Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
I-A13X98-I
Surtr
Level 44
God Stats
44W - 25L
1,622 SR
Queue Stats
106W - 113L
1,429 Elo+
Party 3
Bacchus
Bacchus
SebasTian6Star
Bacchus
Level 126
God Stats
7W - 5L
1,508 SR
Queue Stats
82W - 82L
1,462 Elo+
Party 1
Thanatos
Thanatos
TTV_Pierceyl23
Thanatos
Level 60
God Stats
190W - 166L
1,572 SR
Queue Stats
192W - 172L
1,486 Elo+
Party 3
Team Averages
Level 77
1,540 SR
1,475 Elo+

VS

Team Averages
Level 44
1,379 SR
1,378 Elo+
Janus
Janus
Boa_hankokko
Janus
Level 61
God Stats
24W - 21L
1,512 SR
Queue Stats
117W - 110L
1,458 Elo+
Party 4
Bacchus
Bacchus
LororoloEU
Bacchus
Level 30
God Stats
3W - 6L
1,092 SR
Queue Stats
33W - 43L
1,313 Elo+
Party 2
Bellona
Bellona
Nabzy
Bellona
Level 65
God Stats
5W - 4L
1,704 SR
Queue Stats
45W - 43L
1,466 Elo+
Solo
Apollo
Apollo
Samael_Sama_
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,263 Elo+
Party 4
Susano
Susano
Xephyro
Susano
Level 40
God Stats
0W - 5L
1,085 SR
Queue Stats
41W - 49L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 3 / 5
9,029
645
13,700
8,968
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
14
8 / 2 / 4
8,701
622
8,058
7,950
3,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
14
3 / 1 / 3
8,324
595
10,747
13,366
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 18
7,781
556
7,467
10,085
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
2 / 1 / 3
7,768
555
5,010
11,958
5,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,783
485
3,249
9,879
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LororoloEU
Bacchus
9
0 / 5 / 2
6,443
460
2,438
9,726
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
Nabzy
Bellona
14
3 / 1 / 1
8,203
586
10,808
15,821
15,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
10
0 / 7 / 1
6,042
432
2,643
11,349
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Xephyro
Susano
13
3 / 5 / 1
7,706
550
8,021
12,881
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
24
Kills
6
7
Deaths
24
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
3
5
4.17
W
Anubis
 
Anubis
8
2
4
5
L
0
6
1
0.08
W
Surtr
3
1
3
4.5
L
Bacchus
LororoloEU
Bacchus
0
5
2
0.2
L
Bellona
Nabzy
Bellona
3
1
1
3.5
L
Apollo
0
7
1
0.07
W
1
0
18
10
W
Thanatos
2
1
3
3.5
L
Susano
Xephyro
Susano
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,982
Damage
27,159
52,327
Taken
59,656
33,482
Mitigated
33,922
22,081
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,700
10,978
0
1,598
8,968
3,933
3,506
1,219
7,749
0
54,186
W
Anubis
 
Anubis
8,058
160
0
4,346
7,950
3,896
1,218
833
7,095
54,969
0
L
3,249
88
0
1,392
9,879
2,882
0
5,956
3,923
46,468
0
W
Surtr
10,747
5,890
0
6,136
13,366
8,649
209
772
12,554
375
58,932
L
Bacchus
LororoloEU
Bacchus
2,438
111
0
1,199
9,726
8,098
112
2,677
6,955
14,653
0
L
Bellona
Nabzy
Bellona
10,808
4,891
0
3,689
15,821
15,299
0
998
14,037
0
62,196
L
Apollo
2,643
1,277
0
1,366
11,349
3,104
0
2,285
9,015
0
27,954
W
7,467
620
0
636
10,085
11,978
111
1,604
8,337
21,270
0
W
Thanatos
5,010
91
0
9,365
11,958
5,026
0
993
10,905
0
69,345
L
Susano
Xephyro
Susano
8,021
1,661
0
4,110
12,881
4,539
444
3,857
8,975
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
35,177
372
Minions Killed
381
0
Camps Cleared
0
1,439,314
Distance Traveled
1,363,570
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,029
645
71
5
0
276,514
0
W
Anubis
8,701
622
92
7
0
249,977
0
L
Janus
6,783
485
102
7
0
251,929
0
W
Surtr
8,324
595
86
6
0
284,071
0
L
Bacchus
6,443
460
22
2
0
270,640
3
L
Bellona
8,203
586
115
8
0
280,064
4
L
Apollo
6,042
432
53
4
0
256,859
0
W
Bacchus
7,781
556
23
2
0
293,132
6
W
Thanatos
7,768
555
100
7
0
335,620
0
L
Susano
7,706
550
89
6
0
304,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role