Player Matchup

Cernunnos
Cernunnos
Andrux2020
Cernunnos
Level 43
God Stats
0W - 2L
1,520 SR
Queue Stats
8W - 9L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
PootySan
Gilgamesh
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
22W - 20L
1,521 Elo+
Party 1
Cerberus
Cerberus
R1CKST3R101
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,488 Elo+
Party 1
Bastet
Bastet
Rorshach86
Bastet
Level 94
God Stats
2W - 5L
1,534 SR
Queue Stats
100W - 80L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
vicentenetto
Nu Wa
Level 47
God Stats
6W - 5L
1,573 SR
Queue Stats
395W - 409L
1,527 Elo+
Party 3
Team Averages
Level 43
1,570 SR
1,496 Elo+

VS

Team Averages
Level 51
1,559 SR
1,489 Elo+
Hel
Hel
Abyssal Anax
Hel
Level 82
God Stats
4W - 0L
1,813 SR
Queue Stats
53W - 42L
1,535 Elo+
Party 4
Ymir
Ymir
Roisa25
Ymir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,364 Elo+
Party 4
Achilles
Achilles
SleezySamurai
Achilles
Level 108
God Stats
5W - 6L
1,569 SR
Queue Stats
133W - 143L
1,471 Elo+
Party 2
Thor
Thor
aKomugi
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
demonmaterial223
Baron Samedi
Level 49
God Stats
12W - 15L
1,415 SR
Queue Stats
174W - 216L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Andrux2020
Cernunnos
16
2 / 5 / 8
10,898
1,090
17,338
17,485
6,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
PootySan
Gilgamesh
16
3 / 4 / 6
10,691
1,069
16,763
22,589
23,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
R1CKST3R101
Cerberus
15
0 / 4 / 4
9,189
919
4,832
18,327
16,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Rorshach86
Bastet
15
3 / 9 / 5
10,496
1,050
11,929
19,371
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 3 / 7
10,783
1,078
23,380
10,848
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

178

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 16
11,209
1,121
16,976
14,154
7,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Roisa25
Ymir
17
0 / 1 / 20
10,492
1,049
10,819
17,648
23,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SleezySamurai
Achilles
17
10 / 4 / 12
12,798
1,280
27,222
21,339
12,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
aKomugi
Thor
18
9 / 4 / 13
12,304
1,230
15,243
13,364
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
demonmaterial223
Baron Samedi
17
2 / 1 / 15
10,827
1,083
12,282
12,574
10,239
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
11
Kills
25
25
Deaths
11
30
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
Cernunnos
Andrux2020
Cernunnos
2
5
8
1.2
L
Gilgamesh
PootySan
Gilgamesh
3
4
6
1.5
L
Cerberus
R1CKST3R101
Cerberus
0
4
4
0.5
W
Ymir
Roisa25
Ymir
0
1
20
10
L
Bastet
Rorshach86
Bastet
3
9
5
0.61
W
Achilles
SleezySamurai
Achilles
10
4
12
4
W
Thor
aKomugi
Thor
9
4
13
3.88
W
Baron Samedi
demonmaterial223
Baron Samedi
2
1
15
9.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,242
Damage
82,542
88,620
Taken
79,079
58,545
Mitigated
59,986
12,291
Healing
26,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,976
889
6,959
6,861
14,154
7,582
0
4,949
8,867
46,340
0
L
Cernunnos
Andrux2020
Cernunnos
17,338
7,278
0
1,940
17,485
6,577
0
7,150
10,185
0
40,709
L
Gilgamesh
PootySan
Gilgamesh
16,763
4,270
0
1,550
22,589
23,281
0
10,295
12,144
0
29,994
L
Cerberus
R1CKST3R101
Cerberus
4,832
383
16
6,118
18,327
16,446
0
10,710
7,317
13,112
0
W
Ymir
Roisa25
Ymir
10,819
2,608
0
842
17,648
23,180
0
6,321
10,516
18,761
0
L
Bastet
Rorshach86
Bastet
11,929
3,253
0
1,070
19,371
8,060
0
9,654
9,717
0
20,832
W
Achilles
SleezySamurai
Achilles
27,222
6,489
0
5,209
21,339
12,955
0
7,607
12,912
0
49,793
W
Thor
aKomugi
Thor
15,243
2,704
0
1,417
13,364
6,030
0
5,390
7,275
0
27,704
W
Baron Samedi
demonmaterial223
Baron Samedi
12,282
2,385
2,146
3,539
12,574
10,239
0
3,971
8,123
31,208
0
L
23,380
10,669
0
1,597
10,848
4,181
0
3,860
6,838
46,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
57,630
195
Minions Killed
219
6
Camps Cleared
4
927,371
Distance Traveled
981,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,209
1,121
72
7
1
208,936
0
L
Cernunnos
10,898
1,090
52
5
1
185,570
0
L
Gilgamesh
10,691
1,069
37
4
3
213,795
0
L
Cerberus
9,189
919
28
3
0
166,116
0
W
Ymir
10,492
1,049
18
2
0
186,060
0
L
Bastet
10,496
1,050
25
3
0
183,519
0
W
Achilles
12,798
1,280
64
6
3
221,840
0
W
Thor
12,304
1,230
22
2
0
200,091
0
W
Baron Samedi
10,827
1,083
43
4
0
164,981
0
L
Nu Wa
10,783
1,078
53
5
2
178,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role