Player Matchup

Pele
Pele
JusThtSimp
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LonelyAndRude
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,261 Elo+
Solo
Freya
Freya
LoveDaFoodies
Freya
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 57L
1,517 Elo+
Solo
Artio
Artio
Sicpasleo
Artio
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 191L
1,229 Elo+
Party 2
Medusa
Medusa
simon44419
Medusa
Level 86
God Stats
0W - 2L
1,143 SR
Queue Stats
99W - 258L
1,235 Elo+
Party 2
Team Averages
Level 58
1,429 SR
1,342 Elo+

VS

Team Averages
Level 85
1,509 SR
1,488 Elo+
Kukulkan
Kukulkan
Cristyan09
Kukulkan
Level 104
God Stats
2W - 1L
1,696 SR
Queue Stats
13W - 15L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DarkAlazttor
Morgan Le Fay
Level 127
God Stats
2W - 2L
1,297 SR
Queue Stats
42W - 66L
1,516 Elo+
Party 1
Olorun
Olorun
Medaloop
Olorun
Level 22
God Stats
1W - 1L
1,272 SR
Queue Stats
3W - 8L
1,365 Elo+
Solo
Cthulhu
Cthulhu
MindXtrem
Cthulhu
Level 81
God Stats
1W - 1L
1,732 SR
Queue Stats
117W - 127L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
RealityxKills
Danzaburou
Level 89
God Stats
6W - 3L
1,549 SR
Queue Stats
297W - 269L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
8,476
771
6,160
12,743
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
LonelyAndRude
Ah Muzen Cab
17
4 / 4 / 5
8,779
798
13,728
11,156
5,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 6 / 6
9,967
906
9,857
13,794
6,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Sicpasleo
Artio
15
1 / 6 / 10
8,548
777
5,280
19,004
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Medusa
simon44419
Medusa
13
0 / 7 / 4
7,756
705
6,133
11,998
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cristyan09
Kukulkan
17
6 / 2 / 19
10,558
960
16,397
7,996
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DarkAlazttor
Morgan Le Fay
17
3 / 3 / 22
10,337
940
14,186
9,291
4,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Medaloop
Olorun
15
6 / 5 / 9
9,679
880
7,510
10,688
4,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MindXtrem
Cthulhu
13
0 / 3 / 14
8,689
790
5,568
13,097
13,998
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RealityxKills
Danzaburou
19
14 / 2 / 8
12,085
1,099
16,822
11,319
6,220
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
15
Kills
29
29
Deaths
15
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cristyan09
Kukulkan
6
2
19
7.75
W
Morgan Le Fay
DarkAlazttor
Morgan Le Fay
3
3
22
4.67
L
3
6
6
1
L
Ah Muzen Cab
LonelyAndRude
Ah Muzen Cab
4
4
5
1.63
L
7
6
6
1.67
W
Olorun
Medaloop
Olorun
6
5
9
2.1
W
Cthulhu
MindXtrem
Cthulhu
0
3
14
2.33
W
Danzaburou
RealityxKills
Danzaburou
14
2
8
9
L
Artio
Sicpasleo
Artio
1
6
10
1
L
Medusa
simon44419
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
60,483
68,695
Taken
52,391
50,115
Mitigated
33,750
14,020
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cristyan09
Kukulkan
16,397
1,497
2,662
1,100
7,996
4,198
1,735
754
7,242
27,082
0
W
Morgan Le Fay
DarkAlazttor
Morgan Le Fay
14,186
1,362
1,553
2,001
9,291
4,532
1,640
2,643
6,648
22,242
0
L
6,160
599
219
1,840
12,743
6,140
0
8,584
3,973
0
12,085
L
Ah Muzen Cab
LonelyAndRude
Ah Muzen Cab
13,728
3,478
193
969
11,156
5,249
756
8,611
2,449
0
30,485
L
9,857
2,506
1,260
3,167
13,794
6,655
710
9,605
4,009
17,888
0
W
Olorun
Medaloop
Olorun
7,510
3,740
180
2,022
10,688
4,802
1,609
4,132
6,556
14,004
0
W
Cthulhu
MindXtrem
Cthulhu
5,568
482
1,252
1,873
13,097
13,998
78
5,137
7,960
10,561
0
W
Danzaburou
RealityxKills
Danzaburou
16,822
7,922
981
4,315
11,319
6,220
2,103
2,471
8,848
0
45,270
L
Artio
Sicpasleo
Artio
5,280
703
1,796
3,090
19,004
26,467
112
7,451
11,391
8,644
0
L
Medusa
simon44419
Medusa
6,133
1,735
767
719
11,998
5,604
407
8,596
3,212
0
18,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,526
Gold Earned
51,348
100
Minions Killed
158
0
Camps Cleared
0
914,819
Distance Traveled
981,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,558
960
20
2
0
196,181
0
W
Morgan Le Fay
10,337
940
29
3
0
209,269
0
L
Pele
8,476
771
7
1
0
167,992
0
L
Ah Muzen Cab
8,779
798
28
3
0
183,870
0
L
Freya
9,967
906
29
3
0
177,392
0
W
Olorun
9,679
880
15
1
0
156,605
0
W
Cthulhu
8,689
790
23
2
0
218,895
0
W
Danzaburou
12,085
1,099
71
6
0
200,342
0
L
Artio
8,548
777
7
1
0
197,606
0
L
Medusa
7,756
705
29
3
0
187,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role