Player Matchup

Ares
Ares
AdrianMLG
Ares
Level 86
God Stats
8W - 8L
1,349 SR
Queue Stats
135W - 128L
1,411 Elo+
Party 1
Discordia
Discordia
Alejandronis
Discordia
Level 15
God Stats
1W - 4L
1,223 SR
Queue Stats
43W - 38L
1,312 Elo+
Party 1
Bakasura
Bakasura
Nachotaaaa
Bakasura
Level 37
God Stats
1W - 1L
1,733 SR
Queue Stats
74W - 86L
1,361 Elo+
Party 1
Horus
Horus
Nacoxskbl
Horus
Level 41
God Stats
52W - 43L
1,453 SR
Queue Stats
82W - 85L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
Tremax
Danzaburou
Level 18
God Stats
3W - 2L
1,671 SR
Queue Stats
29W - 21L
1,529 Elo+
Party 2
Team Averages
Level 39
1,486 SR
1,390 Elo+

VS

Team Averages
Level 54
1,596 SR
1,383 Elo+
Vamana
Vamana
GordonBeee
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,430 Elo+
Party 3
Pele
Pele
K1ll3rCoconut
Pele
Level 35
God Stats
6W - 5L
1,397 SR
Queue Stats
88W - 80L
1,278 Elo+
Solo
Neith
Neith
KLOUD8 Cupid
Neith
Level 44
God Stats
55W - 39L
1,617 SR
Queue Stats
178W - 176L
1,418 Elo+
Party 3
Hades
Hades
Sticktry TTV
Hades
Level 126
God Stats
10W - 6L
1,696 SR
Queue Stats
357W - 330L
1,420 Elo+
Party 3
Ganesha
Ganesha
threshnold
Ganesha
Level 38
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 23L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 0
5,220
475
2,178
9,113
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Alejandronis
Discordia
11
0 / 3 / 1
6,223
566
4,737
6,854
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nachotaaaa
Bakasura
9
0 / 3 / 0
5,167
470
2,079
9,888
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Nacoxskbl
Horus
8
1 / 3 / 1
5,598
509
3,964
10,946
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Tremax
Danzaburou
9
1 / 1 / 1
5,515
501
8,582
7,700
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GordonBeee
Vamana
13
1 / 1 / 2
6,909
628
2,592
7,668
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,698
609
6,013
7,344
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 3
6,332
576
7,841
6,746
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
6 / 0 / 0
8,740
795
7,098
6,499
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
threshnold
Ganesha
9
0 / 0 / 5
6,017
547
4,334
11,248
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
0
0
L
Discordia
Alejandronis
Discordia
0
3
1
0.17
W
Vamana
GordonBeee
Vamana
1
1
2
2
W
4
0
3
5.5
W
3
2
3
2.25
L
Bakasura
Nachotaaaa
Bakasura
0
3
0
0
L
Horus
Nacoxskbl
Horus
1
3
1
0.5
W
6
0
0
6
L
Danzaburou
Tremax
Danzaburou
1
1
1
1.5
W
Ganesha
threshnold
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
27,878
44,501
Taken
39,505
22,689
Mitigated
20,493
12,086
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,178
44
0
1,800
9,113
5,805
0
5,002
4,111
15,634
0
L
Discordia
Alejandronis
Discordia
4,737
510
0
1,360
6,854
2,122
0
1,117
5,488
45,893
0
W
Vamana
GordonBeee
Vamana
2,592
972
0
1,771
7,668
4,524
935
3,084
4,563
0
45,020
W
6,013
917
0
1,620
7,344
2,510
275
1,653
5,658
0
49,853
W
7,841
2,862
0
1,167
6,746
2,537
348
0
6,746
0
37,589
L
Bakasura
Nachotaaaa
Bakasura
2,079
841
0
2,191
9,888
3,461
0
1,139
8,681
0
26,698
L
Horus
Nacoxskbl
Horus
3,964
1,827
670
3,561
10,946
8,312
132
2,020
8,926
0
20,443
W
7,098
693
40
5,437
6,499
2,932
388
1,832
4,311
65,737
0
L
Danzaburou
Tremax
Danzaburou
8,582
4,976
0
2,504
7,700
2,989
628
2,154
5,546
0
36,982
W
Ganesha
threshnold
Ganesha
4,334
784
0
1,985
11,248
7,990
73
0
11,212
18,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,723
Gold Earned
34,696
254
Minions Killed
352
0
Camps Cleared
0
1,105,796
Distance Traveled
1,188,111
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,220
475
30
3
0
221,138
2
L
Discordia
6,223
566
87
8
0
223,042
4
W
Vamana
6,909
628
75
7
0
253,936
0
W
Pele
6,698
609
72
7
0
268,758
2
W
Neith
6,332
576
80
7
0
194,852
0
L
Bakasura
5,167
470
56
5
0
252,971
0
L
Horus
5,598
509
24
2
0
212,462
1
W
Hades
8,740
795
118
11
0
232,317
0
L
Danzaburou
5,515
501
57
5
0
196,183
0
W
Ganesha
6,017
547
7
1
0
238,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role