Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IzzyAnnieFrost
Ah Muzen Cab
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,620 Elo+
Party 2
Ao Kuang
Ao Kuang
KIngDems
Ao Kuang
Level 93
God Stats
2W - 0L
1,572 SR
Queue Stats
16W - 10L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
Rising412
Guan Yu
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 46L
1,559 Elo+
Party 2
Agni
Agni
TheBLACOOK
Agni
Level 59
God Stats
2W - 3L
1,911 SR
Queue Stats
54W - 62L
1,484 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,547 Elo+

VS

Team Averages
Level 114
1,322 SR
1,546 Elo+
Cthulhu
Cthulhu
Devil Forge1652
Cthulhu
Level 104
God Stats
0W - 2L
1,335 SR
Queue Stats
695W - 690L
1,489 Elo+
Solo
Maui
Maui
Juggernaut12804
Maui
Level 129
God Stats
1W - 1L
1,193 SR
Queue Stats
255W - 256L
1,573 Elo+
Party 1
Fafnir
Fafnir
RKGS Goob
Fafnir
Level 155
God Stats
0W - 2L
1,327 SR
Queue Stats
292W - 300L
1,423 Elo+
Solo
Cabrakan
Cabrakan
RedBlueBlurr758
Cabrakan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 20L
1,655 Elo+
Party 1
Chang'e
Chang'e
Zimman09
Chang'e
Level 159
God Stats
6W - 5L
1,253 SR
Queue Stats
321W - 312L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 1 / 18
9,061
824
10,039
9,551
10,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
IzzyAnnieFrost
Ah Muzen Cab
16
3 / 1 / 16
9,428
857
17,670
6,370
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
KIngDems
Ao Kuang
15
8 / 2 / 9
9,507
864
12,886
13,248
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Rising412
Guan Yu
15
4 / 1 / 15
9,551
868
6,120
9,540
12,756
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 15
8,863
806
13,162
5,598
3,076
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
8,347
759
9,731
15,181
15,275
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 4 / 5
7,046
641
1,871
13,305
12,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
RKGS Goob
Fafnir
13
3 / 4 / 0
7,328
666
5,862
11,591
9,051
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
12
2 / 6 / 2
8,082
735
3,300
11,365
13,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Zimman09
Chang'e
15
1 / 3 / 4
7,975
725
10,174
12,672
6,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
22
21
Kills
7
7
Deaths
21
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
18
12
L
1
4
4
0.75
W
Ah Muzen Cab
IzzyAnnieFrost
Ah Muzen Cab
3
1
16
11
L
0
4
5
0.63
W
Ao Kuang
KIngDems
Ao Kuang
8
2
9
6.25
L
Fafnir
RKGS Goob
Fafnir
3
4
0
0.75
L
Cabrakan
2
6
2
0.5
W
Guan Yu
Rising412
Guan Yu
4
1
15
11.5
W
3
2
15
5.25
L
Chang'e
Zimman09
Chang'e
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,877
Damage
30,938
44,307
Taken
64,114
42,751
Mitigated
56,848
18,422
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,039
3,505
1,311
2,286
9,551
10,263
480
7,158
2,393
22,411
0
L
9,731
405
1,353
865
15,181
15,275
0
7,606
7,392
29,356
763
W
Ah Muzen Cab
IzzyAnnieFrost
Ah Muzen Cab
17,670
4,758
0
250
6,370
3,643
1,248
3,061
3,309
0
45,877
L
1,871
219
864
1,293
13,305
12,999
0
6,707
6,458
4,120
0
W
Ao Kuang
KIngDems
Ao Kuang
12,886
3,140
1,465
4,442
13,248
13,013
877
9,912
3,336
15,407
0
L
Fafnir
RKGS Goob
Fafnir
5,862
983
523
1,350
11,591
9,051
0
7,146
4,198
10,853
0
L
Cabrakan
3,300
273
0
261
11,365
13,242
0
5,300
5,845
5,183
0
W
Guan Yu
Rising412
Guan Yu
6,120
617
2,800
3,784
9,540
12,756
407
5,594
3,946
0
8,649
W
13,162
1,265
1,503
581
5,598
3,076
1,113
4,450
1,148
21,974
0
L
Chang'e
Zimman09
Chang'e
10,174
496
6,775
5,596
12,672
6,281
0
8,350
4,134
22,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
38,778
129
Minions Killed
114
0
Camps Cleared
0
1,097,971
Distance Traveled
867,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,061
824
17
2
0
220,063
0
L
Cthulhu
8,347
759
31
3
0
206,051
0
W
Ah Muzen Cab
9,428
857
57
5
0
222,739
0
L
Maui
7,046
641
11
1
0
186,516
0
W
Ao Kuang
9,507
864
14
1
0
206,667
0
L
Fafnir
7,328
666
17
2
0
178,154
0
L
Cabrakan
8,082
735
5
0
0
104,324
0
W
Guan Yu
9,551
868
9
1
0
257,085
0
W
Agni
8,863
806
32
3
0
191,417
0
L
Chang'e
7,975
725
50
5
0
192,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role