Player Matchup

Baron Samedi
Baron Samedi
CrazyHDGamin
Baron Samedi
Level 57
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 6L
1,109 Elo+
Party 1
Nemesis
Nemesis
RepairedBoar224
Nemesis
Level 45
God Stats
2W - 4L
1,438 SR
Queue Stats
58W - 50L
1,516 Elo+
Party 1
Anubis
Anubis
SimplyMoreAlpha
Anubis
Level 41
God Stats
0W - 1L
1,509 SR
Queue Stats
19W - 26L
1,435 Elo+
Party 1
Izanami
Izanami
bronzediv
Izanami
Level 3
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 1
Chaac
Chaac
cosmiclord82
Chaac
Level 32
God Stats
0W - 3L
1,150 SR
Queue Stats
11W - 18L
1,318 Elo+
Party 1
Team Averages
Level 36
1,340 SR
1,329 Elo+

VS

Team Averages
Level 94
1,436 SR
1,490 Elo+
The Morrigan
The Morrigan
DarckMons
The Morrigan
Level 129
God Stats
1W - 1L
1,274 SR
Queue Stats
350W - 319L
1,533 Elo+
Solo
Nu Wa
Nu Wa
GunterELPingüino
Nu Wa
Level 128
God Stats
1W - 1L
1,454 SR
Queue Stats
52W - 53L
1,527 Elo+
Solo
Guan Yu
Guan Yu
IammVictor
Guan Yu
Level 42
God Stats
14W - 11L
1,700 SR
Queue Stats
105W - 125L
1,429 Elo+
Solo
Chernobog
Chernobog
JJOSE1209JJ
Chernobog
Level 126
God Stats
6W - 8L
1,578 SR
Queue Stats
467W - 425L
1,510 Elo+
Solo
Thanatos
Thanatos
Vuyue
Thanatos
Level 45
God Stats
2W - 3L
1,175 SR
Queue Stats
30W - 39L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyHDGamin
Baron Samedi
13
1 / 6 / 2
9,352
425
6,576
15,174
10,142
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 1 / 1
10,107
459
8,916
21,717
9,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 7 / 0
8,983
408
6,855
17,436
6,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
bronzediv
Izanami
13
0 / 8 / 1
8,620
392
2,530
15,666
3,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 2
10,439
475
10,924
18,333
17,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarckMons
The Morrigan
20
1 / 2 / 4
12,985
590
9,315
12,417
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
6 / 0 / 8
12,526
569
29,100
9,209
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
IammVictor
Guan Yu
16
2 / 2 / 9
10,352
471
3,915
21,343
22,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
JJOSE1209JJ
Chernobog
20
14 / 1 / 2
14,798
673
21,924
13,670
6,752
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Vuyue
Thanatos
9
2 / 2 / 2
8,119
369
2,686
5,735
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
25
25
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazyHDGamin
Baron Samedi
1
6
2
0.33
W
The Morrigan
DarckMons
The Morrigan
1
2
4
1.5
W
6
0
8
10
W
Guan Yu
IammVictor
Guan Yu
2
2
9
3.25
W
Chernobog
JJOSE1209JJ
Chernobog
14
1
2
15
L
2
1
1
2.5
L
2
7
0
0.29
W
Thanatos
Vuyue
Thanatos
2
2
2
1.5
L
Izanami
bronzediv
Izanami
0
8
1
0.06
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
66,940
88,326
Taken
62,374
47,852
Mitigated
41,781
26,227
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazyHDGamin
Baron Samedi
6,576
213
409
2,976
15,174
10,142
352
6,693
8,481
30,303
0
W
The Morrigan
DarckMons
The Morrigan
9,315
3,060
0
1,765
12,417
8,286
3,180
0
11,783
120,640
1,448
W
29,100
7,871
0
2,133
9,209
2,789
1,273
4,696
4,513
101,460
0
W
Guan Yu
IammVictor
Guan Yu
3,915
0
262
4,530
21,343
22,360
46
4,670
16,333
0
44,004
W
Chernobog
JJOSE1209JJ
Chernobog
21,924
14,398
0
5,185
13,670
6,752
4,054
2,829
10,805
0
165,992
L
8,916
2,883
0
8,254
21,717
9,924
0
5,450
16,267
0
96,604
L
6,855
143
0
5,709
17,436
6,918
703
10,600
6,836
82,008
0
W
Thanatos
Vuyue
Thanatos
2,686
468
0
2,997
5,735
1,594
0
1,698
3,996
0
22,295
L
Izanami
bronzediv
Izanami
2,530
1,491
0
2,381
15,666
3,846
407
6,367
9,299
0
59,842
L
10,924
1,587
0
6,498
18,333
17,022
0
8,340
9,993
0
85,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
58,780
548
Minions Killed
643
0
Camps Cleared
0
1,843,623
Distance Traveled
1,813,774
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,352
425
33
2
0
375,524
1
W
The Morrigan
12,985
590
203
9
0
387,590
5
W
Nu Wa
12,526
569
124
6
0
431,756
0
W
Guan Yu
10,352
471
51
2
0
400,880
9
W
Chernobog
14,798
673
223
10
0
437,496
0
L
Nemesis
10,107
459
134
6
0
515,634
0
L
Anubis
8,983
408
138
6
0
277,094
0
W
Thanatos
8,119
369
42
2
0
156,052
0
L
Izanami
8,620
392
125
6
0
253,295
0
L
Chaac
10,439
475
118
5
0
422,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role