Player Matchup

Apollo
Apollo
GhstPants
Apollo
Level 67
God Stats
3W - 8L
1,306 SR
Queue Stats
150W - 153L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
MP3ME
Amaterasu
Level 63
God Stats
20W - 7L
1,704 SR
Queue Stats
507W - 466L
1,495 Elo+
Solo
Athena
Athena
PygmyShark
Athena
Level 66
God Stats
15W - 10L
1,660 SR
Queue Stats
130W - 129L
1,497 Elo+
Party 2
Discordia
Discordia
Spikenhydra
Discordia
Level 108
God Stats
2W - 5L
1,156 SR
Queue Stats
149W - 149L
1,536 Elo+
Party 2
Thanatos
Thanatos
opioid-addiction
Thanatos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 84
1,465 SR
1,504 Elo+

VS

Team Averages
Level 105
1,583 SR
1,510 Elo+
Anhur
Anhur
BegleForLife
Anhur
Level 107
God Stats
12W - 8L
1,562 SR
Queue Stats
569W - 486L
1,515 Elo+
Party 1
Susano
Susano
EvilDeadGod69
Susano
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,521 Elo+
Solo
Mulan
Mulan
Karbley
Mulan
Level 108
God Stats
2W - 0L
1,774 SR
Queue Stats
212W - 172L
1,539 Elo+
Solo
Zeus
Zeus
QuietCrib90282
Zeus
Level 112
God Stats
11W - 10L
1,559 SR
Queue Stats
725W - 613L
1,522 Elo+
Party 1
Maui
Maui
UmbertKG
Maui
Level 76
God Stats
7W - 14L
1,520 SR
Queue Stats
242W - 257L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GhstPants
Apollo
8
2 / 2 / 1
5,210
521
6,759
6,520
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
MP3ME
Amaterasu
11
0 / 0 / 0
5,834
583
3,968
8,840
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Athena
PygmyShark
Athena
7
0 / 0 / 3
5,073
507
1,831
8,295
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Spikenhydra
Discordia
11
2 / 2 / 0
6,141
614
2,770
4,644
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 4 / 2
4,753
475
3,273
7,908
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,543
554
6,196
6,553
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
5,206
521
2,316
8,652
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Karbley
Mulan
9
1 / 2 / 3
5,505
551
3,906
7,870
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 1 / 0
6,619
662
4,078
4,154
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
10
0 / 0 / 1
6,018
602
4,389
6,993
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
5
Kills
8
8
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
1
2
1
0.75
L
Apollo
GhstPants
Apollo
2
2
1
1.25
W
Mulan
Karbley
Mulan
1
2
3
1.25
L
Amaterasu
MP3ME
Amaterasu
0
0
0
0
L
Athena
PygmyShark
Athena
0
0
3
1.5
W
4
1
0
4
L
Discordia
Spikenhydra
Discordia
2
2
0
1
W
Maui
0
0
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
20,885
36,207
Taken
34,222
14,840
Mitigated
16,158
13,586
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,196
3,694
0
2,448
6,553
2,112
0
547
6,006
0
42,554
W
2,316
323
0
3,432
8,652
2,905
0
1,346
7,306
0
35,486
L
Apollo
GhstPants
Apollo
6,759
4,551
0
1,720
6,520
1,691
0
0
6,520
0
29,958
W
Mulan
Karbley
Mulan
3,906
757
0
1,505
7,870
5,434
0
1,045
6,825
0
17,467
L
Amaterasu
MP3ME
Amaterasu
3,968
2,447
0
5,587
8,840
4,152
0
3,921
4,919
0
40,485
L
Athena
PygmyShark
Athena
1,831
636
0
2,650
8,295
5,269
0
859
7,436
14,728
0
W
4,078
516
0
300
4,154
1,221
0
1,663
2,491
45,517
0
L
Discordia
Spikenhydra
Discordia
2,770
304
0
767
4,644
1,423
191
2,807
1,837
45,379
0
W
Maui
4,389
1,687
0
1,714
6,993
4,486
0
0
6,993
38,545
6,168
L
3,273
917
0
2,862
7,908
2,305
0
489
7,419
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
28,891
256
Minions Killed
337
0
Camps Cleared
0
1,000,923
Distance Traveled
976,274
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,543
554
75
8
0
153,855
2
W
Susano
5,206
521
60
6
0
229,712
0
L
Apollo
5,210
521
48
5
0
195,116
0
W
Mulan
5,505
551
30
3
0
203,175
1
L
Amaterasu
5,834
583
70
7
0
201,495
0
L
Athena
5,073
507
15
2
0
195,987
0
W
Zeus
6,619
662
89
9
0
195,437
0
L
Discordia
6,141
614
89
9
0
198,535
0
W
Maui
6,018
602
83
8
0
194,095
0
L
Thanatos
4,753
475
34
3
0
209,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role