Player Matchup

Lancelot
Lancelot
FunkyMonkey9123
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,546 Elo+
Party 2
Fenrir
Fenrir
HarveyDonko
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Lacquer
Nu Wa
Level 101
God Stats
21W - 20L
1,598 SR
Queue Stats
38W - 35L
1,502 Elo+
Party 2
Chaac
Chaac
MajinFlan
Chaac
Level 138
God Stats
0W - 1L
1,730 SR
Queue Stats
26W - 29L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Wolvie87
Baron Samedi
Level 125
God Stats
1W - 1L
1,691 SR
Queue Stats
36W - 50L
1,383 Elo+
Solo
Team Averages
Level 115
1,604 SR
1,490 Elo+

VS

Team Averages
Level 97
1,585 SR
1,479 Elo+
Anubis
Anubis
CL3Vington
Anubis
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 109L
1,514 Elo+
Party 3
Ares
Ares
John_S_M
Ares
Level 61
God Stats
9W - 2L
1,543 SR
Queue Stats
150W - 149L
1,454 Elo+
Party 3
Neith
Neith
Night_Train80
Neith
Level 108
God Stats
4W - 1L
1,604 SR
Queue Stats
96W - 86L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
devestation09
The Morrigan
Level 141
God Stats
6W - 3L
1,536 SR
Queue Stats
14W - 7L
1,547 Elo+
Party 1
Bakasura
Bakasura
zmansofresh
Bakasura
Level 120
God Stats
2W - 0L
1,741 SR
Queue Stats
286W - 275L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 3 / 5
10,537
1,054
8,102
10,187
4,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
1 / 11 / 6
9,704
970
10,556
21,327
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Lacquer
Nu Wa
16
3 / 4 / 4
10,705
1,071
18,870
13,005
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MajinFlan
Chaac
16
1 / 4 / 6
10,394
1,039
14,875
14,907
17,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Wolvie87
Baron Samedi
15
1 / 5 / 2
9,909
991
6,367
11,108
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

131

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CL3Vington
Anubis
18
5 / 3 / 18
12,215
1,222
16,127
12,240
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
2 / 0 / 17
11,709
1,171
8,551
13,556
15,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

17
4 / 1 / 18
11,371
1,137
9,407
7,918
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
devestation09
The Morrigan
18
6 / 2 / 12
11,752
1,175
11,262
9,470
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
zmansofresh
Bakasura
18
10 / 3 / 9
12,478
1,248
17,986
20,903
12,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
9
Kills
27
27
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anubis
CL3Vington
Anubis
5
3
18
4.67
L
Lancelot
3
3
5
1.83
L
Fenrir
1
11
6
0.36
W
Ares
2
0
17
10.5
L
Nu Wa
Lacquer
Nu Wa
3
4
4
1.25
L
Chaac
MajinFlan
Chaac
1
4
6
1
W
4
1
18
13
L
Baron Samedi
Wolvie87
Baron Samedi
1
5
2
0.4
W
The Morrigan
devestation09
The Morrigan
6
2
12
6
W
Bakasura
zmansofresh
Bakasura
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,770
Damage
63,333
70,534
Taken
64,087
42,336
Mitigated
41,494
5,853
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CL3Vington
Anubis
16,127
256
0
3,743
12,240
6,383
0
4,782
6,950
49,878
0
L
Lancelot
8,102
852
19
786
10,187
4,119
0
4,871
4,655
0
21,995
L
Fenrir
10,556
2,285
0
977
21,327
11,295
0
11,516
8,716
0
19,900
W
Ares
8,551
201
0
1,045
13,556
15,153
0
6,396
5,835
12,797
0
L
Nu Wa
Lacquer
Nu Wa
18,870
7,554
0
503
13,005
3,996
0
7,560
4,755
41,766
0
L
Chaac
MajinFlan
Chaac
14,875
1,219
30
2,068
14,907
17,366
0
3,498
9,296
0
42,459
W
9,407
4,532
0
1,580
7,918
3,498
0
2,422
5,368
0
28,950
L
Baron Samedi
Wolvie87
Baron Samedi
6,367
209
1,098
372
11,108
5,560
0
7,068
3,512
29,934
0
W
The Morrigan
devestation09
The Morrigan
11,262
1,180
363
776
9,470
3,703
0
5,780
3,535
33,575
1,631
W
Bakasura
zmansofresh
Bakasura
17,986
10,667
0
3,122
20,903
12,757
0
7,006
13,060
0
27,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
59,525
233
Minions Killed
250
7
Camps Cleared
10
968,734
Distance Traveled
1,036,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,215
1,222
101
10
2
200,459
0
L
Lancelot
10,537
1,054
15
2
2
239,468
0
L
Fenrir
9,704
970
18
2
0
173,358
0
W
Ares
11,709
1,171
24
2
1
214,613
0
L
Nu Wa
10,705
1,071
51
5
2
169,620
0
L
Chaac
10,394
1,039
84
8
1
204,039
0
W
Neith
11,371
1,137
44
4
0
187,729
0
L
Baron Samedi
9,909
991
65
7
2
182,249
0
W
The Morrigan
11,752
1,175
55
6
1
196,405
0
W
Bakasura
12,478
1,248
26
3
6
237,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role