Player Matchup

Kumbhakarna
Kumbhakarna
LecheX
Kumbhakarna
Level 118
God Stats
1W - 2L
1,518 SR
Queue Stats
51W - 61L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
ShogonSegundo
Zhong Kui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 222L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
ViceralCentaurus
Danzaburou
Level 94
God Stats
1W - 2L
1,323 SR
Queue Stats
59W - 57L
1,574 Elo+
Party 2
Team Averages
Level 93
1,447 SR
1,584 Elo+

VS

Team Averages
Level 71
1,727 SR
1,586 Elo+
Hades
Hades
Blorphy
Hades
Level 40
God Stats
5W - 1L
1,869 SR
Queue Stats
16W - 17L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
ChewKokRong
Guan Yu
Level 104
God Stats
6W - 3L
1,607 SR
Queue Stats
87W - 72L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
bigK41
Cernunnos
Level 68
God Stats
16W - 6L
1,705 SR
Queue Stats
274W - 238L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LecheX
Kumbhakarna
12
1 / 4 / 6
9,634
741
4,103
16,322
19,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
ShogonSegundo
Zhong Kui
14
4 / 3 / 3
10,780
829
17,669
14,759
12,592
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ViceralCentaurus
Danzaburou
12
2 / 3 / 5
9,957
766
9,760
12,148
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Blorphy
Hades
13
3 / 5 / 7
10,900
838
13,922
13,598
9,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ChewKokRong
Guan Yu
14
0 / 1 / 10
10,248
788
5,424
14,580
15,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
bigK41
Cernunnos
14
7 / 1 / 3
11,554
889
19,349
11,024
4,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
7
Kills
10
10
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
Blorphy
Hades
3
5
7
1.3
W
Guan Yu
ChewKokRong
Guan Yu
0
1
10
5
L
Kumbhakarna
LecheX
Kumbhakarna
1
4
6
1
L
Zhong Kui
ShogonSegundo
Zhong Kui
4
3
3
1.83
L
Danzaburou
ViceralCentaurus
Danzaburou
2
3
5
1.5
W
Cernunnos
bigK41
Cernunnos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,532
Damage
38,695
43,229
Taken
39,202
37,641
Mitigated
29,639
8,645
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Blorphy
Hades
13,922
875
519
3,114
13,598
9,586
78
7,425
5,945
38,908
0
W
Guan Yu
ChewKokRong
Guan Yu
5,424
1,045
928
3,976
14,580
15,341
331
7,775
6,805
0
19,613
L
Kumbhakarna
LecheX
Kumbhakarna
4,103
411
0
1,275
16,322
19,680
0
5,204
11,118
10,261
0
L
Zhong Kui
ShogonSegundo
Zhong Kui
17,669
2,369
0
5,225
14,759
12,592
0
4,105
10,654
57,340
0
L
Danzaburou
ViceralCentaurus
Danzaburou
9,760
3,759
0
2,145
12,148
5,369
124
4,948
7,200
0
39,668
W
Cernunnos
bigK41
Cernunnos
19,349
7,781
0
1,338
11,024
4,712
2,773
6,823
4,201
0
84,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
32,702
140
Minions Killed
179
0
Camps Cleared
0
745,866
Distance Traveled
764,685
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,900
838
53
4
0
228,273
0
W
Guan Yu
10,248
788
33
3
0
272,662
4
L
Kumbhakarna
9,634
741
5
0
0
245,891
2
L
Zhong Kui
10,780
829
90
7
0
251,310
4
L
Danzaburou
9,957
766
45
3
0
248,665
0
W
Cernunnos
11,554
889
93
7
0
263,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role