Player Matchup

Hel
Hel
Ace protogen
Hel
Level 91
God Stats
1W - 1L
1,466 SR
Queue Stats
56W - 46L
1,436 Elo+
Solo
Poseidon
Poseidon
HEX Kelfs
Poseidon
Level 109
God Stats
2W - 5L
1,323 SR
Queue Stats
265W - 265L
1,527 Elo+
Solo
Bastet
Bastet
MistakenPlanet04
Bastet
Level 105
God Stats
34W - 29L
1,585 SR
Queue Stats
128W - 117L
1,540 Elo+
Solo
Apollo
Apollo
TakuacheCuuhh
Apollo
Level 123
God Stats
3W - 1L
1,712 SR
Queue Stats
131W - 135L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
demonscryy
Zhong Kui
Level 117
God Stats
24W - 12L
1,699 SR
Queue Stats
191W - 177L
1,505 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,496 Elo+

VS

Team Averages
Level 104
1,578 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DaddyCh1ll3896
Xbalanque
Level 104
God Stats
45W - 46L
1,492 SR
Queue Stats
278W - 253L
1,486 Elo+
Solo
Ymir
Ymir
FrostOrigin
Ymir
Level 148
God Stats
36W - 38L
1,474 SR
Queue Stats
79W - 90L
1,464 Elo+
Solo
Pele
Pele
TappedTrack
Pele
Level 115
God Stats
9W - 3L
1,729 SR
Queue Stats
415W - 408L
1,454 Elo+
Solo
Janus
Janus
ayehummy
Janus
Level 60
God Stats
3W - 2L
1,697 SR
Queue Stats
33W - 40L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,874
534
6,150
6,787
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Poseidon
HEX Kelfs
Poseidon
13
0 / 1 / 2
7,285
662
1,980
5,609
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 0 / 1
6,923
629
6,363
8,398
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 1 / 3
5,941
540
5,325
9,517
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
demonscryy
Zhong Kui
13
1 / 1 / 1
7,427
675
6,636
7,138
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 4 / 2
5,506
501
3,031
10,644
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
DaddyCh1ll3896
Xbalanque
8
0 / 3 / 0
5,035
458
6,674
8,391
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 0 / 0
5,639
513
2,203
7,755
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,915
538
2,075
6,928
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
ayehummy
Janus
10
1 / 2 / 0
5,776
525
4,081
6,493
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
2
1
2
3
L
Xbalanque
DaddyCh1ll3896
Xbalanque
0
3
0
0
L
1
0
0
1
W
Poseidon
HEX Kelfs
Poseidon
0
1
2
1
W
5
0
1
5.5
W
2
1
3
3.5
L
1
1
0
1
L
Janus
ayehummy
Janus
1
2
0
0.5
W
Zhong Kui
demonscryy
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
18,064
37,449
Taken
40,211
15,030
Mitigated
18,046
19,927
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,031
1,149
196
2,276
10,644
4,065
0
3,673
6,971
0
29,995
W
6,150
310
2,873
4,332
6,787
1,919
82
556
6,231
33,782
0
L
Xbalanque
DaddyCh1ll3896
Xbalanque
6,674
2,733
230
2,839
8,391
2,741
0
2,556
5,835
0
38,530
L
2,203
769
0
2,150
7,755
5,179
0
2,230
5,525
18,067
0
W
Poseidon
HEX Kelfs
Poseidon
1,980
160
0
750
5,609
1,758
0
2,862
2,481
69,276
0
W
6,363
1,238
0
3,160
8,398
2,995
69
1,217
7,055
0
48,689
W
5,325
3,355
0
3,742
9,517
3,385
860
1,257
8,260
0
36,097
L
2,075
525
0
1,557
6,928
3,891
0
4,377
2,551
0
35,284
L
Janus
ayehummy
Janus
4,081
110
0
500
6,493
2,170
0
1,930
4,563
43,952
0
W
Zhong Kui
demonscryy
Zhong Kui
6,636
771
0
5,070
7,138
4,973
897
0
7,138
57,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
27,871
380
Minions Killed
273
0
Camps Cleared
0
1,135,038
Distance Traveled
1,036,355
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,506
501
54
5
0
180,891
0
W
Hel
5,874
534
47
4
0
224,434
0
L
Xbalanque
5,035
458
67
6
0
183,610
0
L
Ymir
5,639
513
16
1
0
213,748
5
W
Poseidon
7,285
662
119
11
0
231,266
0
W
Bastet
6,923
629
67
6
0
265,118
0
W
Apollo
5,941
540
62
6
0
211,249
0
L
Pele
5,915
538
54
5
0
252,338
0
L
Janus
5,776
525
82
7
0
205,768
0
W
Zhong Kui
7,427
675
85
8
0
202,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role