Player Matchup

Anubis
Anubis
AngelicKing93
Anubis
Level 140
God Stats
15W - 10L
1,561 SR
Queue Stats
95W - 79L
1,483 Elo+
Solo
Geb
Geb
LavaKings
Geb
Level 48
God Stats
13W - 7L
1,500 SR
Queue Stats
52W - 47L
1,116 Elo+
Solo
Medusa
Medusa
STAYYYWOKEEE
Medusa
Level 88
God Stats
106W - 85L
1,521 SR
Queue Stats
214W - 200L
1,397 Elo+
Solo
Xing Tian
Xing Tian
sumenkiu
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
vYeti_-
Ra
Level 143
God Stats
4W - 7L
1,473 SR
Queue Stats
285W - 302L
1,474 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,394 Elo+

VS

Team Averages
Level 89
1,407 SR
1,401 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LatestxMongo
Achilles
Level 67
God Stats
2W - 3L
1,218 SR
Queue Stats
38W - 45L
1,414 Elo+
Party 1
Ymir
Ymir
RRmadman
Ymir
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 21L
1,266 Elo+
Solo
Arachne
Arachne
Razor808
Arachne
Level 112
God Stats
1W - 1L
1,312 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Izanami
Izanami
zeus1202
Izanami
Level 121
God Stats
12W - 13L
1,508 SR
Queue Stats
115W - 90L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,256
626
4,332
4,742
1,933
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,614
461
2,053
8,869
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
0 / 1 / 0
4,583
458
3,944
4,649
1,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
sumenkiu
Xing Tian
6
0 / 2 / 0
4,598
460
478
7,797
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
5,868
587
2,709
6,490
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 3
6,341
634
2,796
5,116
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LatestxMongo
Achilles
9
1 / 3 / 2
5,485
549
3,401
7,755
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 0 / 1
5,293
529
1,395
5,989
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Razor808
Arachne
10
4 / 0 / 2
6,011
601
3,429
6,403
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
zeus1202
Izanami
10
1 / 0 / 2
5,908
591
5,110
5,310
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
4
Kills
8
9
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
3
2.5
L
3
1
0
3
W
Achilles
LatestxMongo
Achilles
1
3
2
0.67
L
0
2
0
0
W
Ymir
1
0
1
1.5
W
Arachne
Razor808
Arachne
4
0
2
5
L
Medusa
0
1
0
0
L
Xing Tian
sumenkiu
Xing Tian
0
2
0
0
L
1
3
0
0.33
W
Izanami
zeus1202
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
16,131
32,547
Taken
30,573
15,416
Mitigated
16,479
7,886
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,796
140
0
2,551
5,116
3,856
1,012
2,345
2,771
43,691
0
L
4,332
286
0
2,598
4,742
1,933
124
0
4,355
38,290
0
W
Achilles
LatestxMongo
Achilles
3,401
507
0
942
7,755
4,633
0
4,386
3,369
0
26,062
L
2,053
399
0
2,034
8,869
5,213
0
1,497
7,372
11,980
0
W
Ymir
1,395
208
0
1,053
5,989
3,972
200
1,320
4,669
7,013
0
W
Arachne
Razor808
Arachne
3,429
2,260
0
2,322
6,403
2,113
0
958
5,445
0
33,221
L
Medusa
3,944
2,551
0
1,037
4,649
1,452
0
198
4,451
0
30,006
L
Xing Tian
sumenkiu
Xing Tian
478
107
0
488
7,797
4,363
21
0
7,578
17,045
0
L
2,709
403
0
1,729
6,490
2,455
0
2,496
3,994
46,692
0
W
Izanami
zeus1202
Izanami
5,110
4,013
0
2,993
5,310
1,905
168
563
4,747
0
55,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,919
Gold Earned
29,038
244
Minions Killed
273
0
Camps Cleared
0
785,637
Distance Traveled
958,668
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,341
634
75
8
0
184,020
0
L
Anubis
6,256
626
72
7
0
133,899
0
W
Achilles
5,485
549
39
4
0
189,234
2
L
Geb
4,614
461
15
2
0
160,567
0
W
Ymir
5,293
529
12
1
0
168,215
0
W
Arachne
6,011
601
50
5
0
245,436
0
L
Medusa
4,583
458
56
6
0
127,352
1
L
Xing Tian
4,598
460
20
2
0
181,018
0
L
Ra
5,868
587
81
8
0
182,801
0
W
Izanami
5,908
591
97
10
0
171,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role