Player Matchup

Ravana
Ravana
Aisaac
Ravana
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 1
Hachiman
Hachiman
Crowleyman
Hachiman
Level 17
God Stats
0W - 2L
1,394 SR
Queue Stats
4W - 3L
1,551 Elo+
Party 1
Cerberus
Cerberus
SneakyPeek
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Party 1
Da Ji
Da Ji
klavierjav
Da Ji
Level 88
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 1
Janus
Janus
nesquiki
Janus
Level 52
God Stats
0W - 1L
1,411 SR
Queue Stats
5W - 5L
1,551 Elo+
Party 1
Team Averages
Level 37
1,456 SR
1,560 Elo+

VS

Team Averages
Level 142
1,568 SR
1,518 Elo+
Neith
Neith
A1pHa_ZFG
Neith
Level 104
God Stats
8W - 8L
1,568 SR
Queue Stats
336W - 366L
1,434 Elo+
Solo
Nu Wa
Nu Wa
HeyDollaura
Nu Wa
Level 149
God Stats
44W - 37L
1,575 SR
Queue Stats
198W - 188L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
PaiDoToze_RICKY1
Ao Kuang
Level 151
God Stats
3W - 0L
1,699 SR
Queue Stats
49W - 34L
1,593 Elo+
Solo
Heimdallr
Heimdallr
ltachi_btw
Heimdallr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
385W - 384L
1,549 Elo+
Solo
Atlas
Atlas
shpilmann
Atlas
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
337W - 342L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aisaac
Ravana
12
1 / 6 / 0
6,824
682
4,463
9,795
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hachiman
Crowleyman
Hachiman
12
0 / 4 / 0
6,290
629
2,715
8,500
3,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SneakyPeek
Cerberus
11
0 / 5 / 0
6,661
666
3,252
12,515
7,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
12
0 / 6 / 0
6,386
639
3,659
10,635
5,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
nesquiki
Janus
14
0 / 3 / 0
7,116
712
5,151
6,531
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1pHa_ZFG
Neith
15
0 / 0 / 15
8,324
832
3,112
2,396
1,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 0 / 13
8,693
869
12,209
5,954
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 0 / 8
9,629
963
13,207
11,962
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ltachi_btw
Heimdallr
15
6 / 0 / 14
8,958
896
7,533
6,825
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
shpilmann
Atlas
14
2 / 1 / 18
8,038
804
6,739
6,715
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
92
1
Kills
24
24
Deaths
1
0
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
A1pHa_ZFG
Neith
0
0
15
7.5
L
Ravana
Aisaac
Ravana
1
6
0
0.17
L
Hachiman
Crowleyman
Hachiman
0
4
0
0
W
4
0
13
10.5
W
12
0
8
16
L
Cerberus
SneakyPeek
Cerberus
0
5
0
0
L
Da Ji
0
6
0
0
W
Heimdallr
ltachi_btw
Heimdallr
6
0
14
13
L
Janus
nesquiki
Janus
0
3
0
0
W
Atlas
shpilmann
Atlas
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
42,800
47,976
Taken
33,852
21,234
Mitigated
23,366
5,881
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A1pHa_ZFG
Neith
3,112
88
0
1,257
2,396
1,133
3,291
262
2,130
0
28,970
L
Ravana
Aisaac
Ravana
4,463
1,019
0
132
9,795
3,348
0
6,753
2,824
0
17,396
L
Hachiman
Crowleyman
Hachiman
2,715
2,049
0
563
8,500
3,400
0
5,110
2,979
0
16,754
W
12,209
4,863
0
426
5,954
2,083
1,301
1,850
4,048
39,519
0
W
13,207
4,184
0
2,804
11,962
11,548
34
2,238
9,638
25,188
219
L
Cerberus
SneakyPeek
Cerberus
3,252
140
689
2,083
12,515
7,326
0
7,711
4,541
17,848
0
L
Da Ji
3,659
972
0
1,664
10,635
5,032
0
7,105
2,986
0
12,201
W
Heimdallr
ltachi_btw
Heimdallr
7,533
2,895
0
1,302
6,825
3,062
905
2,680
3,957
0
26,874
L
Janus
nesquiki
Janus
5,151
116
0
750
6,531
2,128
0
3,767
2,499
36,136
0
W
Atlas
shpilmann
Atlas
6,739
1,599
0
1,163
6,715
5,540
550
1,003
5,676
14,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
43,642
209
Minions Killed
235
0
Camps Cleared
0
1,012,591
Distance Traveled
1,050,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,324
832
71
7
0
220,441
0
L
Ravana
6,824
682
28
3
0
191,109
0
L
Hachiman
6,290
629
20
2
0
172,433
0
W
Nu Wa
8,693
869
58
6
0
204,453
0
W
Ao Kuang
9,629
963
47
5
0
212,008
0
L
Cerberus
6,661
666
47
5
0
249,212
0
L
Da Ji
6,386
639
18
2
0
200,858
0
W
Heimdallr
8,958
896
51
5
0
192,693
0
L
Janus
7,116
712
96
10
0
198,979
0
W
Atlas
8,038
804
8
1
0
221,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role