Player Matchup

Jormungandr
Jormungandr
Platinum IV
Mamba Modee
Jormungandr
Platinum IV
Level 208
God Stats
52W - 33L
1,704 SR
Queue Stats
596W - 592L
1,924 MMR
Solo
Yemoja
Yemoja
Platinum I
MileHighDiddly
Yemoja
Platinum I
Level 159
God Stats
14W - 7L
1,690 SR
Queue Stats
118W - 96L
1,924 MMR
Party 1
Thoth
Thoth
Platinum I
Plutooooo
Thoth
Platinum I
Level 150
God Stats
3W - 5L
1,653 SR
Queue Stats
128W - 107L
1,961 MMR
Party 2
Pele
Pele
Platinum III
Sekairus
Pele
Platinum III
Level 145
God Stats
1W - 0L
1,164 SR
Queue Stats
74W - 59L
1,883 MMR
Party 2
Apollo
Apollo
Diamond V
їEclipse
Apollo
Diamond V
Level 159
God Stats
17W - 9L
1,793 SR
Queue Stats
223W - 204L
1,885 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,601 SR
1,915 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,586 SR
1,884 MMR
Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond IV
BrianIsInfinite
Camazotz
Diamond IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 96L
2,045 MMR
Solo
Hun Batz
Hun Batz
Platinum III
MasterNoodles29
Hun Batz
Platinum III
Level 145
God Stats
0W - 1L
1,538 SR
Queue Stats
44W - 27L
2,050 MMR
Solo
Janus
Janus
Diamond IV
ROKY30
Janus
Diamond IV
Level 154
God Stats
6W - 7L
1,758 SR
Queue Stats
154W - 135L
1,948 MMR
Solo
Artemis
Artemis
Platinum II
saintpierce
Artemis
Platinum II
Level 219
God Stats
20W - 20L
1,634 SR
Queue Stats
223W - 225L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mamba Modee
Jormungandr
6
0 / 1 / 1
3,508
702
2,240
4,933
2,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,446
689
1,161
1,665
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Plutooooo
Thoth
8
0 / 0 / 0
4,035
807
305
1,972
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
6
1 / 0 / 0
3,293
659
905
2,246
554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
їEclipse
Apollo
6
1 / 0 / 0
3,480
696
2,057
2,326
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThorCabrakanAresSun Wukong

VS

Bans
Ao KuangMartichorasKaliKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 0
3,249
650
652
3,879
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
5
0 / 1 / 1
3,495
699
3,349
4,524
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
7
1 / 0 / 0
3,757
751
935
2,741
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ROKY30
Janus
1
0 / 0 / 0
2,418
484
0
0
0
Artemis
saintpierce
Artemis
5
0 / 1 / 0
3,253
651
1,978
2,774
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Camazotz
0
1
1
0.5
W
Jormungandr
Mamba Modee
Jormungandr
0
1
1
0.5
L
Hun Batz
1
0
0
1
W
0
0
1
0.5
W
Thoth
Plutooooo
Thoth
0
0
0
0
L
Janus
ROKY30
Janus
0
0
0
0
W
Pele
1
0
0
1
L
Artemis
saintpierce
Artemis
0
1
0
0
W
Apollo
їEclipse
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,668
Damage
6,914
13,142
Taken
13,918
5,273
Mitigated
5,112
6,407
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
652
87
0
2,318
3,879
2,133
0
771
3,108
6,324
0
L
Camazotz
3,349
874
0
1,788
4,524
1,345
0
2,095
2,429
0
17,464
W
Jormungandr
Mamba Modee
Jormungandr
2,240
971
0
2,597
4,933
2,683
0
0
4,933
20,050
0
L
Hun Batz
935
227
0
307
2,741
816
0
450
2,291
0
19,553
W
1,161
531
376
941
1,665
907
0
113
1,552
9,326
0
W
Thoth
Plutooooo
Thoth
305
0
0
831
1,972
445
0
0
1,972
31,090
0
L
Janus
ROKY30
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Pele
905
295
0
409
2,246
554
0
68
2,178
0
14,201
L
Artemis
saintpierce
Artemis
1,978
626
0
1,073
2,774
818
0
390
2,384
0
19,781
W
Apollo
їEclipse
Apollo
2,057
1,709
0
1,253
2,326
684
0
471
1,855
0
19,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,762
Gold Earned
16,172
161
Minions Killed
115
0
Camps Cleared
0
545,640
Distance Traveled
419,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,249
650
12
2
0
114,767
2
L
Camazotz
3,495
699
25
5
0
97,992
0
W
Jormungandr
3,508
702
23
5
0
98,172
2
L
Hun Batz
3,757
751
43
9
0
125,295
1
W
Yemoja
3,446
689
18
4
0
104,478
3
W
Thoth
4,035
807
64
13
0
100,151
1
L
Janus
2,418
484
0
0
0
0
0
W
Pele
3,293
659
23
5
0
134,032
0
L
Artemis
3,253
651
35
7
0
81,063
0
W
Apollo
3,480
696
33
7
0
108,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role