Player Matchup

Freya
Freya
Platinum IV
DemonTimeBell
Freya
Platinum IV
Level 163
God Stats
56W - 37L
1,638 SR
Queue Stats
514W - 518L
1,552 MMR
Party 1
Apollo
Apollo
Platinum III
DoubleBrick
Apollo
Platinum III
Level 85
God Stats
8W - 1L
1,694 SR
Queue Stats
129W - 119L
1,647 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
HanniPham
Cu Chulainn
Gold I
Level 155
God Stats
9W - 6L
1,527 SR
Queue Stats
557W - 557L
1,621 MMR
Solo
Bastet
Bastet
Platinum II
PERFECMAN
Bastet
Platinum II
Level 161
God Stats
12W - 6L
1,357 SR
Queue Stats
750W - 744L
1,616 MMR
Solo
Ares
Ares
Platinum V
xStormWatch
Ares
Platinum V
Level 87
God Stats
125W - 93L
1,666 SR
Queue Stats
266W - 272L
1,618 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,576 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,567 SR
1,587 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum IV
Alphalight24
Tyr
Platinum IV
Level 83
God Stats
11W - 16L
1,655 SR
Queue Stats
83W - 72L
1,623 MMR
Solo
Agni
Agni
Gold II
HollowwwGOD
Agni
Gold II
Level 88
God Stats
8W - 5L
1,576 SR
Queue Stats
142W - 139L
1,623 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
LASTI5000
Ao Kuang
Gold I
Level 218
God Stats
9W - 14L
1,525 SR
Queue Stats
267W - 270L
1,589 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
coxxy356
Baba Yaga
Gold I
Level 105
God Stats
3W - 4L
1,579 SR
Queue Stats
369W - 386L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,943
621
13,147
11,243
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
17
3 / 0 / 3
9,827
614
6,525
10,818
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
HanniPham
Cu Chulainn
15
1 / 1 / 3
9,715
607
12,167
11,846
10,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
PERFECMAN
Bastet
15
9 / 1 / 2
9,685
605
13,647
15,797
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 2 / 4
9,044
565
7,367
15,400
14,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SusanoThanatosJormungandr

VS

Bans
KaliAphroditeArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 5 / 1
8,010
501
9,255
12,792
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 3 / 0
9,199
575
7,936
16,881
15,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 6 / 2
7,876
492
7,380
12,699
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
LASTI5000
Ao Kuang
9
2 / 8 / 3
7,136
446
9,996
20,606
13,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
coxxy356
Baba Yaga
14
0 / 1 / 0
8,236
515
3,055
7,312
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
6
6
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
5
1
0.5
L
1
3
0
0.33
W
5
2
6
4
W
Apollo
3
0
3
4.5
W
Cu Chulainn
HanniPham
Cu Chulainn
1
1
3
2.5
L
1
6
2
0.33
L
Ao Kuang
LASTI5000
Ao Kuang
2
8
3
0.44
W
Bastet
PERFECMAN
Bastet
9
1
2
10
L
Baba Yaga
coxxy356
Baba Yaga
0
1
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,853
Damage
37,622
65,104
Taken
70,290
42,203
Mitigated
42,361
24,328
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,255
5,517
0
1,042
12,792
5,427
0
7,077
5,715
0
60,255
L
7,936
1,534
0
6,754
16,881
15,924
0
1,392
15,489
177
73,328
W
13,147
5,003
0
4,750
11,243
5,015
2,649
4,279
6,964
74,169
6,919
W
Apollo
6,525
2,773
0
6,868
10,818
5,048
1,993
4,930
5,888
0
93,314
W
Cu Chulainn
HanniPham
Cu Chulainn
12,167
1,821
0
1,746
11,846
10,605
144
2,918
8,928
1,681
79,870
L
7,380
735
0
4,031
12,699
4,373
0
2,287
10,412
62,308
0
L
Ao Kuang
LASTI5000
Ao Kuang
9,996
2,805
922
2,954
20,606
13,555
0
10,220
10,386
20,960
0
W
Bastet
PERFECMAN
Bastet
13,647
4,031
0
6,994
15,797
7,097
0
4,349
11,448
0
81,566
L
Baba Yaga
coxxy356
Baba Yaga
3,055
84
0
1,679
7,312
3,082
0
884
6,428
66,005
0
W
7,367
184
1,899
2,071
15,400
14,438
0
4,670
10,730
31,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
40,457
528
Minions Killed
480
0
Camps Cleared
0
1,664,519
Distance Traveled
1,576,587
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,010
501
119
7
0
309,932
2
L
Tyr
9,199
575
127
8
0
340,305
1
W
Freya
9,943
621
118
7
0
297,155
4
W
Apollo
9,827
614
150
9
0
326,748
1
W
Cu Chulainn
9,715
607
138
9
0
326,337
3
L
Agni
7,876
492
85
5
0
320,566
0
L
Ao Kuang
7,136
446
24
2
0
297,576
4
W
Bastet
9,685
605
100
6
0
377,782
2
L
Baba Yaga
8,236
515
125
8
0
308,208
4
W
Ares
9,044
565
22
1
0
336,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role