Player Matchup

Tiamat
Tiamat
Dethtilak
Tiamat
Level 143
God Stats
0W - 1L
1,268 SR
Queue Stats
51W - 35L
1,653 Elo+
Party 1
King Arthur
King Arthur
FARTGUZZLER69
King Arthur
Level 12
God Stats
1W - 2L
1,783 SR
Queue Stats
19W - 18L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
Primet1me
Sylvanus
Level 82
God Stats
3W - 2L
1,637 SR
Queue Stats
435W - 411L
1,626 Elo+
Party 1
Team Averages
Level 79
1,563 SR
1,629 Elo+

VS

Team Averages
Level 122
1,679 SR
1,628 Elo+
Janus
Janus
 
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kïëv
Anhur
Level 149
God Stats
29W - 4L
1,878 SR
Queue Stats
191W - 96L
1,797 Elo+
Solo
Cernunnos
Cernunnos
YoToes
Cernunnos
Level 129
God Stats
5W - 1L
1,659 SR
Queue Stats
161W - 149L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dethtilak
Tiamat
10
0 / 5 / 2
7,542
686
9,050
10,476
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FARTGUZZLER69
King Arthur
10
2 / 6 / 0
8,134
739
10,033
18,191
15,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Primet1me
Sylvanus
10
0 / 7 / 2
7,589
690
4,776
17,313
14,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 12
10,191
926
14,803
9,215
6,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
Kïëv
Anhur
13
8 / 1 / 10
10,566
961
11,522
10,109
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
YoToes
Cernunnos
12
5 / 1 / 11
9,982
907
14,517
10,398
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
18
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
12
11
L
Tiamat
Dethtilak
Tiamat
0
5
2
0.2
L
King Arthur
FARTGUZZLER69
King Arthur
2
6
0
0.33
W
Anhur
Kïëv
Anhur
8
1
10
13
L
Sylvanus
Primet1me
Sylvanus
0
7
2
0.14
W
Cernunnos
YoToes
Cernunnos
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
40,842
45,980
Taken
29,722
36,945
Mitigated
19,696
6,613
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,803
1,796
0
4,911
9,215
6,389
490
5,113
4,078
44,606
0
L
Tiamat
Dethtilak
Tiamat
9,050
1,004
0
548
10,476
7,092
0
3,414
6,830
31,405
0
L
King Arthur
FARTGUZZLER69
King Arthur
10,033
1,566
228
696
18,191
15,231
0
6,351
11,446
331
30,574
W
Anhur
Kïëv
Anhur
11,522
5,340
0
4,407
10,109
8,909
736
4,419
5,673
0
35,252
L
Sylvanus
Primet1me
Sylvanus
4,776
1,220
1,793
3,348
17,313
14,622
0
5,466
11,512
12,128
0
W
Cernunnos
YoToes
Cernunnos
14,517
7,389
0
2,965
10,398
4,398
1,757
4,744
5,654
0
42,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
30,739
91
Minions Killed
157
0
Camps Cleared
0
588,309
Distance Traveled
613,805
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,191
926
56
5
0
221,581
4
L
Tiamat
7,542
686
48
4
0
208,058
0
L
King Arthur
8,134
739
27
2
0
204,227
0
W
Anhur
10,566
961
43
4
0
183,645
0
L
Sylvanus
7,589
690
16
1
0
176,024
4
W
Cernunnos
9,982
907
58
5
0
208,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role