Player Matchup

Surtr
Surtr
Bronze III
CHIPT00THL33
Surtr
Bronze III
Level 105
God Stats
2W - 12L
1,360 SR
Queue Stats
9W - 32L
1,233 MMR
Party 1
Ganesha
Ganesha
Bronze III
DLiteyear
Ganesha
Bronze III
Level 116
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 7L
1,378 MMR
Party 1
Vulcan
Vulcan
Bronze III
FloppyLongboard
Vulcan
Bronze III
Level 124
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 33L
1,265 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,313 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,517 SR
1,175 MMR
Discordia
Discordia
Gold V
UgoinDIE1
Discordia
Gold V
Level 140
God Stats
5W - 5L
1,480 SR
Queue Stats
223W - 283L
1,372 MMR
Solo
Terra
Terra
Silver I
WILDCHILD_MX
Terra
Silver I
Level 175
God Stats
47W - 72L
1,424 SR
Queue Stats
101W - 139L
1,252 MMR
Solo
Medusa
Medusa
Silver III
dMayne69
Medusa
Silver III
Level 148
God Stats
29W - 16L
1,648 SR
Queue Stats
116W - 166L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
9,534
733
8,426
14,700
12,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
DLiteyear
Ganesha
12
0 / 2 / 6
8,840
680
4,879
15,678
14,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 2
9,064
697
6,060
11,366
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BacchusHorusAchillesCharonMartichoras

VS

Bans
BastetDanzaburouArtemisKing ArthurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
UgoinDIE1
Discordia
13
2 / 1 / 6
10,147
781
13,767
7,354
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 5 / 5
10,073
775
8,860
13,707
14,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
dMayne69
Medusa
14
4 / 1 / 4
10,872
836
10,743
7,204
2,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Ganesha
DLiteyear
Ganesha
0
2
6
1.5
L
2
4
2
0.75
W
Discordia
UgoinDIE1
Discordia
2
1
6
5
W
3
5
5
1.1
W
Medusa
dMayne69
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
33,370
41,744
Taken
28,265
32,151
Mitigated
20,431
3,366
Healing
3,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,426
1,741
0
1,504
14,700
12,172
0
6,654
7,731
730
31,397
L
Ganesha
DLiteyear
Ganesha
4,879
414
0
832
15,678
14,926
0
8,696
6,533
20,440
0
L
6,060
2,807
0
1,030
11,366
5,053
0
6,353
4,586
42,057
0
W
Discordia
UgoinDIE1
Discordia
13,767
543
0
1,586
7,354
2,678
796
3,684
3,670
37,819
0
W
8,860
121
321
1,635
13,707
14,947
120
5,170
8,537
27,600
0
W
Medusa
dMayne69
Medusa
10,743
5,427
0
395
7,204
2,806
1,976
3,605
3,599
0
55,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
31,092
118
Minions Killed
170
0
Camps Cleared
0
765,231
Distance Traveled
745,773
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,534
733
42
3
0
257,461
3
L
Ganesha
8,840
680
0
0
0
262,998
4
L
Vulcan
9,064
697
76
6
0
244,772
1
W
Discordia
10,147
781
54
4
0
228,383
0
W
Terra
10,073
775
27
2
0
258,273
0
W
Medusa
10,872
836
89
7
0
259,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role