Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
IbrahDinho
Xbalanque
Level 46
God Stats
1W - 0L
1,713 SR
Queue Stats
12W - 14L
1,322 Elo+
Party 1
Fenrir
Fenrir
Simply Ezral
Fenrir
Level 85
God Stats
1W - 3L
1,136 SR
Queue Stats
7W - 16L
935 Elo+
Party 1
Ix Chel
Ix Chel
Simply Flsh
Ix Chel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xXspadeXx48
Gilgamesh
Level 37
God Stats
3W - 0L
1,439 SR
Queue Stats
63W - 60L
1,144 Elo+
Party 1
Team Averages
Level 61
1,457 SR
1,280 Elo+

VS

Team Averages
Level 89
1,527 SR
1,401 Elo+
Medusa
Medusa
DEATHTOALLZOMS
Medusa
Level 107
God Stats
2W - 2L
1,464 SR
Queue Stats
553W - 559L
1,389 Elo+
Party 2
Guan Yu
Guan Yu
Fyll Jess 118
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,429 Elo+
Solo
Cerberus
Cerberus
JokerKingLayer
Cerberus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 54L
1,338 Elo+
Solo
Hades
Hades
Made_in_Brasil99
Hades
Level 105
God Stats
109W - 78L
1,595 SR
Queue Stats
636W - 645L
1,455 Elo+
Solo
Nemesis
Nemesis
Swaggg_Warfareee
Nemesis
Level 108
God Stats
18W - 20L
1,576 SR
Queue Stats
623W - 634L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
3 / 2 / 4
5,684
568
5,670
7,171
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
IbrahDinho
Xbalanque
9
0 / 0 / 7
5,291
529
8,731
6,842
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
5 / 2 / 2
5,858
586
3,482
9,623
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Simply Flsh
Ix Chel
10
1 / 2 / 0
5,967
597
2,490
5,090
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
xXspadeXx48
Gilgamesh
10
1 / 0 / 0
6,211
621
3,622
6,828
4,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,229
423
3,489
7,238
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
9
0 / 0 / 0
5,131
513
4,021
6,101
5,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
7
0 / 3 / 1
4,804
480
3,565
11,633
5,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 0 / 3
6,345
635
6,165
5,321
2,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 4 / 0
5,695
570
4,543
7,202
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
6
6
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
4
2.5
L
0
3
0
0
L
Guan Yu
0
0
0
0
W
Xbalanque
IbrahDinho
Xbalanque
0
0
7
3.5
L
Cerberus
0
3
1
0.17
L
3
0
3
4.5
W
Fenrir
5
2
2
3
W
Ix Chel
Simply Flsh
Ix Chel
1
2
0
0.5
L
3
4
0
0.75
W
Gilgamesh
xXspadeXx48
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
21,783
35,554
Taken
37,495
17,355
Mitigated
18,518
7,458
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,670
2,850
0
826
7,171
5,191
0
3,032
4,139
18,149
0
L
3,489
1,748
0
1,494
7,238
2,123
0
1,842
5,396
0
22,141
L
Guan Yu
4,021
788
0
1,779
6,101
5,825
66
0
6,101
0
30,062
W
Xbalanque
IbrahDinho
Xbalanque
8,731
4,777
0
2,214
6,842
2,478
0
1,380
5,462
0
36,722
L
Cerberus
3,565
445
1,186
4,148
11,633
5,045
0
2,723
8,910
16,205
0
L
6,165
140
170
3,701
5,321
2,286
0
2,583
2,738
36,132
0
W
Fenrir
3,482
1,752
0
1,322
9,623
3,682
0
2,293
7,330
0
33,427
W
Ix Chel
Simply Flsh
Ix Chel
2,490
850
50
1,053
5,090
1,755
270
3,025
2,065
40,934
0
L
4,543
2,148
0
1,268
7,202
3,239
0
1,012
6,190
0
35,184
W
Gilgamesh
xXspadeXx48
Gilgamesh
3,622
1,110
0
1,993
6,828
4,249
0
0
6,828
0
38,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
26,204
273
Minions Killed
240
0
Camps Cleared
0
998,539
Distance Traveled
1,012,498
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,684
568
13
1
0
200,329
0
L
Medusa
4,229
423
35
4
0
183,224
2
L
Guan Yu
5,131
513
48
5
0
216,587
0
W
Xbalanque
5,291
529
61
6
0
193,537
0
L
Cerberus
4,804
480
37
4
0
199,420
0
L
Hades
6,345
635
62
6
0
208,846
0
W
Fenrir
5,858
586
47
5
0
241,029
0
W
Ix Chel
5,967
597
79
8
0
178,689
1
L
Nemesis
5,695
570
58
6
0
204,421
0
W
Gilgamesh
6,211
621
73
7
0
184,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role