Player Matchup

Zhong Kui
Zhong Kui
Koosi
Zhong Kui
Level 142
God Stats
5W - 1L
1,923 SR
Queue Stats
24W - 15L
1,650 Elo+
Party 1
Anhur
Anhur
Zpizganiec
Anhur
Level 121
God Stats
1W - 0L
1,623 SR
Queue Stats
17W - 10L
1,751 Elo+
Party 1
Bakasura
Bakasura
ramalan2064
Bakasura
Level 124
God Stats
3W - 5L
1,794 SR
Queue Stats
152W - 153L
1,431 Elo+
Solo
Team Averages
Level 129
1,780 SR
1,611 Elo+

VS

Team Averages
Level 85
1,527 SR
1,614 Elo+
Ah Muzen Cab
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
Level 158
God Stats
75W - 65L
1,581 SR
Queue Stats
309W - 318L
1,461 Elo+
Solo
King Arthur
King Arthur
ERik20030805
King Arthur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Zeus
Zeus
Swiini
Zeus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Koosi
Zhong Kui
14
6 / 4 / 11
11,067
922
12,694
11,168
7,470
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
14
7 / 5 / 8
10,996
916
9,229
10,685
3,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ramalan2064
Bakasura
14
7 / 4 / 9
11,163
930
9,217
13,458
6,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
14
6 / 7 / 4
11,026
919
9,159
12,369
7,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ERik20030805
King Arthur
12
3 / 7 / 7
9,828
819
5,591
12,786
10,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Swiini
Zeus
12
4 / 6 / 4
9,947
829
9,639
8,525
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
20
Kills
13
13
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
6
7
4
1.14
L
King Arthur
ERik20030805
King Arthur
3
7
7
0.93
W
Zhong Kui
Koosi
Zhong Kui
6
4
11
2.88
L
Zeus
Swiini
Zeus
4
6
4
1
W
Anhur
7
5
8
2.2
W
Bakasura
ramalan2064
Bakasura
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,140
Damage
24,389
35,311
Taken
33,680
18,139
Mitigated
21,087
10,690
Healing
850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AinzOoalGown_3
Ah Muzen Cab
9,159
2,348
0
0
12,369
7,619
0
5,036
6,708
414
40,557
L
King Arthur
ERik20030805
King Arthur
5,591
1,536
0
600
12,786
10,768
0
4,725
7,120
0
13,607
W
Zhong Kui
Koosi
Zhong Kui
12,694
1,481
0
4,780
11,168
7,470
611
2,884
8,284
40,341
0
L
Zeus
Swiini
Zeus
9,639
1,376
0
250
8,525
2,700
0
2,955
5,135
35,213
0
W
Anhur
9,229
4,895
0
1,278
10,685
3,752
405
4,213
6,472
0
43,225
W
Bakasura
ramalan2064
Bakasura
9,217
6,670
0
4,632
13,458
6,917
2,371
3,423
10,035
0
27,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
30,801
172
Minions Killed
129
0
Camps Cleared
0
599,653
Distance Traveled
622,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,026
919
60
5
0
197,678
0
L
King Arthur
9,828
819
17
1
0
226,310
0
W
Zhong Kui
11,067
922
50
4
0
194,244
0
L
Zeus
9,947
829
52
4
0
198,637
0
W
Anhur
10,996
916
60
5
0
197,792
0
W
Bakasura
11,163
930
62
5
0
207,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role