Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Archon1st
Medusa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,627 Elo+
Party 1
Osiris
Osiris
VinyDMD
Osiris
Level 142
God Stats
9W - 8L
1,627 SR
Queue Stats
476W - 492L
1,584 Elo+
Solo
Anubis
Anubis
areonakne
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 31L
1,657 Elo+
Party 1
Yu Huang
Yu Huang
baer089
Yu Huang
Level 149
God Stats
9W - 14L
1,586 SR
Queue Stats
495W - 611L
1,531 Elo+
Party 3
Team Averages
Level 118
1,543 SR
1,580 Elo+

VS

Team Averages
Level 114
1,752 SR
1,588 Elo+
Nu Wa
Nu Wa
OruSniper
Nu Wa
Level 176
God Stats
1W - 1L
1,842 SR
Queue Stats
171W - 177L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
SoloAndTrollz
Zhong Kui
Level 62
God Stats
7W - 6L
1,630 SR
Queue Stats
92W - 68L
1,547 Elo+
Solo
Hercules
Hercules
gneissose
Hercules
Level 74
God Stats
4W - 2L
1,761 SR
Queue Stats
103W - 87L
1,503 Elo+
Party 2
Pele
Pele
opojnizumbul
Pele
Level 157
God Stats
6W - 1L
1,887 SR
Queue Stats
128W - 78L
1,774 Elo+
Solo
Danzaburou
Danzaburou
thecatmaster123
Danzaburou
Level 99
God Stats
7W - 3L
1,641 SR
Queue Stats
52W - 30L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 1 / 1
6,391
639
3,666
7,412
2,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Archon1st
Medusa
9
1 / 4 / 1
5,898
590
3,274
7,380
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
VinyDMD
Osiris
11
2 / 1 / 1
6,470
647
5,477
7,225
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
areonakne
Anubis
9
1 / 7 / 2
5,245
525
7,311
9,238
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
baer089
Yu Huang
9
0 / 2 / 0
5,392
539
1,811
3,280
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OruSniper
Nu Wa
11
3 / 1 / 7
6,244
624
4,811
4,570
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SoloAndTrollz
Zhong Kui
10
4 / 1 / 6
5,651
565
4,086
5,471
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
gneissose
Hercules
10
1 / 3 / 1
5,603
560
1,228
8,791
8,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 2 / 3
6,410
641
4,578
8,259
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
thecatmaster123
Danzaburou
11
3 / 1 / 3
6,692
669
5,356
5,502
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
15
15
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
1
4.5
L
Medusa
Archon1st
Medusa
1
4
1
0.38
W
Nu Wa
OruSniper
Nu Wa
3
1
7
6.5
W
Zhong Kui
SoloAndTrollz
Zhong Kui
4
1
6
7
L
Osiris
VinyDMD
Osiris
2
1
1
2.5
L
Anubis
areonakne
Anubis
1
7
2
0.29
L
Yu Huang
baer089
Yu Huang
0
2
0
0
W
Hercules
gneissose
Hercules
1
3
1
0.5
W
4
2
3
2.75
W
Danzaburou
thecatmaster123
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
20,059
34,535
Taken
32,593
17,071
Mitigated
17,996
7,356
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,666
2,832
0
2,456
7,412
2,530
0
952
6,366
0
42,041
L
Medusa
Archon1st
Medusa
3,274
1,400
0
1,073
7,380
2,622
28
1,355
5,985
0
34,772
W
Nu Wa
OruSniper
Nu Wa
4,811
1,449
0
515
4,570
1,307
0
2,140
2,430
40,318
0
W
Zhong Kui
SoloAndTrollz
Zhong Kui
4,086
1,032
0
1,978
5,471
3,681
0
2,693
2,778
22,951
6,450
L
Osiris
VinyDMD
Osiris
5,477
1,325
0
1,586
7,225
6,713
0
1,194
5,969
0
43,377
L
Anubis
areonakne
Anubis
7,311
249
0
1,991
9,238
4,120
0
4,055
5,049
33,591
0
L
Yu Huang
baer089
Yu Huang
1,811
97
0
250
3,280
1,086
287
788
2,450
41,248
0
W
Hercules
gneissose
Hercules
1,228
697
0
2,089
8,791
8,307
0
0
8,791
0
27,295
W
4,578
1,659
0
1,680
8,259
2,689
0
3,214
5,045
0
52,905
W
Danzaburou
thecatmaster123
Danzaburou
5,356
3,161
0
1,964
5,502
2,012
0
1,075
4,427
0
44,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
30,600
336
Minions Killed
345
0
Camps Cleared
0
936,679
Distance Traveled
1,023,743
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,391
639
77
8
0
201,389
0
L
Medusa
5,898
590
70
7
0
201,820
0
W
Nu Wa
6,244
624
82
8
0
206,979
1
W
Zhong Kui
5,651
565
42
4
0
212,464
1
L
Osiris
6,470
647
70
7
0
195,463
0
L
Anubis
5,245
525
47
5
0
196,101
0
L
Yu Huang
5,392
539
72
7
0
141,906
0
W
Hercules
5,603
560
61
6
0
173,425
0
W
Pele
6,410
641
87
9
0
230,667
5
W
Danzaburou
6,692
669
73
7
0
200,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role