Player Matchup

Zhong Kui
Zhong Kui
NWMBERS
Zhong Kui
Level 146
God Stats
29W - 23L
1,500 SR
Queue Stats
438W - 379L
1,634 Elo+
Party 2
Anhur
Anhur
THESIVILWAREKING
Anhur
Level 56
God Stats
1W - 8L
1,481 SR
Queue Stats
148W - 168L
1,447 Elo+
Solo
Ares
Ares
darealDisneyana
Ares
Level 128
God Stats
1W - 2L
1,491 SR
Queue Stats
296W - 259L
1,597 Elo+
Party 3
Scylla
Scylla
shyluwu
Scylla
Level 100
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 36L
1,439 Elo+
Party 3
Thanatos
Thanatos
xCHUNKYMonkey
Thanatos
Level 107
God Stats
30W - 19L
1,695 SR
Queue Stats
411W - 359L
1,651 Elo+
Party 2
Team Averages
Level 107
1,490 SR
1,554 Elo+

VS

Team Averages
Level 87
1,457 SR
1,514 Elo+
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Lucibin
Freya
Level 62
God Stats
7W - 5L
1,287 SR
Queue Stats
167W - 153L
1,501 Elo+
Party 4
Ishtar
Ishtar
Royalweiner
Ishtar
Level 82
God Stats
3W - 7L
1,311 SR
Queue Stats
178W - 153L
1,537 Elo+
Party 4
Athena
Athena
iGoat Mode
Athena
Level 127
God Stats
2W - 2L
1,688 SR
Queue Stats
334W - 293L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NWMBERS
Zhong Kui
17
6 / 3 / 4
10,914
606
19,356
17,271
14,068
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 2
8,373
465
7,711
17,446
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 5
8,620
479
9,963
21,522
26,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
shyluwu
Scylla
13
2 / 8 / 5
8,512
473
7,772
13,108
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xCHUNKYMonkey
Thanatos
14
3 / 10 / 6
8,740
486
9,109
20,293
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
12 / 5 / 3
10,467
582
15,109
15,048
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
 
Osiris
16
2 / 4 / 5
9,378
521
6,246
18,195
16,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Lucibin
Freya
18
16 / 4 / 8
11,655
648
22,628
15,440
8,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
17
5 / 1 / 12
11,001
611
13,467
10,347
4,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
iGoat Mode
Athena
16
0 / 0 / 25
10,523
585
8,982
19,050
23,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
14
Kills
35
35
Deaths
14
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
5
3
2.7
W
Osiris
 
Osiris
2
4
5
1.13
W
Freya
Lucibin
Freya
16
4
8
5
L
Zhong Kui
NWMBERS
Zhong Kui
6
3
4
2.67
W
Ishtar
5
1
12
11
L
1
6
2
0.33
L
2
8
5
0.56
W
Athena
iGoat Mode
Athena
0
0
25
12.5
L
Scylla
shyluwu
Scylla
2
8
5
0.56
L
Thanatos
xCHUNKYMonkey
Thanatos
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,911
Damage
66,432
89,640
Taken
78,080
61,329
Mitigated
60,255
20,748
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,109
699
0
4,876
15,048
7,610
0
4,861
10,187
96,733
0
W
Osiris
 
Osiris
6,246
1,191
0
558
18,195
16,461
675
12,604
5,591
0
65,745
W
Freya
Lucibin
Freya
22,628
5,830
0
6,978
15,440
8,095
624
6,225
9,215
76,557
4,913
L
Zhong Kui
NWMBERS
Zhong Kui
19,356
3,524
0
7,465
17,271
14,068
308
7,933
8,563
91,410
0
W
Ishtar
13,467
8,598
0
5,574
10,347
4,945
858
3,662
6,685
0
98,228
L
7,711
3,928
0
3,410
17,446
6,677
1
7,123
10,249
0
53,494
L
9,963
1,552
0
1,348
21,522
26,190
0
10,360
10,643
32,246
0
W
Athena
iGoat Mode
Athena
8,982
1,928
0
3,801
19,050
23,144
0
9,739
9,311
24,440
0
L
Scylla
shyluwu
Scylla
7,772
839
0
685
13,108
5,837
0
9,026
3,773
47,636
0
L
Thanatos
xCHUNKYMonkey
Thanatos
9,109
1,428
0
7,840
20,293
8,557
0
11,711
8,360
0
58,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
53,024
413
Minions Killed
534
0
Camps Cleared
0
1,639,680
Distance Traveled
1,800,053
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,467
582
127
7
0
364,038
0
W
Osiris
9,378
521
111
6
0
347,956
0
W
Freya
11,655
648
114
6
0
364,234
0
L
Zhong Kui
10,914
606
129
7
0
314,446
0
W
Ishtar
11,001
611
158
9
0
338,722
4
L
Anhur
8,373
465
99
6
0
305,857
2
L
Ares
8,620
479
26
1
0
329,042
6
W
Athena
10,523
585
24
1
0
385,103
0
L
Scylla
8,512
473
95
5
0
333,639
0
L
Thanatos
8,740
486
64
4
0
356,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role