Player Matchup

Hercules
Hercules
DeliriumTremenz
Hercules
Level 64
God Stats
6W - 2L
1,724 SR
Queue Stats
98W - 67L
1,589 Elo+
Solo
Awilix
Awilix
KobeHix
Awilix
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,480 Elo+
Party 2
Raijin
Raijin
Praeallday
Raijin
Level 128
God Stats
3W - 2L
1,349 SR
Queue Stats
161W - 154L
1,516 Elo+
Party 2
Chernobog
Chernobog
Rouge890
Chernobog
Level 24
God Stats
2W - 1L
1,750 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
ThatLooper05
Sylvanus
Level 127
God Stats
4W - 3L
1,643 SR
Queue Stats
43W - 36L
1,484 Elo+
Party 2
Team Averages
Level 87
1,593 SR
1,506 Elo+

VS

Team Averages
Level 90
1,476 SR
1,657 Elo+
Xing Tian
Xing Tian
HugzAlv
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,860 Elo+
Party 1
Mercury
Mercury
Mateorg__
Mercury
Level 82
God Stats
1W - 1L
1,693 SR
Queue Stats
128W - 103L
1,504 Elo+
Solo
Danzaburou
Danzaburou
NoShotHugz
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,860 Elo+
Party 1
Poseidon
Poseidon
chambi
Poseidon
Level 112
God Stats
0W - 1L
1,108 SR
Queue Stats
17W - 14L
1,680 Elo+
Solo
Chaac
Chaac
yHunterSTK
Chaac
Level 102
God Stats
5W - 5L
1,577 SR
Queue Stats
7W - 14L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
5 / 0 / 7
11,029
689
14,791
14,442
17,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
KobeHix
Awilix
16
6 / 3 / 2
9,841
615
5,468
13,166
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Praeallday
Raijin
15
7 / 7 / 10
9,807
613
18,515
15,408
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Rouge890
Chernobog
14
0 / 2 / 8
8,437
527
3,998
5,858
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ThatLooper05
Sylvanus
14
7 / 1 / 8
9,742
609
7,521
15,902
16,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HugzAlv
Xing Tian
12
2 / 3 / 4
8,223
514
5,606
14,145
12,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Mateorg__
Mercury
17
6 / 3 / 6
9,890
618
11,189
16,194
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
NoShotHugz
Danzaburou
13
1 / 5 / 1
8,375
523
6,420
11,997
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
chambi
Poseidon
12
3 / 10 / 5
7,804
488
7,040
13,585
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
1 / 5 / 1
7,836
490
8,526
16,730
13,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
13
13
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
0
7
8.5
L
Xing Tian
HugzAlv
Xing Tian
2
3
4
1.33
W
Awilix
KobeHix
Awilix
6
3
2
2.33
L
Mercury
Mateorg__
Mercury
6
3
6
3
L
Danzaburou
NoShotHugz
Danzaburou
1
5
1
0.3
W
Raijin
Praeallday
Raijin
7
7
10
1.71
W
Chernobog
Rouge890
Chernobog
0
2
8
2
W
Sylvanus
ThatLooper05
Sylvanus
7
1
8
11
L
Poseidon
chambi
Poseidon
3
10
5
0.55
L
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,293
Damage
38,781
64,776
Taken
72,651
49,740
Mitigated
40,917
19,154
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,791
5,120
0
6,128
14,442
17,666
213
2,004
12,438
0
86,589
L
Xing Tian
HugzAlv
Xing Tian
5,606
661
143
2,831
14,145
12,365
240
5,728
8,417
20,472
0
W
Awilix
KobeHix
Awilix
5,468
1,850
0
2,027
13,166
5,860
1,479
668
12,498
0
85,650
L
Mercury
Mateorg__
Mercury
11,189
5,248
0
816
16,194
6,694
0
6,387
9,807
0
94,145
L
Danzaburou
NoShotHugz
Danzaburou
6,420
2,869
0
2,276
11,997
4,465
888
2,975
9,022
0
57,672
W
Raijin
Praeallday
Raijin
18,515
1,738
0
1,949
15,408
7,295
851
4,275
11,133
75,052
0
W
Chernobog
Rouge890
Chernobog
3,998
2,136
0
883
5,858
2,132
1,583
1,942
3,916
0
50,181
W
Sylvanus
ThatLooper05
Sylvanus
7,521
1,712
1,799
6,368
15,902
16,787
611
3,970
11,932
30,160
0
L
Poseidon
chambi
Poseidon
7,040
1,481
0
738
13,585
4,311
0
7,643
5,942
42,134
0
L
Chaac
8,526
2,418
0
6,778
16,730
13,082
0
4,008
12,722
1,331
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,856
Gold Earned
42,128
485
Minions Killed
391
0
Camps Cleared
0
1,636,360
Distance Traveled
1,571,485
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,029
689
139
9
0
334,167
6
L
Xing Tian
8,223
514
17
1
0
314,412
2
W
Awilix
9,841
615
117
7
0
374,960
2
L
Mercury
9,890
618
118
7
0
367,828
0
L
Danzaburou
8,375
523
111
7
0
287,564
1
W
Raijin
9,807
613
105
7
0
290,150
4
W
Chernobog
8,437
527
86
5
0
325,876
3
W
Sylvanus
9,742
609
38
2
0
311,207
0
L
Poseidon
7,804
488
67
4
0
293,102
5
L
Chaac
7,836
490
78
5
0
308,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role