Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blackwarhooves
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,750 Elo+
Solo
Artio
Artio
Havoc on ewe
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IEOGxbabygirl
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
RAVMALAKHIM
Athena
Level 161
God Stats
2W - 3L
1,690 SR
Queue Stats
235W - 240L
1,448 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,540 Elo+

VS

Team Averages
Level 144
1,635 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CHAOSG387
Mercury
Level 181
God Stats
3W - 4L
1,409 SR
Queue Stats
357W - 352L
1,503 Elo+
Solo
Hera
Hera
Joelite
Hera
Level 120
God Stats
2W - 0L
1,694 SR
Queue Stats
224W - 209L
1,480 Elo+
Party 1
Artio
Artio
shugadeiraGraff
Artio
Level 121
God Stats
3W - 1L
1,737 SR
Queue Stats
200W - 186L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
yessthekiller
Nu Wa
Level 144
God Stats
3W - 0L
1,837 SR
Queue Stats
49W - 38L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 5 / 1
7,743
774
12,811
10,545
4,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 1 / 1
6,422
642
5,463
3,347
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 2
6,322
632
1,961
11,936
5,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
IEOGxbabygirl
Jing Wei
13
0 / 5 / 4
7,064
706
2,874
8,016
2,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
6
0 / 1 / 1
5,733
573
1,028
2,678
1,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 0 / 9
9,200
920
3,951
14,732
8,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
CHAOSG387
Mercury
12
3 / 1 / 3
8,467
847
3,552
4,930
1,937
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Joelite
Hera
15
5 / 2 / 8
8,890
889
11,172
4,929
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 9
8,530
853
3,053
15,617
11,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 8
9,083
908
9,513
5,291
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
18
18
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
1
0.7
W
Bakasura
 
Bakasura
4
0
9
8.5
L
0
1
1
0.5
W
Mercury
CHAOSG387
Mercury
3
1
3
4.5
L
0
6
2
0.17
L
Jing Wei
IEOGxbabygirl
Jing Wei
0
5
4
0.4
W
Hera
Joelite
Hera
5
2
8
4.5
L
Athena
0
1
1
0.5
W
2
2
9
3.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
31,241
36,522
Taken
45,499
15,646
Mitigated
26,064
4,124
Healing
20,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,811
3,454
0
1,291
10,545
4,124
132
5,995
3,884
0
32,922
W
Bakasura
 
Bakasura
3,951
2,340
977
7,971
14,732
8,714
1,968
3,363
11,369
0
7,494
L
5,463
78
0
561
3,347
1,406
120
2,241
970
18,197
0
W
Mercury
CHAOSG387
Mercury
3,552
1,159
1,176
1,043
4,930
1,937
810
880
3,765
0
7,273
L
1,961
632
0
1,305
11,936
5,519
60
8,018
3,209
8,322
0
L
Jing Wei
IEOGxbabygirl
Jing Wei
2,874
1,851
0
354
8,016
2,675
159
5,228
2,507
0
12,013
W
Hera
Joelite
Hera
11,172
4,002
265
117
4,929
2,221
1,928
819
4,110
27,401
0
L
Athena
1,028
210
0
613
2,678
1,922
0
1,548
1,036
1,190
0
W
3,053
427
1,511
5,637
15,617
11,300
484
2,035
13,582
8,704
0
W
9,513
3,638
1,337
762
5,291
1,892
3,244
1,355
3,936
18,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,284
Gold Earned
44,170
73
Minions Killed
89
0
Camps Cleared
0
579,745
Distance Traveled
830,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,743
774
25
3
0
121,265
0
W
Bakasura
9,200
920
33
3
0
191,252
0
L
Anubis
6,422
642
25
3
0
135,500
0
W
Mercury
8,467
847
6
1
0
161,570
0
L
Artio
6,322
632
7
1
0
134,712
0
L
Jing Wei
7,064
706
15
2
0
146,119
0
W
Hera
8,890
889
19
2
0
146,893
0
L
Athena
5,733
573
1
0
0
42,149
0
W
Artio
8,530
853
6
1
0
170,598
0
W
Nu Wa
9,083
908
25
3
0
160,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role