Player Matchup

Anhur
Anhur
Silver I
Sir Lockem
Anhur
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,345 MMR
Party 1
Hera
Hera
Gold IV
UgotRice
Hera
Gold IV
Level 147
God Stats
8W - 1L
1,749 SR
Queue Stats
247W - 241L
1,455 MMR
Solo
Zeus
Zeus
Silver III
Uncle Gbody
Zeus
Silver III
Level 49
God Stats
2W - 0L
1,923 SR
Queue Stats
8W - 10L
1,448 MMR
Solo
Bacchus
Bacchus
Gold IV
UndyingCoyote
Bacchus
Gold IV
Level 129
God Stats
8W - 5L
1,427 SR
Queue Stats
156W - 165L
1,454 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
bucqo
Ao Kuang
Gold III
Level 94
God Stats
6W - 3L
1,692 SR
Queue Stats
55W - 52L
1,557 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,658 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,562 SR
1,453 MMR
Tyr
Tyr
Gold IV
HotCoffee123
Tyr
Gold IV
Level 153
God Stats
8W - 8L
1,614 SR
Queue Stats
270W - 269L
1,448 MMR
Solo
Arachne
Arachne
Gold III
ImCaspur
Arachne
Gold III
Level 124
God Stats
1W - 2L
1,526 SR
Queue Stats
36W - 30L
1,578 MMR
Party 2
Cupid
Cupid
Bronze III
MOBup
Cupid
Bronze III
Level 42
God Stats
2W - 3L
1,597 SR
Queue Stats
3W - 10L
1,400 MMR
Party 3
Ares
Ares
Bronze V
TTVthekinger55
Ares
Bronze V
Level 65
God Stats
1W - 2L
1,575 SR
Queue Stats
5W - 12L
1,470 MMR
Party 3
Discordia
Discordia
Gold V
doubleog1
Discordia
Gold V
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 106L
1,371 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 2 / 0
3,559
712
1,675
3,380
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
7
1 / 1 / 0
4,241
848
1,707
2,369
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
1 / 1 / 0
3,860
772
1,032
2,134
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
5
0 / 1 / 1
3,469
694
1,044
4,458
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
bucqo
Ao Kuang
7
1 / 2 / 1
3,887
777
956
4,529
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ThorThanatosCharonBastet

VS

Bans
FenrirDanzaburouChernobogApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,528
506
0
781
307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ImCaspur
Arachne
8
4 / 0 / 1
4,622
924
3,059
3,585
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
MOBup
Cupid
6
3 / 0 / 0
3,867
773
3,643
3,226
811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 1
3,243
649
1,002
4,805
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
doubleog1
Discordia
6
0 / 2 / 1
3,522
704
1,407
2,723
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
7
7
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Arachne
ImCaspur
Arachne
4
0
1
4.5
L
Cupid
MOBup
Cupid
3
0
0
3
W
Anhur
1
2
0
0.5
L
0
2
1
0.25
W
Hera
1
1
0
1
W
1
1
0
1
W
Bacchus
0
1
1
0.5
W
Ao Kuang
bucqo
Ao Kuang
1
2
1
0.75
L
Discordia
doubleog1
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,414
Damage
9,111
16,870
Taken
15,120
6,385
Mitigated
5,582
5,261
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
781
307
0
0
781
0
0
L
Arachne
ImCaspur
Arachne
3,059
2,257
0
1,945
3,585
1,494
0
1,001
2,584
0
19,946
L
Cupid
MOBup
Cupid
3,643
2,436
0
1,164
3,226
811
0
964
2,262
0
14,705
W
Anhur
1,675
1,104
0
904
3,380
1,020
0
486
2,894
0
19,517
L
1,002
189
0
1,209
4,805
2,167
0
1,422
3,383
10,427
0
W
Hera
1,707
581
0
1,030
2,369
635
26
77
2,292
27,591
0
W
1,032
146
0
610
2,134
561
0
1,105
787
21,327
0
W
Bacchus
1,044
350
0
1,561
4,458
2,950
0
379
4,079
5,106
0
W
Ao Kuang
bucqo
Ao Kuang
956
392
0
1,156
4,529
1,219
0
100
4,409
23,009
0
L
Discordia
doubleog1
Discordia
1,407
329
0
750
2,723
803
0
1,352
1,371
14,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,016
Gold Earned
17,782
181
Minions Killed
97
0
Camps Cleared
0
528,761
Distance Traveled
476,707
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
2,528
506
0
0
0
12,931
0
L
Arachne
4,622
924
35
7
0
132,669
0
L
Cupid
3,867
773
20
4
0
101,822
0
W
Anhur
3,559
712
40
8
0
94,430
0
L
Ares
3,243
649
11
2
0
122,905
0
W
Hera
4,241
848
45
9
0
93,898
0
W
Zeus
3,860
772
45
9
0
101,321
0
W
Bacchus
3,469
694
9
2
0
115,578
2
W
Ao Kuang
3,887
777
42
8
0
123,534
0
L
Discordia
3,522
704
31
6
0
106,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role