Player Matchup

Shiva
Shiva
Blksabrkt
Shiva
Level 60
God Stats
4W - 6L
1,567 SR
Queue Stats
169W - 144L
1,440 Elo+
Party 1
Baron Samedi
Baron Samedi
Cryptorose01
Baron Samedi
Level 83
God Stats
6W - 9L
1,476 SR
Queue Stats
13W - 13L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
JiggyReem
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,263 Elo+
Party 1
Ymir
Ymir
Thecat7199
Ymir
Level 46
God Stats
1W - 3L
1,698 SR
Queue Stats
109W - 119L
1,432 Elo+
Solo
Lancelot
Lancelot
threshnold
Lancelot
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,381 Elo+
Solo
Team Averages
Level 50
1,548 SR
1,349 Elo+

VS

Team Averages
Level 56
1,520 SR
1,367 Elo+
King Arthur
King Arthur
BeyondNyx
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 97L
1,505 Elo+
Party 3
Yu Huang
Yu Huang
DiabloxFlame
Yu Huang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,313 Elo+
Party 3
Yemoja
Yemoja
Ironsqueakette
Yemoja
Level 57
God Stats
3W - 1L
1,319 SR
Queue Stats
28W - 27L
1,338 Elo+
Party 2
Artemis
Artemis
SupraMan1121
Artemis
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
318W - 299L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
soneca798
Ao Kuang
Level 29
God Stats
8W - 6L
1,781 SR
Queue Stats
19W - 24L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blksabrkt
Shiva
13
0 / 0 / 0
6,324
527
3,496
10,567
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Cryptorose01
Baron Samedi
11
2 / 2 / 1
6,585
549
3,412
5,192
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JiggyReem
Heimdallr
10
0 / 0 / 0
5,788
482
3,142
4,277
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,970
414
2,276
6,634
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
threshnold
Lancelot
10
1 / 0 / 1
6,172
514
3,365
8,553
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeyondNyx
King Arthur
12
0 / 0 / 0
7,048
587
5,614
8,606
7,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
DiabloxFlame
Yu Huang
10
0 / 1 / 1
5,904
492
2,448
4,637
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 2
6,044
504
2,095
5,667
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SupraMan1121
Artemis
11
0 / 0 / 0
5,985
499
4,665
5,835
1,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
soneca798
Ao Kuang
11
2 / 2 / 0
6,338
528
2,592
8,853
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeyondNyx
King Arthur
0
0
0
0
L
Shiva
Blksabrkt
Shiva
0
0
0
0
L
Baron Samedi
Cryptorose01
Baron Samedi
2
2
1
1.25
W
Yu Huang
DiabloxFlame
Yu Huang
0
1
1
0.5
W
0
0
2
1
L
Heimdallr
JiggyReem
Heimdallr
0
0
0
0
W
Artemis
SupraMan1121
Artemis
0
0
0
0
L
0
0
0
0
W
Ao Kuang
soneca798
Ao Kuang
2
2
0
1
L
Lancelot
threshnold
Lancelot
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
17,414
35,223
Taken
33,598
16,793
Mitigated
17,219
10,044
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeyondNyx
King Arthur
5,614
490
0
750
8,606
7,467
0
0
8,606
0
63,853
L
Shiva
Blksabrkt
Shiva
3,496
404
0
3,624
10,567
5,958
0
495
10,072
0
49,915
L
Baron Samedi
Cryptorose01
Baron Samedi
3,412
221
143
1,078
5,192
2,038
0
3,474
1,718
36,946
0
W
Yu Huang
DiabloxFlame
Yu Huang
2,448
158
0
174
4,637
1,833
22
2,302
2,335
40,833
0
W
2,095
694
2,472
1,915
5,667
2,967
0
1,482
4,185
18,863
0
L
Heimdallr
JiggyReem
Heimdallr
3,142
1,231
0
2,490
4,277
1,778
0
909
3,368
0
38,875
W
Artemis
SupraMan1121
Artemis
4,665
2,757
242
2,439
5,835
1,870
76
1,063
4,772
0
41,169
L
2,276
411
0
2,222
6,634
3,485
0
1,077
5,557
15,685
0
W
Ao Kuang
soneca798
Ao Kuang
2,592
445
0
4,763
8,853
3,082
0
841
8,012
39,308
0
L
Lancelot
threshnold
Lancelot
3,365
501
0
487
8,553
3,534
0
1,180
7,373
0
44,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
31,319
318
Minions Killed
326
0
Camps Cleared
0
1,187,485
Distance Traveled
1,152,982
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,048
587
96
8
0
253,814
0
L
Shiva
6,324
527
94
8
0
250,734
0
L
Baron Samedi
6,585
549
76
6
0
227,820
6
W
Yu Huang
5,904
492
66
6
0
226,801
0
W
Yemoja
6,044
504
22
2
0
192,095
2
L
Heimdallr
5,788
482
66
6
0
232,065
3
W
Artemis
5,985
499
81
7
0
214,910
0
L
Ymir
4,970
414
17
1
0
165,977
0
W
Ao Kuang
6,338
528
61
5
0
265,362
0
L
Lancelot
6,172
514
65
5
0
310,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role