Player Matchup

Sun Wukong
Sun Wukong
Ale_PR1
Sun Wukong
Level 114
God Stats
0W - 1L
1,745 SR
Queue Stats
37W - 43L
1,482 Elo+
Party 3
Susano
Susano
Gameman32
Susano
Level 41
God Stats
8W - 12L
1,534 SR
Queue Stats
206W - 196L
1,489 Elo+
Solo
Hades
Hades
II_zToXiiCx_II
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,426 Elo+
Party 3
Athena
Athena
iVoidz---
Athena
Level 140
God Stats
18W - 16L
1,623 SR
Queue Stats
179W - 152L
1,433 Elo+
Party 3
Chernobog
Chernobog
xRvmmel-
Chernobog
Level 59
God Stats
2W - 2L
1,538 SR
Queue Stats
4W - 13L
1,313 Elo+
Party 3
Team Averages
Level 75
1,588 SR
1,429 Elo+

VS

Team Averages
Level 61
1,428 SR
1,498 Elo+
Nike
Nike
AngusAnguish
Nike
Level 46
God Stats
2W - 0L
1,522 SR
Queue Stats
33W - 21L
1,596 Elo+
Party 1
Maui
Maui
BobbyShmurda1
Maui
Level 16
God Stats
3W - 1L
1,488 SR
Queue Stats
17W - 9L
1,471 Elo+
Party 1
Thor
Thor
GORILLA BUSTER
Thor
Level 95
God Stats
3W - 1L
1,504 SR
Queue Stats
194W - 196L
1,437 Elo+
Party 2
Hachiman
Hachiman
MagicMocha32
Hachiman
Level 101
God Stats
5W - 5L
1,369 SR
Queue Stats
69W - 44L
1,549 Elo+
Party 1
Discordia
Discordia
RYchessKITTIE5
Discordia
Level 46
God Stats
5W - 6L
1,257 SR
Queue Stats
221W - 217L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale_PR1
Sun Wukong
17
5 / 2 / 1
10,520
554
10,703
22,413
20,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Gameman32
Susano
16
6 / 3 / 2
9,340
492
17,682
20,402
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
7,282
383
7,148
14,476
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
iVoidz---
Athena
13
1 / 4 / 4
7,829
412
9,448
20,910
20,458
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
xRvmmel-
Chernobog
10
0 / 3 / 2
6,878
362
2,513
11,156
3,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,091
531
20,828
19,432
18,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 10
8,532
449
6,324
15,721
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 2 / 0
8,863
466
7,552
17,678
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
MagicMocha32
Hachiman
17
8 / 0 / 3
10,700
563
13,480
15,541
6,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
RYchessKITTIE5
Discordia
15
2 / 5 / 4
9,436
497
14,557
10,961
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
16
16
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ale_PR1
Sun Wukong
5
2
1
2.75
W
5
3
3
2.17
W
0
2
10
2.5
W
1
2
0
0.5
L
Susano
Gameman32
Susano
6
3
2
2.33
L
0
4
4
0.5
W
Hachiman
MagicMocha32
Hachiman
8
0
3
9.5
W
Discordia
RYchessKITTIE5
Discordia
2
5
4
0.8
L
Athena
iVoidz---
Athena
1
4
4
0.75
L
Chernobog
xRvmmel-
Chernobog
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
62,741
89,357
Taken
79,333
63,216
Mitigated
52,669
23,219
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ale_PR1
Sun Wukong
10,703
2,492
0
7,014
22,413
20,491
270
2,063
20,350
0
87,468
W
20,828
1,709
0
745
19,432
18,481
0
3,110
16,322
860
76,324
W
6,324
1,507
0
1,157
15,721
15,724
250
5,378
10,343
15,999
0
W
7,552
1,252
0
4,325
17,678
7,376
327
2,086
15,592
0
72,185
L
Susano
Gameman32
Susano
17,682
5,919
0
7,071
20,402
10,108
0
4,403
15,999
0
84,043
L
7,148
154
20
2,136
14,476
8,262
0
5,834
8,642
32,777
0
W
Hachiman
MagicMocha32
Hachiman
13,480
8,718
0
6,775
15,541
6,926
1,970
3,929
11,612
0
86,396
W
Discordia
RYchessKITTIE5
Discordia
14,557
1,513
0
1,153
10,961
4,162
636
2,093
8,868
63,607
0
L
Athena
iVoidz---
Athena
9,448
2,784
105
3,237
20,910
20,458
7
5,117
15,793
45,796
0
L
Chernobog
xRvmmel-
Chernobog
2,513
998
0
3,636
11,156
3,897
0
3,987
7,169
0
31,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
47,622
408
Minions Killed
444
0
Camps Cleared
0
1,914,054
Distance Traveled
1,864,114
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,520
554
137
7
0
404,034
0
W
Nike
10,091
531
115
6
0
362,398
0
W
Maui
8,532
449
17
1
0
408,934
0
W
Thor
8,863
466
87
5
0
381,087
0
L
Susano
9,340
492
99
5
0
421,337
0
L
Hades
7,282
383
57
3
0
360,428
0
W
Hachiman
10,700
563
115
6
0
360,681
2
W
Discordia
9,436
497
110
6
0
351,014
7
L
Athena
7,829
412
64
3
0
443,104
0
L
Chernobog
6,878
362
51
3
0
285,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role