Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CM Maui
Anubis
Level 138
God Stats
3W - 4L
1,516 SR
Queue Stats
35W - 42L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
Crackbabypower
Baron Samedi
Level 159
God Stats
5W - 4L
1,741 SR
Queue Stats
142W - 105L
1,595 Elo+
Party 1
Ravana
Ravana
LOLGGxx
Ravana
Level 56
God Stats
2W - 4L
1,527 SR
Queue Stats
33W - 51L
1,461 Elo+
Party 1
Lancelot
Lancelot
RBPoseidon
Lancelot
Level 156
God Stats
4W - 6L
1,690 SR
Queue Stats
62W - 53L
1,592 Elo+
Party 1
Team Averages
Level 110
1,595 SR
1,543 Elo+

VS

Team Averages
Level 138
1,523 SR
1,549 Elo+
Zeus
Zeus
HIBACHI ICE
Zeus
Level 197
God Stats
1W - 0L
1,287 SR
Queue Stats
30W - 18L
1,515 Elo+
Solo
Tyr
Tyr
Isshin Misen
Tyr
Level 107
God Stats
3W - 7L
1,388 SR
Queue Stats
269W - 229L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
Kutsin
Ne Zha
Level 114
God Stats
22W - 17L
1,495 SR
Queue Stats
310W - 242L
1,601 Elo+
Solo
Xbalanque
Xbalanque
XxWeebXLordxX
Xbalanque
Level 148
God Stats
5W - 3L
1,770 SR
Queue Stats
168W - 139L
1,564 Elo+
Solo
Athena
Athena
alfredo2511
Athena
Level 122
God Stats
5W - 3L
1,678 SR
Queue Stats
204W - 188L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 0
7,123
594
3,527
7,816
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
CM Maui
Anubis
12
2 / 4 / 3
7,053
588
5,351
6,908
3,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Crackbabypower
Baron Samedi
9
1 / 4 / 1
5,830
486
6,161
11,164
8,320
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
LOLGGxx
Ravana
11
1 / 2 / 0
6,633
553
4,900
9,233
6,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
RBPoseidon
Lancelot
11
1 / 0 / 3
6,523
544
5,301
7,670
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
6,890
574
7,003
5,924
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 4
6,880
573
4,937
10,346
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Kutsin
Ne Zha
12
2 / 2 / 3
6,946
579
4,424
10,472
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
XxWeebXLordxX
Xbalanque
13
1 / 0 / 0
7,278
607
5,337
7,671
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
2 / 1 / 3
7,512
626
6,191
9,690
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Anubis
CM Maui
Anubis
2
4
3
0.88
L
Baron Samedi
Crackbabypower
Baron Samedi
1
4
1
0.38
W
3
2
4
2.5
W
3
0
4
5
W
Ne Zha
Kutsin
Ne Zha
2
2
3
1.75
L
Ravana
LOLGGxx
Ravana
1
2
0
0.5
L
Lancelot
RBPoseidon
Lancelot
1
0
3
2.5
W
Xbalanque
XxWeebXLordxX
Xbalanque
1
0
0
1
W
Athena
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,240
Damage
27,892
42,791
Taken
44,103
25,221
Mitigated
23,331
10,751
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,527
2,688
0
3,064
7,816
3,337
675
0
7,816
0
67,966
L
Anubis
CM Maui
Anubis
5,351
294
0
1,851
6,908
3,667
0
2,411
4,456
56,416
0
L
Baron Samedi
Crackbabypower
Baron Samedi
6,161
915
243
3,542
11,164
8,320
0
4,253
6,869
16,115
0
W
7,003
933
0
940
5,924
1,740
0
3,683
2,241
51,710
0
W
4,937
178
0
4,790
10,346
8,526
0
3,733
6,613
0
18,862
W
Ne Zha
Kutsin
Ne Zha
4,424
1,816
0
1,218
10,472
3,733
0
1,853
8,619
0
56,157
L
Ravana
LOLGGxx
Ravana
4,900
1,474
0
979
9,233
6,451
0
4,417
4,420
0
43,139
L
Lancelot
RBPoseidon
Lancelot
5,301
1,022
0
1,072
7,670
3,446
0
1,634
6,036
0
55,753
W
Xbalanque
XxWeebXLordxX
Xbalanque
5,337
2,099
0
3,955
7,671
2,481
677
947
6,724
0
66,078
W
Athena
6,191
2,166
0
2,848
9,690
6,851
0
1,296
8,394
51,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
35,506
400
Minions Killed
404
0
Camps Cleared
0
1,180,303
Distance Traveled
1,300,266
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,123
594
125
10
0
201,215
0
L
Anubis
7,053
588
91
8
0
228,557
0
L
Baron Samedi
5,830
486
15
1
0
239,713
0
W
Zeus
6,890
574
100
8
0
243,822
0
W
Tyr
6,880
573
25
2
0
279,671
2
W
Ne Zha
6,946
579
84
7
0
291,329
1
L
Ravana
6,633
553
83
7
0
222,493
1
L
Lancelot
6,523
544
86
7
0
288,325
0
W
Xbalanque
7,278
607
100
8
0
228,331
2
W
Athena
7,512
626
95
8
0
257,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role