Player Matchup

Xing Tian
Xing Tian
Djoud26
Xing Tian
Level 141
God Stats
3W - 3L
1,428 SR
Queue Stats
131W - 137L
1,419 Elo+
Solo
Sol
Sol
Duckbear
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Hectør
Sun Wukong
Level 157
God Stats
2W - 3L
1,265 SR
Queue Stats
185W - 194L
1,436 Elo+
Solo
Scylla
Scylla
djodjotorrento
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,421 Elo+
Solo
Hachiman
Hachiman
Аshmеdаi
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,465 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,448 Elo+

VS

Team Averages
Level 101
1,443 SR
1,412 Elo+
Cthulhu
Cthulhu
AigleLeader1119
Cthulhu
Level 133
God Stats
5W - 7L
1,484 SR
Queue Stats
293W - 407L
1,408 Elo+
Party 1
Bastet
Bastet
MallaKa47
Bastet
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
62W - 124L
1,360 Elo+
Party 1
Pele
Pele
ShiZzLmaaNiZzL
Pele
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,441 Elo+
Solo
Set
Set
bodo2u
Set
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,438 Elo+
Solo
Bellona
Bellona
giorgoskarmis
Bellona
Level 76
God Stats
2W - 3L
1,472 SR
Queue Stats
337W - 339L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djoud26
Xing Tian
15
0 / 5 / 18
10,081
720
7,403
20,502
25,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 15
10,100
721
11,137
11,183
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Hectør
Sun Wukong
18
6 / 2 / 16
11,187
799
12,968
13,205
10,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
8 / 2 / 10
11,339
810
16,914
9,640
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Аshmеdаi
Hachiman
18
7 / 1 / 14
11,543
825
19,210
8,931
4,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,119
651
14,653
15,900
20,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
MallaKa47
Bastet
14
0 / 5 / 7
8,343
596
10,832
13,189
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 6 / 3
9,828
702
12,622
16,541
8,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
bodo2u
Set
16
4 / 4 / 3
9,458
676
7,613
13,061
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
15
2 / 4 / 6
8,705
622
4,326
14,104
15,606
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
23
Kills
12
13
Deaths
23
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Xing Tian
Djoud26
Xing Tian
0
5
18
1.8
W
2
3
15
3.17
W
Sun Wukong
Hectør
Sun Wukong
6
2
16
7
L
Bastet
MallaKa47
Bastet
0
5
7
0.7
L
4
6
3
0.92
L
Set
bodo2u
Set
4
4
3
1.38
W
8
2
10
6.5
L
Bellona
2
4
6
1.25
W
Hachiman
Аshmеdаi
Hachiman
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,632
Damage
50,046
63,461
Taken
72,795
48,959
Mitigated
58,289
26,857
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,653
238
2,469
1,979
15,900
20,815
0
7,935
7,887
29,277
0
W
Xing Tian
Djoud26
Xing Tian
7,403
240
1,036
4,212
20,502
25,445
28
3,879
16,623
13,668
0
W
11,137
1,147
174
4,021
11,183
4,712
2,101
3,240
7,943
26,926
0
W
Sun Wukong
Hectør
Sun Wukong
12,968
3,258
1,709
6,213
13,205
10,639
786
2,052
11,153
0
29,436
L
Bastet
MallaKa47
Bastet
10,832
1,890
175
2,254
13,189
6,038
0
5,087
8,082
0
18,342
L
12,622
1,244
932
4,486
16,541
8,014
0
7,679
8,811
0
29,451
L
Set
bodo2u
Set
7,613
2,277
1,286
2,694
13,061
7,816
0
7,603
5,412
0
17,813
W
16,914
1,048
1,970
2,342
9,640
3,917
671
2,828
6,812
31,271
0
L
Bellona
4,326
390
824
649
14,104
15,606
0
6,908
7,149
0
10,183
W
Hachiman
Аshmеdаi
Hachiman
19,210
8,714
1,924
3,256
8,931
4,246
4,151
2,654
6,277
0
40,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,250
Gold Earned
45,453
168
Minions Killed
124
0
Camps Cleared
0
1,258,771
Distance Traveled
1,148,810
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,119
651
44
3
0
260,832
1
W
Xing Tian
10,081
720
19
1
0
214,977
0
W
Sol
10,100
721
29
2
0
257,990
0
W
Sun Wukong
11,187
799
35
3
0
284,847
0
L
Bastet
8,343
596
19
1
0
269,441
0
L
Pele
9,828
702
34
2
0
219,154
0
L
Set
9,458
676
15
1
0
181,005
0
W
Scylla
11,339
810
42
3
0
246,979
0
L
Bellona
8,705
622
12
1
0
218,378
0
W
Hachiman
11,543
825
43
3
0
253,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role