Player Matchup

Hercules
Hercules
MictlanSama
Hercules
Level 8
God Stats
0W - 2L
1,217 SR
Queue Stats
9W - 8L
1,259 Elo+
Party 1
Izanami
Izanami
NeoKnight32
Izanami
Level 48
God Stats
1W - 3L
1,483 SR
Queue Stats
17W - 12L
1,379 Elo+
Party 1
Athena
Athena
SussiKnight
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Team Averages
Level 33
1,400 SR
1,324 Elo+

VS

Team Averages
Level 63
1,497 SR
1,499 Elo+
Chaac
Chaac
BaconBurger78
Chaac
Level 81
God Stats
17W - 8L
1,545 SR
Queue Stats
78W - 62L
1,497 Elo+
Party 2
Zeus
Zeus
GarlicSalt78
Zeus
Level 105
God Stats
3W - 0L
1,473 SR
Queue Stats
71W - 62L
1,487 Elo+
Party 2
Fenrir
Fenrir
Jimbo1Slice1
Fenrir
Level 3
God Stats
5W - 4L
1,474 SR
Queue Stats
9W - 6L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MictlanSama
Hercules
13
4 / 8 / 6
10,628
759
9,000
21,211
11,177
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NeoKnight32
Izanami
13
4 / 9 / 6
10,861
776
10,638
19,680
7,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
3 / 3 / 6
10,318
737
5,665
16,754
20,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 13
12,043
860
16,988
16,413
16,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 3 / 10
11,970
855
19,053
9,500
3,539
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
7 / 8 / 6
11,410
815
12,512
15,247
7,068
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
19
20
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
7
3
10
4
W
Fenrir
7
8
6
1.25
L
Hercules
MictlanSama
Hercules
4
8
6
0.88
L
Izanami
NeoKnight32
Izanami
4
9
6
0.78
L
Athena
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
48,553
57,645
Taken
41,160
38,895
Mitigated
27,524
3,284
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,988
3,168
398
5,730
16,413
16,917
1,034
2,774
13,639
0
55,532
W
19,053
1,637
0
2,388
9,500
3,539
633
1,800
7,700
52,310
0
W
Fenrir
12,512
4,168
0
1,696
15,247
7,068
1,020
1,571
13,676
0
29,520
L
Hercules
MictlanSama
Hercules
9,000
2,461
0
2,067
21,211
11,177
0
6,501
14,192
0
24,935
L
Izanami
NeoKnight32
Izanami
10,638
8,495
0
947
19,680
7,113
0
8,076
11,189
0
40,144
L
Athena
5,665
1,441
0
270
16,754
20,605
0
4,836
11,482
21,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
35,423
83
Minions Killed
141
0
Camps Cleared
0
650,062
Distance Traveled
724,863
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,043
860
56
4
0
268,718
4
W
Zeus
11,970
855
60
4
0
230,512
5
W
Fenrir
11,410
815
25
2
0
225,633
0
L
Hercules
10,628
759
20
1
0
234,935
0
L
Izanami
10,861
776
45
3
0
190,398
0
L
Athena
10,318
737
18
1
0
224,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role