Player Matchup

Vamana
Vamana
LonelyAndRude
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,145 Elo+
Solo
Khepri
Khepri
MickeySmalls8790
Khepri
Level 111
God Stats
1W - 1L
1,273 SR
Queue Stats
450W - 483L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
lluuven
Hun Batz
Level 139
God Stats
6W - 7L
1,516 SR
Queue Stats
197W - 185L
1,411 Elo+
Solo
Nu Wa
Nu Wa
wildcollieflower
Nu Wa
Level 87
God Stats
14W - 3L
1,459 SR
Queue Stats
310W - 351L
1,402 Elo+
Party 1
Charon
Charon
xXMegaMegaXx
Charon
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 130L
1,451 Elo+
Solo
Team Averages
Level 76
1,450 SR
1,365 Elo+

VS

Team Averages
Level 50
1,551 SR
1,320 Elo+
Ymir
Ymir
ErikDTeach
Ymir
Level 25
God Stats
4W - 3L
1,753 SR
Queue Stats
108W - 156L
1,388 Elo+
Solo
Tiamat
Tiamat
RizzyW
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,149 Elo+
Solo
Thanatos
Thanatos
TheGreat_Lambino
Thanatos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,314 Elo+
Solo
Skadi
Skadi
Valindraya24
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,342 Elo+
Solo
Loki
Loki
xJHIPEDx
Loki
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 157L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 16
10,213
1,021
10,358
10,834
9,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 18
8,648
865
4,931
8,385
8,348
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
lluuven
Hun Batz
16
9 / 4 / 12
10,061
1,006
13,572
10,492
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 2 / 12
9,096
910
11,352
6,712
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
17
4 / 2 / 18
10,623
1,062
8,918
7,893
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
7,888
789
5,216
16,660
14,707
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
RizzyW
Tiamat
12
1 / 7 / 4
7,028
703
5,644
12,447
7,851
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 2 / 0
2,654
265
0
1,614
217
15
1 / 5 / 3
7,879
788
5,044
10,530
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
5 / 6 / 3
8,219
822
8,756
10,961
4,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
27
Kills
8
11
Deaths
27
76
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
8
1
16
16
W
0
2
18
4.5
L
Tiamat
RizzyW
Tiamat
1
7
4
0.43
L
0
2
0
0
L
1
5
3
0.5
W
Hun Batz
lluuven
Hun Batz
9
4
12
3.75
W
6
2
12
6
L
Loki
5
6
3
1.08
W
Charon
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,131
Damage
24,660
44,316
Taken
52,212
33,661
Mitigated
31,815
10,969
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
106
308
625
16,660
14,707
0
10,193
6,467
23,776
0
W
10,358
4,858
765
2,360
10,834
9,466
1,837
2,010
8,824
0
20,286
W
4,931
212
1,046
2,022
8,385
8,348
1,029
2,918
5,467
12,671
0
L
Tiamat
RizzyW
Tiamat
5,644
1,267
250
617
12,447
7,851
0
4,573
7,874
10,497
0
L
0
0
0
0
1,614
217
0
1,528
86
0
0
L
5,044
1,848
46
125
10,530
4,905
0
3,829
6,701
0
18,543
W
Hun Batz
lluuven
Hun Batz
13,572
2,441
205
611
10,492
5,608
1,161
2,058
8,434
0
29,541
W
11,352
3,350
202
805
6,712
2,638
2,123
2,266
4,446
20,987
0
L
Loki
8,756
2,341
424
1,219
10,961
4,135
0
5,078
5,883
0
16,954
W
Charon
8,918
1,974
1,066
1,887
7,893
7,601
1,091
1,608
6,285
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
33,668
103
Minions Killed
85
0
Camps Cleared
0
1,017,787
Distance Traveled
548,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,888
789
30
3
0
131,535
0
W
Vamana
10,213
1,021
22
2
0
245,586
0
W
Khepri
8,648
865
2
0
0
193,304
0
L
Tiamat
7,028
703
5
1
0
145,900
0
L
Thanatos
2,654
265
0
0
0
0
0
L
Skadi
7,879
788
30
3
0
106,456
0
W
Hun Batz
10,061
1,006
33
3
0
193,477
0
W
Nu Wa
9,096
910
18
2
0
173,238
0
L
Loki
8,219
822
20
2
0
164,852
0
W
Charon
10,623
1,062
28
3
0
212,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role