue Stats
20W - 19L
1,451 Elo+
Solo
Vulcan
Vulcan
Wolf_Blue81
Vulcan
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 139L
1,350 Elo+
Solo
Izanami
Izanami
aalexjahirr
Izanami
Level 69
God Stats
18W - 17L
1,594 SR
Queue Stats
33W - 41L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 6
5,264
479
1,582
6,960
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Nisbet92
Baron Samedi
8
0 / 3 / 1
5,040
458
2,693
6,197
2,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ShotGun Money
Ao Kuang
11
5 / 2 / 0
6,815
620
5,593
8,921
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
1 / 0 / 0
5,256
478
1,260
3,214
1,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
sweet_primer
Hachiman
9
2 / 2 / 4
5,526
502
4,563
6,281
1,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 1 / 0
6,785
617
4,729
6,828
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
ASmokinpoo
Amaterasu
10
0 / 1 / 1
5,788
526
1,578
7,579
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 1 / 0
6,390
581
2,836
4,457
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
9
1 / 2 / 1
5,709
519
5,563
4,990
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
aalexjahirr
Izanami
10
1 / 3 / 1
6,190
563
3,458
7,012
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
7
7
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
6
3
W
Hades
 
Hades
3
1
0
3
W
Amaterasu
ASmokinpoo
Amaterasu
0
1
1
0.5
W
2
1
0
2
L
Baron Samedi
Nisbet92
Baron Samedi
0
3
1
0.17
L
Ao Kuang
ShotGun Money
Ao Kuang
5
2
0
2.5
W
Vulcan
1
2
1
0.75
W
Izanami
aalexjahirr
Izanami
1
3
1
0.5
L
1
0
0
1
L
Hachiman
sweet_primer
Hachiman
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
18,164
31,573
Taken
30,866
13,853
Mitigated
12,923
9,451
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,582
67
0
2,429
6,960
4,493
0
2,887
4,073
15,421
0
W
Hades
 
Hades
4,729
519
210
3,815
6,828
2,572
461
3,531
3,297
40,314
0
W
Amaterasu
ASmokinpoo
Amaterasu
1,578
581
0
427
7,579
3,286
406
952
6,627
0
39,146
W
2,836
1,220
0
852
4,457
2,795
40
2,288
2,169
0
33,267
L
Baron Samedi
Nisbet92
Baron Samedi
2,693
632
145
1,000
6,197
2,804
0
3,677
2,520
25,652
0
L
Ao Kuang
ShotGun Money
Ao Kuang
5,593
1,945
0
1,793
8,921
3,408
828
908
8,013
49,540
346
W
Vulcan
5,563
2,973
397
1,266
4,990
1,946
315
2,398
2,592
26,742
0
W
Izanami
aalexjahirr
Izanami
3,458
2,730
0
852
7,012
2,324
739
1,921
5,091
0
41,440
L
1,260
135
0
1,582
3,214
1,268
0
818
2,396
15,696
0
L
Hachiman
sweet_primer
Hachiman
4,563
2,684
88
2,414
6,281
1,880
325
2,002
4,279
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,901
Gold Earned
30,862
223
Minions Killed
273
0
Camps Cleared
0
827,240
Distance Traveled
1,057,433
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,264
479
29
3
0
171,246
3
W
Hades
6,785
617
69
6
0
201,916
2
W
Amaterasu
5,788
526
64
6
0
264,884
0
W
Chaac
6,390
581
42
4
0
196,635
0
L
Baron Samedi
5,040
458
37
3
0
141,759
4
L
Ao Kuang
6,815
620
70
6
0
219,774
0
W
Vulcan
5,709
519
39
4
0
209,359
0
W
Izanami
6,190
563
59
5
0
184,639
0
L
Anubis
5,256
478
35
3
0
120,889
2
L
Hachiman
5,526
502
52
5
0
173,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role