Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Cognasanti
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,373 Elo+
Party 1
Thanatos
Thanatos
FFuzi
Thanatos
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
Ffizu
Danzaburou
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,322 Elo+
Party 2
Xbalanque
Xbalanque
masonmansman
Xbalanque
Level 103
God Stats
4W - 0L
1,849 SR
Queue Stats
327W - 318L
1,433 Elo+
Party 1
Team Averages
Level 91
1,570 SR
1,402 Elo+

VS

Team Averages
Level 40
1,464 SR
1,553 Elo+
Scylla
Scylla
Bobickk
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
DasJobcenter
Horus
Level 21
God Stats
0W - 2L
1,322 SR
Queue Stats
85W - 116L
1,340 Elo+
Solo
Izanami
Izanami
PIMPASAURUS
Izanami
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 88L
1,519 Elo+
Solo
Ah Puch
Ah Puch
PhantomHaze64
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 3
Xbalanque
Xbalanque
flashback3001
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 3 / 11
9,794
816
6,084
13,441
12,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Cognasanti
Apollo
13
0 / 4 / 5
8,721
727
6,569
10,945
5,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
FFuzi
Thanatos
19
11 / 2 / 9
11,583
965
15,480
12,469
7,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Ffizu
Danzaburou
18
3 / 1 / 14
10,468
872
6,926
6,699
3,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
masonmansman
Xbalanque
18
7 / 3 / 13
11,112
926
16,972
11,523
5,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bobickk
Scylla
7
0 / 2 / 0
6,618
552
549
2,377
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 6 / 4
9,633
803
5,304
17,125
16,050
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PIMPASAURUS
Izanami
16
3 / 4 / 5
9,232
769
13,223
12,528
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
16
4 / 5 / 4
9,519
793
12,261
11,357
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
flashback3001
Xbalanque
16
3 / 7 / 4
9,203
767
10,449
13,528
6,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
24
Kills
11
13
Deaths
24
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
3
11
2.83
L
Scylla
Bobickk
Scylla
0
2
0
0
W
Apollo
Cognasanti
Apollo
0
4
5
0.63
L
1
6
4
0.5
W
Thanatos
FFuzi
Thanatos
11
2
9
7.75
W
Danzaburou
Ffizu
Danzaburou
3
1
14
10
L
Izanami
PIMPASAURUS
Izanami
3
4
5
1.38
L
Ah Puch
4
5
4
1.2
L
Xbalanque
flashback3001
Xbalanque
3
7
4
0.71
W
Xbalanque
masonmansman
Xbalanque
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,031
Damage
41,786
55,077
Taken
56,915
34,681
Mitigated
33,017
27,762
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,084
3,697
3,901
4,698
13,441
12,329
245
2,565
10,876
0
8,123
L
Scylla
Bobickk
Scylla
549
123
368
335
2,377
527
0
0
2,377
820
0
W
Apollo
Cognasanti
Apollo
6,569
3,736
298
1,359
10,945
5,223
452
3,989
6,956
0
22,613
L
5,304
2,368
1,528
2,482
17,125
16,050
233
0
17,125
0
15,211
W
Thanatos
FFuzi
Thanatos
15,480
3,267
1,150
9,380
12,469
7,284
1,076
1,615
10,854
0
24,938
W
Danzaburou
Ffizu
Danzaburou
6,926
2,062
1,455
2,445
6,699
3,986
2,045
1,838
4,861
0
27,711
L
Izanami
PIMPASAURUS
Izanami
13,223
8,220
241
2,151
12,528
5,389
860
0
12,528
0
30,485
L
Ah Puch
12,261
713
1,253
1,207
11,357
4,649
118
0
11,357
25,724
0
L
Xbalanque
flashback3001
Xbalanque
10,449
5,015
979
660
13,528
6,402
819
0
13,528
0
22,219
W
Xbalanque
masonmansman
Xbalanque
16,972
12,414
712
2,364
11,523
5,859
4,203
2,803
8,720
0
38,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
44,205
178
Minions Killed
128
0
Camps Cleared
0
1,124,999
Distance Traveled
753,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,794
816
10
1
0
224,148
0
L
Scylla
6,618
552
2
0
0
35,889
0
W
Apollo
8,721
727
48
4
0
202,469
0
L
Horus
9,633
803
22
2
0
167,574
0
W
Thanatos
11,583
965
13
1
0
257,854
0
W
Danzaburou
10,468
872
41
3
0
238,085
0
L
Izanami
9,232
769
41
3
0
196,748
0
L
Ah Puch
9,519
793
36
3
0
179,689
0
L
Xbalanque
9,203
767
27
2
0
173,511
0
W
Xbalanque
11,112
926
66
6
0
202,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role