Player Matchup

Lancelot
Lancelot
Black over56452
Lancelot
Level 62
God Stats
0W - 1L
1,722 SR
Queue Stats
22W - 20L
1,501 Elo+
Party 2
Arachne
Arachne
Dizzzzz6
Arachne
Level 109
God Stats
37W - 35L
1,592 SR
Queue Stats
774W - 772L
1,487 Elo+
Solo
Sylvanus
Sylvanus
DubDaBeast
Sylvanus
Level 103
God Stats
11W - 5L
1,757 SR
Queue Stats
209W - 180L
1,534 Elo+
Party 3
Scylla
Scylla
Rusk9i
Scylla
Level 9
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
ZayThaGod
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,544 Elo+
Party 3
Team Averages
Level 62
1,568 SR
1,501 Elo+

VS

Team Averages
Level 137
1,547 SR
1,462 Elo+
The Morrigan
The Morrigan
GabMarks
The Morrigan
Level 168
God Stats
82W - 78L
1,501 SR
Queue Stats
314W - 312L
1,472 Elo+
Solo
Achilles
Achilles
JVIixer
Achilles
Level 67
God Stats
30W - 38L
1,398 SR
Queue Stats
335W - 340L
1,432 Elo+
Party 1
Shiva
Shiva
Nimble91
Shiva
Level 148
God Stats
18W - 16L
1,602 SR
Queue Stats
140W - 132L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
SurlierRanger4
Ah Puch
Level 147
God Stats
16W - 11L
1,564 SR
Queue Stats
639W - 647L
1,401 Elo+
Solo
Ao Kuang
Ao Kuang
Vzft
Ao Kuang
Level 157
God Stats
18W - 10L
1,669 SR
Queue Stats
239W - 231L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
9
0 / 6 / 1
5,777
413
3,954
14,257
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Dizzzzz6
Arachne
12
1 / 3 / 0
7,004
500
6,620
12,323
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
DubDaBeast
Sylvanus
10
0 / 5 / 2
6,410
458
4,497
15,419
8,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Rusk9i
Scylla
10
1 / 5 / 0
6,222
444
4,301
11,109
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ZayThaGod
Zhong Kui
13
1 / 3 / 0
7,350
525
4,470
9,625
7,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GabMarks
The Morrigan
12
3 / 1 / 7
7,796
557
8,030
6,503
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
JVIixer
Achilles
13
2 / 1 / 0
7,912
565
9,209
12,474
13,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Nimble91
Shiva
12
0 / 1 / 11
7,867
562
7,463
11,561
9,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 2
7,668
548
5,124
5,070
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Vzft
Ao Kuang
16
15 / 0 / 4
10,009
715
15,036
13,875
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
22
22
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
6
1
0.08
L
Arachne
Dizzzzz6
Arachne
1
3
0
0.33
L
Sylvanus
DubDaBeast
Sylvanus
0
5
2
0.2
W
The Morrigan
GabMarks
The Morrigan
3
1
7
6.5
W
Achilles
JVIixer
Achilles
2
1
0
2
W
Shiva
Nimble91
Shiva
0
1
11
5.5
L
Scylla
Rusk9i
Scylla
1
5
0
0.2
W
2
0
2
3
W
Ao Kuang
Vzft
Ao Kuang
15
0
4
17
L
Zhong Kui
ZayThaGod
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
44,862
62,733
Taken
49,483
33,670
Mitigated
32,854
13,795
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
3,954
424
0
365
14,257
5,141
0
4,013
10,067
0
35,844
L
Arachne
Dizzzzz6
Arachne
6,620
5,147
0
2,860
12,323
9,193
0
1,798
9,792
0
35,833
L
Sylvanus
DubDaBeast
Sylvanus
4,497
1,142
2,833
4,287
15,419
8,083
0
8,458
6,914
31,800
0
W
The Morrigan
GabMarks
The Morrigan
8,030
1,948
0
1,016
6,503
2,891
649
2,482
4,021
44,953
7,924
W
Achilles
JVIixer
Achilles
9,209
1,562
0
4,290
12,474
13,023
0
151
12,323
0
58,603
W
Shiva
Nimble91
Shiva
7,463
1,635
442
3,172
11,561
9,192
295
5,085
6,476
0
31,179
L
Scylla
Rusk9i
Scylla
4,301
776
0
250
11,109
3,491
0
7,363
3,746
37,169
0
W
5,124
87
0
3,141
5,070
2,035
673
3,175
1,895
57,562
0
W
Ao Kuang
Vzft
Ao Kuang
15,036
2,611
0
9,578
13,875
5,713
122
2,222
11,653
88,220
3,639
L
Zhong Kui
ZayThaGod
Zhong Kui
4,470
699
0
3,200
9,625
7,762
0
4,790
4,835
54,354
9,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
41,252
394
Minions Killed
440
0
Camps Cleared
0
1,261,567
Distance Traveled
1,461,550
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,777
413
47
3
0
308,306
5
L
Arachne
7,004
500
60
4
0
227,436
0
L
Sylvanus
6,410
458
56
4
0
224,420
0
W
The Morrigan
7,796
557
87
6
0
283,211
1
W
Achilles
7,912
565
92
7
0
276,789
4
W
Shiva
7,867
562
35
3
0
319,225
1
L
Scylla
6,222
444
79
6
0
253,911
0
W
Ah Puch
7,668
548
98
7
0
251,584
5
W
Ao Kuang
10,009
715
128
9
0
330,741
0
L
Zhong Kui
7,350
525
152
11
0
247,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role