Player Matchup

Fenrir
Fenrir
GalacticFlame2
Fenrir
Level 119
God Stats
23W - 18L
1,575 SR
Queue Stats
107W - 107L
1,494 Elo+
Party 2
Atlas
Atlas
GameSaver24
Atlas
Level 129
God Stats
13W - 15L
1,581 SR
Queue Stats
56W - 63L
1,470 Elo+
Party 2
Sol
Sol
OniiiLove
Sol
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,440 Elo+
Party 2
Bakasura
Bakasura
Zombotron96
Bakasura
Level 58
God Stats
11W - 6L
1,765 SR
Queue Stats
229W - 176L
1,593 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
codesmashbros
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 122
1,622 SR
1,499 Elo+

VS

Team Averages
Level 101
1,637 SR
1,543 Elo+
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
FlamingxPanda135
Hera
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,476 Elo+
Solo
Mercury
Mercury
GabrielMaciel02
Mercury
Level 120
God Stats
2W - 2L
1,836 SR
Queue Stats
69W - 74L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
Sarksmo-
Cernunnos
Level 87
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 5L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
SrNoBodys
Cthulhu
Level 103
God Stats
3W - 2L
1,585 SR
Queue Stats
86W - 69L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,717
743
502
3,852
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 1
3,792
758
1,802
3,593
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 0
4,069
814
1,592
2,613
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Zombotron96
Bakasura
6
0 / 0 / 0
3,946
789
518
2,904
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
codesmashbros
Ah Muzen Cab
5
0 / 0 / 1
3,100
620
1,125
1,686
464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 0 / 0
2,406
481
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 2 / 0
3,507
701
1,678
3,121
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,105
621
726
2,987
706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Sarksmo-
Cernunnos
4
0 / 1 / 0
2,837
567
658
1,732
499
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SrNoBodys
Cthulhu
4
0 / 0 / 0
2,786
557
1,989
2,775
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5
W
2
1
0
2
L
Cernunnos
Sarksmo-
Cernunnos
0
1
0
0
L
Cthulhu
SrNoBodys
Cthulhu
0
0
0
0
W
Bakasura
Zombotron96
Bakasura
0
0
0
0
W
Ah Muzen Cab
codesmashbros
Ah Muzen Cab
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,539
Damage
5,051
14,648
Taken
10,615
5,614
Mitigated
3,695
6,401
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
L
1,678
457
0
1,190
3,121
895
0
1,478
1,529
13,906
0
L
726
257
0
460
2,987
706
0
106
2,714
0
13,850
W
502
72
0
1,389
3,852
1,294
0
398
3,454
0
22,884
W
1,802
969
53
1,953
3,593
1,908
0
981
2,414
7,830
0
W
1,592
738
0
817
2,613
706
669
1,280
1,333
15,697
0
L
Cernunnos
Sarksmo-
Cernunnos
658
260
0
304
1,732
499
0
647
1,085
0
7,409
L
Cthulhu
SrNoBodys
Cthulhu
1,989
502
0
885
2,775
1,595
0
1,049
1,726
7,328
0
W
Bakasura
Zombotron96
Bakasura
518
351
0
2,189
2,904
1,242
0
0
2,904
0
10,387
W
Ah Muzen Cab
codesmashbros
Ah Muzen Cab
1,125
865
0
0
1,686
464
0
706
876
0
9,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,624
Gold Earned
14,641
127
Minions Killed
77
0
Camps Cleared
0
467,787
Distance Traveled
418,769
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
2,406
481
0
0
0
13,488
0
L
Hera
3,507
701
25
5
0
86,049
1
L
Mercury
3,105
621
28
6
0
121,011
0
W
Fenrir
3,717
743
45
9
0
106,263
0
W
Atlas
3,792
758
5
1
0
94,113
0
W
Sol
4,069
814
30
6
0
100,426
0
L
Cernunnos
2,837
567
14
3
0
100,850
0
L
Cthulhu
2,786
557
10
2
0
97,371
0
W
Bakasura
3,946
789
35
7
0
72,810
0
W
Ah Muzen Cab
3,100
620
12
2
0
94,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role