Player Matchup

Osiris
Osiris
Ayjaz
Osiris
Level 80
God Stats
2W - 6L
1,500 SR
Queue Stats
127W - 114L
1,500 Elo+
Party 2
Nemesis
Nemesis
BandsOnMe_SD
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,463 Elo+
Solo
Cupid
Cupid
Kxryi
Cupid
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 163L
1,819 Elo+
Party 2
Jormungandr
Jormungandr
Mr_403
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,415 Elo+
Solo
Chiron
Chiron
NATZA VLONE
Chiron
Level 142
God Stats
0W - 2L
1,275 SR
Queue Stats
373W - 327L
1,439 Elo+
Solo
Team Averages
Level 103
1,455 SR
1,527 Elo+

VS

Team Averages
Level 127
1,542 SR
1,541 Elo+
Cupid
Cupid
 
Cupid
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HorridAngel
Athena
Level 145
God Stats
6W - 2L
1,562 SR
Queue Stats
647W - 188L
1,667 Elo+
Party 1
Anubis
Anubis
IIKingNappyII
Anubis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,417 Elo+
Solo
Khepri
Khepri
MrFreeze1933
Khepri
Level 143
God Stats
7W - 4L
1,650 SR
Queue Stats
675W - 229L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
ZulktheHulk
Nu Wa
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
368W - 370L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ayjaz
Osiris
14
1 / 6 / 1
7,544
686
6,925
16,803
12,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
BandsOnMe_SD
Nemesis
11
0 / 5 / 2
6,531
594
3,285
9,468
4,198
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Kxryi
Cupid
14
1 / 6 / 5
8,159
742
7,670
12,294
4,473
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Mr_403
Jormungandr
15
3 / 6 / 2
8,622
784
8,251
14,613
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
14
2 / 7 / 4
8,087
735
8,777
13,407
5,322

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 1 / 15
9,918
902
14,666
9,229
5,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
17
8 / 2 / 15
10,674
970
10,277
18,653
29,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 19
9,737
885
14,895
9,452
6,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
4 / 1 / 19
9,500
864
5,372
10,280
11,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 22
9,625
875
15,707
4,974
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
120
7
Kills
30
30
Deaths
7
14
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
15
14.5
L
Osiris
Ayjaz
Osiris
1
6
1
0.25
L
Nemesis
BandsOnMe_SD
Nemesis
0
5
2
0.2
W
Athena
8
2
15
7.75
W
7
2
19
8.25
L
Cupid
Kxryi
Cupid
1
6
5
0.58
W
Khepri
4
1
19
13.5
L
Jormungandr
Mr_403
Jormungandr
3
6
2
0.67
L
Chiron
2
7
4
0.57
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
60,917
66,585
Taken
52,588
41,405
Mitigated
54,875
9,996
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,666
8,468
4,697
3,669
9,229
5,106
4,464
1,745
7,080
0
32,431
L
Osiris
Ayjaz
Osiris
6,925
1,773
390
1,078
16,803
12,996
0
12,108
4,695
0
23,545
L
Nemesis
BandsOnMe_SD
Nemesis
3,285
1,134
224
842
9,468
4,198
0
7,053
2,415
0
6,111
W
Athena
10,277
2,384
2,409
3,612
18,653
29,002
636
2,363
15,461
19,091
0
W
14,895
786
725
2,723
9,452
6,450
648
867
8,276
28,553
0
L
Cupid
Kxryi
Cupid
7,670
3,411
346
2,440
12,294
4,473
0
7,918
4,376
0
26,912
W
Khepri
5,372
609
951
1,769
10,280
11,768
57
1,566
8,434
8,743
0
L
Jormungandr
Mr_403
Jormungandr
8,251
1,979
97
1,061
14,613
14,416
0
9,282
5,331
19,469
448
L
Chiron
8,777
1,699
1,212
2,306
13,407
5,322
0
9,890
3,517
0
21,231
W
15,707
7,925
576
64
4,974
2,549
1,753
329
4,607
30,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
49,454
122
Minions Killed
109
0
Camps Cleared
0
764,714
Distance Traveled
943,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,918
902
42
4
0
169,546
0
L
Osiris
7,544
686
25
2
0
168,291
0
L
Nemesis
6,531
594
7
1
0
130,814
0
W
Athena
10,674
970
11
1
0
209,515
0
W
Anubis
9,737
885
19
2
0
180,336
0
L
Cupid
8,159
742
36
3
0
149,364
0
W
Khepri
9,500
864
3
0
0
203,698
0
L
Jormungandr
8,622
784
37
3
0
166,082
0
L
Chiron
8,087
735
17
2
0
150,163
0
W
Nu Wa
9,625
875
34
3
0
180,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role