Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CrazyCream125
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,267 Elo+
Party 3
Ao Kuang
Ao Kuang
SMOKE1380
Ao Kuang
Level 45
God Stats
7W - 13L
1,448 SR
Queue Stats
50W - 60L
1,439 Elo+
Party 1
Chernobog
Chernobog
SpiritxIr
Chernobog
Level 28
God Stats
5W - 6L
1,608 SR
Queue Stats
39W - 49L
1,409 Elo+
Party 1
Osiris
Osiris
Undying_Ace224
Osiris
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 53L
1,425 Elo+
Party 3
Team Averages
Level 43
1,511 SR
1,408 Elo+

VS

Team Averages
Level 66
1,512 SR
1,503 Elo+
Ao Kuang
Ao Kuang
FatherRokie
Ao Kuang
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
269W - 232L
1,532 Elo+
Solo
Bacchus
Bacchus
Heathiopia
Bacchus
Level 27
God Stats
22W - 18L
1,550 SR
Queue Stats
32W - 23L
1,518 Elo+
Party 2
Xbalanque
Xbalanque
LegendarySomb
Xbalanque
Level 46
God Stats
3W - 7L
1,220 SR
Queue Stats
123W - 125L
1,467 Elo+
Solo
Raijin
Raijin
SılverFox
Raijin
Level 139
God Stats
2W - 2L
1,788 SR
Queue Stats
345W - 312L
1,498 Elo+
Party 2
Lancelot
Lancelot
TrickRodgers
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 109L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 2
7,170
552
5,527
6,053
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 5
6,469
498
4,212
7,172
6,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
SMOKE1380
Ao Kuang
14
4 / 0 / 3
7,694
592
5,870
11,842
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
SpiritxIr
Chernobog
11
2 / 1 / 6
6,592
507
9,245
9,298
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 3
6,379
491
6,085
13,757
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FatherRokie
Ao Kuang
13
3 / 1 / 0
7,472
575
10,058
12,778
9,707
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Heathiopia
Bacchus
9
0 / 3 / 0
5,971
459
3,999
11,701
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
LegendarySomb
Xbalanque
10
1 / 3 / 0
6,307
485
6,937
11,138
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
SılverFox
Raijin
12
0 / 2 / 0
6,976
537
4,343
6,944
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
TrickRodgers
Lancelot
9
0 / 3 / 0
5,713
439
2,894
8,674
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
4
4
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
W
3
0
5
5.5
L
Ao Kuang
FatherRokie
Ao Kuang
3
1
0
3
L
Bacchus
Heathiopia
Bacchus
0
3
0
0
L
Xbalanque
LegendarySomb
Xbalanque
1
3
0
0.33
W
Ao Kuang
SMOKE1380
Ao Kuang
4
0
3
5.5
W
Chernobog
SpiritxIr
Chernobog
2
1
6
5
L
Raijin
SılverFox
Raijin
0
2
0
0
L
Lancelot
TrickRodgers
Lancelot
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,939
Damage
28,231
48,122
Taken
51,235
27,635
Mitigated
31,514
17,048
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,527
298
963
3,668
6,053
3,453
0
3,925
2,128
41,453
0
W
4,212
960
0
1,366
7,172
6,061
0
2,179
4,993
32,662
0
L
Ao Kuang
FatherRokie
Ao Kuang
10,058
2,294
0
5,568
12,778
9,707
0
2,857
9,917
53,705
425
L
Bacchus
Heathiopia
Bacchus
3,999
383
0
3,568
11,701
11,856
232
2,588
9,109
16,637
0
L
Xbalanque
LegendarySomb
Xbalanque
6,937
3,847
0
4,032
11,138
3,685
991
1,373
9,765
0
49,571
W
Ao Kuang
SMOKE1380
Ao Kuang
5,870
1,339
0
2,814
11,842
4,723
0
2,053
9,789
72,799
1,672
W
Chernobog
SpiritxIr
Chernobog
9,245
5,292
0
5,081
9,298
3,206
0
1,435
7,863
0
44,827
L
Raijin
SılverFox
Raijin
4,343
84
0
1,599
6,944
2,669
0
3,716
2,944
58,605
0
L
Lancelot
TrickRodgers
Lancelot
2,894
1,099
0
1,559
8,674
3,597
0
4,568
4,080
0
32,221
W
6,085
2,282
0
3,156
13,757
10,192
0
8,383
5,374
0
43,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
32,439
405
Minions Killed
336
0
Camps Cleared
0
1,359,790
Distance Traveled
1,293,533
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,170
552
85
7
0
254,391
0
W
Ymir
6,469
498
56
4
0
250,801
2
L
Ao Kuang
7,472
575
88
7
0
233,183
0
L
Bacchus
5,971
459
20
2
0
280,440
2
L
Xbalanque
6,307
485
72
6
0
227,340
0
W
Ao Kuang
7,694
592
112
9
0
311,420
0
W
Chernobog
6,592
507
79
6
0
280,992
0
L
Raijin
6,976
537
104
8
0
252,929
3
L
Lancelot
5,713
439
52
4
0
299,641
0
W
Osiris
6,379
491
73
6
0
262,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role