Player Matchup

Morgan Le Fay
Morgan Le Fay
FeminineGoddess_
Morgan Le Fay
Level 154
God Stats
43W - 38L
1,556 SR
Queue Stats
145W - 119L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Fotopolla
Cthulhu
Level 65
God Stats
1W - 1L
1,164 SR
Queue Stats
24W - 24L
1,364 Elo+
Solo
Medusa
Medusa
OwlFoxA13
Medusa
Level 47
God Stats
1W - 0L
1,538 SR
Queue Stats
11W - 11L
1,423 Elo+
Party 1
Serqet
Serqet
UwUlz
Serqet
Level 85
God Stats
1W - 4L
1,397 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
dallasmarryo
Danzaburou
Level 144
God Stats
13W - 14L
1,496 SR
Queue Stats
376W - 401L
1,464 Elo+
Solo
Team Averages
Level 99
1,430 SR
1,436 Elo+

VS

Team Averages
Level 86
1,439 SR
1,340 Elo+
Chaac
Chaac
MilezSo
Chaac
Level 76
God Stats
5W - 9L
1,325 SR
Queue Stats
29W - 84L
1,261 Elo+
Party 2
Hel
Hel
SoggyNuggie
Hel
Level 126
God Stats
4W - 8L
1,446 SR
Queue Stats
245W - 288L
1,429 Elo+
Solo
Artio
Artio
dollah14
Artio
Level 16
God Stats
3W - 2L
1,691 SR
Queue Stats
30W - 76L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
goldsovl__
Nu Wa
Level 59
God Stats
15W - 31L
1,467 SR
Queue Stats
21W - 71L
1,226 Elo+
Party 2
Neith
Neith
xzxVANISHxzx
Neith
Level 151
God Stats
0W - 2L
1,266 SR
Queue Stats
39W - 94L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FeminineGoddess_
Morgan Le Fay
19
4 / 5 / 6
12,775
751
15,419
19,473
9,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fotopolla
Cthulhu
17
1 / 2 / 6
11,679
687
8,645
16,237
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
OwlFoxA13
Medusa
20
2 / 4 / 5
12,985
764
13,269
20,044
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
UwUlz
Serqet
20
7 / 2 / 7
13,914
818
14,668
20,263
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
dallasmarryo
Danzaburou
19
2 / 1 / 7
13,035
767
13,293
15,079
6,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MilezSo
Chaac
19
5 / 5 / 2
12,160
715
15,637
30,089
37,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 2
11,054
650
8,505
6,839
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
dollah14
Artio
16
2 / 1 / 7
10,684
628
6,913
12,970
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
1 / 7 / 6
11,323
666
18,343
17,352
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 2 / 5
12,417
730
18,040
16,419
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
16
Kills
13
14
Deaths
16
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FeminineGoddess_
Morgan Le Fay
4
5
6
1.4
W
Cthulhu
Fotopolla
Cthulhu
1
2
6
2
L
Chaac
MilezSo
Chaac
5
5
2
1.2
W
Medusa
OwlFoxA13
Medusa
2
4
5
1.13
L
3
1
2
4
W
Serqet
UwUlz
Serqet
7
2
7
5.25
W
Danzaburou
dallasmarryo
Danzaburou
2
1
7
5.5
L
Artio
dollah14
Artio
2
1
7
5.5
L
Nu Wa
1
7
6
0.57
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,294
Damage
67,438
91,096
Taken
83,669
50,558
Mitigated
66,491
15,447
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FeminineGoddess_
Morgan Le Fay
15,419
834
0
5,824
19,473
9,070
1,737
8,206
10,739
58,227
0
W
Cthulhu
Fotopolla
Cthulhu
8,645
706
352
1,161
16,237
12,842
70
6,680
9,012
30,718
0
L
Chaac
MilezSo
Chaac
15,637
2,656
0
10,021
30,089
37,031
0
6,528
22,164
0
37,843
W
Medusa
OwlFoxA13
Medusa
13,269
6,823
0
2,999
20,044
9,400
4,969
6,634
13,079
0
65,961
L
8,505
99
4,210
4,222
6,839
2,988
0
2,251
4,496
21,201
0
W
Serqet
UwUlz
Serqet
14,668
5,753
0
2,494
20,263
12,386
3,124
6,066
13,654
0
38,830
W
Danzaburou
dallasmarryo
Danzaburou
13,293
4,029
0
2,617
15,079
6,860
1,846
5,350
9,399
0
48,946
L
Artio
dollah14
Artio
6,913
543
380
3,271
12,970
11,574
0
3,731
9,040
12,086
0
L
Nu Wa
18,343
4,958
0
2,110
17,352
6,896
236
5,205
11,398
50,960
0
L
18,040
4,890
0
5,078
16,419
8,002
1,758
5,040
10,887
0
74,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,388
Gold Earned
57,638
321
Minions Killed
299
0
Camps Cleared
0
1,638,934
Distance Traveled
1,373,977
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,775
751
70
4
0
320,039
0
W
Cthulhu
11,679
687
48
3
0
241,943
0
L
Chaac
12,160
715
50
3
0
340,240
0
W
Medusa
12,985
764
102
6
0
330,078
0
L
Hel
11,054
650
46
3
0
190,793
0
W
Serqet
13,914
818
41
2
0
395,863
0
W
Danzaburou
13,035
767
60
4
0
351,011
1
L
Artio
10,684
628
10
1
0
239,269
0
L
Nu Wa
11,323
666
66
4
0
276,226
0
L
Neith
12,417
730
127
7
0
327,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role