Player Matchup

Chernobog
Chernobog
Silver I
Emperor Bloody
Chernobog
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,267 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Nipseyz
Morgan Le Fay
Gold V
Level 86
God Stats
15W - 15L
1,530 SR
Queue Stats
29W - 29L
1,396 MMR
Party 1
Lancelot
Lancelot
Gold III
Zenmasterrr2000
Lancelot
Gold III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,554 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,510 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,574 SR
1,453 MMR
Charybdis
Charybdis
Silver II
Brandonismad12
Charybdis
Silver II
Level 158
God Stats
2W - 0L
1,540 SR
Queue Stats
6W - 3L
1,454 MMR
Party 2
King Arthur
King Arthur
Silver II
DroopyManchot
King Arthur
Silver II
Level 158
God Stats
2W - 0L
1,627 SR
Queue Stats
6W - 3L
1,454 MMR
Party 2
Sol
Sol
Gold III
LOTGBIRD
Sol
Gold III
Level 128
God Stats
66W - 70L
1,554 SR
Queue Stats
113W - 144L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Emperor Bloody
Chernobog
11
3 / 3 / 2
8,193
819
10,142
11,631
5,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Nipseyz
Morgan Le Fay
10
3 / 3 / 1
8,106
811
7,194
7,691
3,359
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
8
0 / 8 / 3
6,966
697
7,611
13,781
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusRavanaAresZhong KuiCharon

VS

Bans
SurtrBaron SamediMauiPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brandonismad12
Charybdis
12
5 / 1 / 8
9,271
927
9,831
8,940
2,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DroopyManchot
King Arthur
11
4 / 3 / 6
8,743
874
8,279
11,517
9,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 2 / 7
9,402
940
11,960
10,746
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
14
14
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Brandonismad12
Charybdis
5
1
8
9
W
King Arthur
DroopyManchot
King Arthur
4
3
6
2.33
L
Chernobog
Emperor Bloody
Chernobog
3
3
2
1.33
W
5
2
7
4.25
L
Morgan Le Fay
Nipseyz
Morgan Le Fay
3
3
1
1.17
L
Lancelot
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,947
Damage
30,070
33,103
Taken
31,203
14,057
Mitigated
15,941
2,515
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Brandonismad12
Charybdis
9,831
4,970
0
3,510
8,940
2,770
1,185
1,940
7,000
0
33,798
W
King Arthur
DroopyManchot
King Arthur
8,279
475
0
1,667
11,517
9,143
8
4,067
7,450
1,233
24,842
L
Chernobog
Emperor Bloody
Chernobog
10,142
6,205
0
745
11,631
5,252
0
4,608
7,023
0
30,530
W
11,960
5,757
0
6,601
10,746
4,028
1,966
1,392
9,354
42,608
4,818
L
Morgan Le Fay
Nipseyz
Morgan Le Fay
7,194
320
0
365
7,691
3,359
0
2,890
4,801
24,079
0
L
Lancelot
7,611
1,940
0
1,405
13,781
5,446
0
4,566
9,215
0
17,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
27,416
89
Minions Killed
123
0
Camps Cleared
0
571,687
Distance Traveled
549,117
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,271
927
45
5
0
172,617
0
W
King Arthur
8,743
874
25
3
0
210,310
0
L
Chernobog
8,193
819
39
4
0
194,500
0
W
Sol
9,402
940
53
5
0
166,190
3
L
Morgan Le Fay
8,106
811
30
3
0
184,326
0
L
Lancelot
6,966
697
20
2
0
192,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role