Player Matchup

Agni
Agni
F7ϟDonHikot
Agni
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,430 Elo+
Party 1
Set
Set
F7ϟRyzhiy
Set
Level 153
God Stats
1W - 1L
1,617 SR
Queue Stats
33W - 21L
1,541 Elo+
Party 1
Ganesha
Ganesha
F7ϟZeratul
Ganesha
Level 97
God Stats
5W - 3L
1,607 SR
Queue Stats
20W - 18L
1,517 Elo+
Party 1
Apollo
Apollo
F7ϟboTod
Apollo
Level 157
God Stats
2W - 1L
1,487 SR
Queue Stats
29W - 18L
1,582 Elo+
Party 1
Bellona
Bellona
Malinfield
Bellona
Level 27
God Stats
10W - 7L
1,614 SR
Queue Stats
13W - 8L
1,594 Elo+
Party 1
Team Averages
Level 119
1,565 SR
1,533 Elo+

VS

Team Averages
Level 126
1,642 SR
1,533 Elo+
Chiron
Chiron
Auster3
Chiron
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 324L
1,528 Elo+
Party 2
Raijin
Raijin
Blvck-Panther
Raijin
Level 140
God Stats
5W - 4L
1,962 SR
Queue Stats
229W - 229L
1,564 Elo+
Solo
Maui
Maui
Exofilth
Maui
Level 89
God Stats
4W - 6L
1,676 SR
Queue Stats
253W - 257L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
RG_ares_k
Ao Kuang
Level 105
God Stats
4W - 6L
1,609 SR
Queue Stats
47W - 51L
1,463 Elo+
Solo
Rama
Rama
Veinvictus
Rama
Level 174
God Stats
9W - 20L
1,462 SR
Queue Stats
387W - 423L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,745
749
3,459
2,724
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
4 / 1 / 1
4,255
851
4,523
5,598
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
F7ϟZeratul
Ganesha
5
0 / 0 / 3
3,791
758
1,460
3,772
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
F7ϟboTod
Apollo
6
1 / 1 / 1
3,517
703
2,020
4,009
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Malinfield
Bellona
7
0 / 0 / 0
4,190
838
1,292
3,748
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Auster3
Chiron
6
1 / 2 / 0
3,510
702
2,325
4,415
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,577
515
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
5
1 / 1 / 2
3,922
784
2,187
4,910
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
RG_ares_k
Ao Kuang
5
0 / 1 / 1
3,358
672
3,244
4,795
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 1 / 0
3,633
727
2,889
3,673
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
Auster3
Chiron
1
2
0
0.5
L
0
0
0
0
L
Maui
1
1
2
2
W
0
1
2
1
W
4
1
1
4.5
W
Ganesha
F7ϟZeratul
Ganesha
0
0
3
1.5
W
Apollo
F7ϟboTod
Apollo
1
1
1
1.5
W
Bellona
Malinfield
Bellona
0
0
0
0
L
Ao Kuang
RG_ares_k
Ao Kuang
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
10,645
19,851
Taken
17,793
8,497
Mitigated
6,631
5,695
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Auster3
Chiron
2,325
1,054
64
697
4,415
1,177
0
1,152
3,159
0
16,427
L
0
0
0
0
0
0
0
0
0
0
0
L
Maui
2,187
949
0
1,548
4,910
3,099
0
1,454
3,352
9,425
0
W
3,459
400
0
372
2,724
734
0
404
2,320
17,340
0
W
4,523
1,891
0
550
5,598
2,208
0
1,602
3,996
0
21,324
W
Ganesha
F7ϟZeratul
Ganesha
1,460
170
0
1,422
3,772
1,946
0
1,512
2,260
5,387
0
W
Apollo
F7ϟboTod
Apollo
2,020
949
0
1,751
4,009
1,115
0
647
3,362
0
17,120
W
Bellona
Malinfield
Bellona
1,292
495
0
1,600
3,748
2,494
0
1,266
2,482
0
23,461
L
Ao Kuang
RG_ares_k
Ao Kuang
3,244
891
0
1,344
4,795
1,366
0
1,142
3,533
14,328
0
L
2,889
2,645
0
1,241
3,673
989
72
805
2,830
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,498
Gold Earned
17,000
150
Minions Killed
94
0
Camps Cleared
0
556,811
Distance Traveled
485,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,510
702
27
5
0
122,670
0
L
Raijin
2,577
515
0
0
0
0
0
L
Maui
3,922
784
8
2
0
117,069
0
W
Agni
3,745
749
32
6
0
105,523
0
W
Set
4,255
851
41
8
0
137,961
0
W
Ganesha
3,791
758
0
0
0
125,365
2
W
Apollo
3,517
703
35
7
0
104,820
0
W
Bellona
4,190
838
42
8
0
83,142
0
L
Ao Kuang
3,358
672
26
5
0
137,768
0
L
Rama
3,633
727
33
7
0
107,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role