Player Matchup

Thor
Thor
Drexkzo
Thor
Level 107
God Stats
4W - 3L
1,465 SR
Queue Stats
96W - 103L
1,419 Elo+
Party 2
Charon
Charon
Shaaddoee
Charon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,508 Elo+
Party 1
Charybdis
Charybdis
Sw1tch
Charybdis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 54L
1,477 Elo+
Party 1
Athena
Athena
messiahipa
Athena
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,455 Elo+
Party 2
Sol
Sol
s3nku101
Sol
Level 29
God Stats
9W - 5L
1,545 SR
Queue Stats
58W - 70L
1,369 Elo+
Party 2
Team Averages
Level 49
1,502 SR
1,446 Elo+

VS

Team Averages
Level 34
1,584 SR
1,469 Elo+
Heimdallr
Heimdallr
Captiyn
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 3
Thanatos
Thanatos
Shrilliam
Thanatos
Level 39
God Stats
1W - 1L
1,502 SR
Queue Stats
7W - 4L
1,612 Elo+
Party 3
Chronos
Chronos
Trike6178
Chronos
Level 45
God Stats
23W - 18L
1,622 SR
Queue Stats
138W - 159L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
hucey
Baron Samedi
Level 26
God Stats
2W - 1L
1,834 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 3
Geb
Geb
ramonM64
Geb
Level 36
God Stats
131W - 113L
1,461 SR
Queue Stats
181W - 200L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drexkzo
Thor
18
15 / 3 / 3
11,577
609
18,169
20,401
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
Shaaddoee
Charon
14
1 / 1 / 8
9,137
481
7,368
12,021
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Sw1tch
Charybdis
15
1 / 2 / 3
9,540
502
14,419
16,880
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
messiahipa
Athena
12
1 / 1 / 7
8,493
447
5,847
18,005
20,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 10
9,246
487
17,483
17,467
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captiyn
Heimdallr
13
3 / 3 / 0
8,413
443
8,763
15,159
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Shrilliam
Thanatos
16
7 / 6 / 5
10,373
546
20,566
23,059
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Trike6178
Chronos
16
2 / 4 / 1
10,308
543
8,977
16,200
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
hucey
Baron Samedi
12
3 / 7 / 3
8,591
452
9,978
15,308
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 1 / 3
7,517
396
4,260
14,096
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
15
15
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Captiyn
Heimdallr
3
3
0
1
W
Thor
Drexkzo
Thor
15
3
3
5.5
W
Charon
Shaaddoee
Charon
1
1
8
5
L
Thanatos
Shrilliam
Thanatos
7
6
5
1.58
W
Charybdis
Sw1tch
Charybdis
1
2
3
1.25
L
Chronos
Trike6178
Chronos
2
4
1
0.63
L
Baron Samedi
hucey
Baron Samedi
3
7
3
0.64
W
Athena
messiahipa
Athena
1
1
7
4.5
L
0
1
3
1.5
W
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,286
Damage
52,544
84,774
Taken
83,822
48,609
Mitigated
38,469
26,724
Healing
31,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Captiyn
Heimdallr
8,763
3,410
0
5,148
15,159
5,969
0
1,529
13,630
0
48,488
W
Thor
Drexkzo
Thor
18,169
4,426
0
6,069
20,401
8,816
0
4,303
16,020
0
89,485
W
Charon
Shaaddoee
Charon
7,368
821
0
3,127
12,021
8,362
279
3,188
8,689
43,232
0
L
Thanatos
Shrilliam
Thanatos
20,566
8,569
0
14,779
23,059
9,468
621
9,211
13,700
0
86,929
W
Charybdis
Sw1tch
Charybdis
14,419
9,469
0
8,007
16,880
6,384
1,393
4,441
12,384
0
83,985
L
Chronos
Trike6178
Chronos
8,977
1,171
0
3,338
16,200
6,587
490
5,327
10,253
80,400
0
L
Baron Samedi
hucey
Baron Samedi
9,978
1,406
920
2,768
15,308
6,313
1,438
8,525
6,707
48,981
0
W
Athena
messiahipa
Athena
5,847
1,171
0
3,553
18,005
20,118
547
5,361
12,547
38,951
0
L
4,260
362
0
4,643
14,096
10,132
0
5,218
8,834
16,739
0
W
17,483
5,667
334
5,634
17,467
4,929
1,850
5,513
11,916
61,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
45,202
458
Minions Killed
424
0
Camps Cleared
0
1,918,225
Distance Traveled
1,876,311
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,413
443
79
4
0
353,974
0
W
Thor
11,577
609
102
5
0
369,336
0
W
Charon
9,137
481
84
4
0
341,334
0
L
Thanatos
10,373
546
107
6
0
414,558
1
W
Charybdis
9,540
502
142
7
0
417,105
0
L
Chronos
10,308
543
144
8
0
348,107
1
L
Baron Samedi
8,591
452
73
4
0
343,775
0
W
Athena
8,493
447
44
2
0
445,662
1
L
Geb
7,517
396
21
1
0
415,897
9
W
Sol
9,246
487
86
5
0
344,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role