Player Matchup

Ymir
Ymir
Ace1761
Ymir
Level 119
God Stats
20W - 14L
1,567 SR
Queue Stats
465W - 403L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
HugzAlv
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 4
Bakasura
Bakasura
NeverToxicAgain
Bakasura
Level 24
God Stats
1W - 7L
1,225 SR
Queue Stats
74W - 62L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
NoShotHugz
Sun Wukong
Level 28
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 4
Izanami
Izanami
oDaevid
Izanami
Level 42
God Stats
3W - 3L
1,746 SR
Queue Stats
108W - 123L
1,521 Elo+
Solo
Team Averages
Level 68
1,566 SR
1,555 Elo+

VS

Team Averages
Level 95
1,603 SR
1,555 Elo+
Cernunnos
Cernunnos
BIGOLPANDA420
Cernunnos
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,517 Elo+
Party 2
Surtr
Surtr
Misfired-
Surtr
Level 103
God Stats
12W - 12L
1,486 SR
Queue Stats
120W - 97L
1,576 Elo+
Party 3
He Bo
He Bo
SillyWabbbit381
He Bo
Level 60
God Stats
10W - 8L
1,658 SR
Queue Stats
30W - 23L
1,566 Elo+
Solo
Kali
Kali
ValensWrld
Kali
Level 46
God Stats
6W - 7L
1,577 SR
Queue Stats
153W - 143L
1,566 Elo+
Party 3
Anubis
Anubis
Varre
Anubis
Level 140
God Stats
15W - 7L
1,795 SR
Queue Stats
220W - 174L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace1761
Ymir
12
0 / 5 / 3
8,006
445
4,188
20,589
15,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
HugzAlv
Zhong Kui
12
1 / 10 / 0
7,993
444
8,114
21,769
13,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
18
7 / 5 / 0
11,299
628
11,880
22,335
9,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NoShotHugz
Sun Wukong
14
0 / 5 / 1
8,567
476
3,957
14,133
8,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
oDaevid
Izanami
15
0 / 1 / 1
8,664
481
6,156
9,776
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGOLPANDA420
Cernunnos
17
0 / 1 / 2
10,618
590
5,856
8,392
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Misfired-
Surtr
16
4 / 1 / 14
9,983
555
10,133
15,439
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
6 / 2 / 9
10,987
610
16,517
9,816
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 1 / 10
12,029
668
18,279
23,976
11,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Varre
Anubis
17
7 / 3 / 6
12,279
682
15,060
13,157
6,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
8
Kills
26
26
Deaths
8
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ace1761
Ymir
0
5
3
0.3
W
Cernunnos
BIGOLPANDA420
Cernunnos
0
1
2
1
L
Zhong Kui
HugzAlv
Zhong Kui
1
10
0
0.1
W
Surtr
Misfired-
Surtr
4
1
14
11
L
Bakasura
7
5
0
1.4
L
Sun Wukong
NoShotHugz
Sun Wukong
0
5
1
0.1
W
6
2
9
5.25
W
9
1
10
14
W
Anubis
Varre
Anubis
7
3
6
3.33
L
Izanami
oDaevid
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
65,845
88,602
Taken
70,780
51,832
Mitigated
38,179
21,308
Healing
29,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ace1761
Ymir
4,188
737
416
3,998
20,589
15,869
87
9,184
11,405
18,118
0
W
Cernunnos
BIGOLPANDA420
Cernunnos
5,856
2,529
0
5,089
8,392
3,652
4,008
1,175
7,097
0
90,243
L
Zhong Kui
HugzAlv
Zhong Kui
8,114
747
0
5,920
21,769
13,826
0
12,070
9,699
53,289
0
W
Surtr
Misfired-
Surtr
10,133
2,279
137
2,697
15,439
12,225
22
3,134
11,540
1,001
49,983
L
Bakasura
11,880
8,177
0
6,727
22,335
9,892
905
5,081
17,254
0
82,036
L
Sun Wukong
NoShotHugz
Sun Wukong
3,957
954
0
2,430
14,133
8,991
1,264
4,287
9,846
0
62,423
W
16,517
1,321
0
1,378
9,816
4,221
0
4,601
4,979
81,652
0
W
18,279
11,174
0
12,420
23,976
11,687
89
3,096
20,330
0
94,209
W
Anubis
Varre
Anubis
15,060
197
0
7,748
13,157
6,394
669
1,150
10,811
113,413
0
L
Izanami
oDaevid
Izanami
6,156
3,510
0
1,817
9,776
3,254
22
1,322
8,454
0
82,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
55,896
542
Minions Killed
628
0
Camps Cleared
0
1,718,116
Distance Traveled
1,723,220
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,006
445
27
2
0
353,730
6
W
Cernunnos
10,618
590
138
8
0
287,233
2
L
Zhong Kui
7,993
444
91
5
0
296,349
0
W
Surtr
9,983
555
69
4
0
348,266
2
L
Bakasura
11,299
628
149
8
0
411,312
8
L
Sun Wukong
8,567
476
111
6
0
316,574
2
W
He Bo
10,987
610
119
7
0
387,067
4
W
Kali
12,029
668
121
7
0
407,212
2
W
Anubis
12,279
682
181
10
0
293,442
0
L
Izanami
8,664
481
164
9
0
340,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role