Player Matchup

Susano
Susano
CubeTheNoob
Susano
Level 14
God Stats
4W - 6L
1,599 SR
Queue Stats
12W - 14L
1,570 Elo+
Party 3
Ra
Ra
Elpotatoe69
Ra
Level 39
God Stats
2W - 3L
1,491 SR
Queue Stats
46W - 38L
1,597 Elo+
Party 1
King Arthur
King Arthur
Nansle
King Arthur
Level 80
God Stats
1W - 6L
1,364 SR
Queue Stats
360W - 313L
1,586 Elo+
Party 3
Yu Huang
Yu Huang
RoiHeenok1
Yu Huang
Level 79
God Stats
1W - 6L
1,136 SR
Queue Stats
158W - 187L
1,509 Elo+
Party 1
Sol
Sol
x5maker
Sol
Level 76
God Stats
37W - 32L
1,596 SR
Queue Stats
98W - 117L
1,531 Elo+
Party 1
Team Averages
Level 58
1,437 SR
1,559 Elo+

VS

Team Averages
Level 54
1,459 SR
1,521 Elo+
Geb
Geb
Bubba253
Geb
Level 34
God Stats
6W - 11L
1,429 SR
Queue Stats
10W - 15L
1,479 Elo+
Party 2
Fenrir
Fenrir
Noobsie2213
Fenrir
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 30L
1,541 Elo+
Party 2
Chernobog
Chernobog
SirEvanSki
Chernobog
Level 45
God Stats
7W - 6L
1,677 SR
Queue Stats
103W - 92L
1,570 Elo+
Party 4
Sun Wukong
Sun Wukong
cobrxa
Sun Wukong
Level 27
God Stats
12W - 3L
1,317 SR
Queue Stats
98W - 94L
1,473 Elo+
Party 4
Horus
Horus
Śemí
Horus
Level 140
God Stats
1W - 2L
1,370 SR
Queue Stats
176W - 150L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 7 / 0
7,053
504
2,673
14,050
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 8 / 0
5,936
424
4,188
11,456
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nansle
King Arthur
15
1 / 0 / 0
8,819
630
12,373
13,872
14,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
RoiHeenok1
Yu Huang
10
2 / 6 / 1
6,727
481
8,605
10,903
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
13
2 / 4 / 1
8,333
595
10,201
10,678
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 14
8,575
613
5,164
11,663
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
11 / 1 / 8
9,202
657
13,089
13,637
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
SirEvanSki
Chernobog
14
1 / 3 / 4
8,223
587
7,506
10,858
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
cobrxa
Sun Wukong
15
1 / 0 / 1
8,193
585
6,872
14,197
11,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Śemí
Horus
15
8 / 2 / 6
8,934
638
9,545
14,881
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
6
Kills
25
25
Deaths
6
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
Susano
1
7
0
0.14
L
0
8
0
0
L
King Arthur
Nansle
King Arthur
1
0
0
1
W
Fenrir
11
1
8
15
L
Yu Huang
RoiHeenok1
Yu Huang
2
6
1
0.42
W
Chernobog
SirEvanSki
Chernobog
1
3
4
1
W
Sun Wukong
cobrxa
Sun Wukong
1
0
1
1.5
L
Sol
2
4
1
0.63
W
Horus
Śemí
Horus
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
42,176
60,959
Taken
65,236
29,823
Mitigated
39,818
9,876
Healing
25,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,164
354
0
2,253
11,663
9,228
0
6,247
5,416
20,218
0
L
Susano
2,673
615
0
560
14,050
5,081
288
254
13,796
0
53,730
L
4,188
385
125
1,114
11,456
2,899
0
1,729
9,727
27,264
0
L
King Arthur
Nansle
King Arthur
12,373
1,961
0
3,730
13,872
14,458
0
0
13,872
176
82,094
W
Fenrir
13,089
4,991
0
6,862
13,637
6,690
0
4,482
9,155
0
67,396
L
Yu Huang
RoiHeenok1
Yu Huang
8,605
395
0
750
10,903
3,348
0
1,893
9,010
39,498
0
W
Chernobog
SirEvanSki
Chernobog
7,506
4,431
0
3,955
10,858
4,700
1,212
5,247
5,611
0
73,723
W
Sun Wukong
cobrxa
Sun Wukong
6,872
1,042
0
5,616
14,197
11,557
0
157
14,040
0
68,872
L
Sol
10,201
3,889
0
3,597
10,678
4,037
1,755
1,288
9,390
47,998
12,557
W
Horus
Śemí
Horus
9,545
2,497
899
6,304
14,881
7,643
0
6,298
8,583
0
69,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,868
Gold Earned
43,127
428
Minions Killed
445
0
Camps Cleared
0
1,374,589
Distance Traveled
1,579,571
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,575
613
21
2
0
305,933
0
L
Susano
7,053
504
88
6
0
293,725
0
L
Ra
5,936
424
32
2
0
279,225
0
L
King Arthur
8,819
630
130
9
0
325,275
0
W
Fenrir
9,202
657
90
6
0
345,107
0
L
Yu Huang
6,727
481
74
5
0
235,268
0
W
Chernobog
8,223
587
107
8
0
318,841
1
W
Sun Wukong
8,193
585
124
9
0
283,929
0
L
Sol
8,333
595
104
7
0
241,096
0
W
Horus
8,934
638
103
7
0
325,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role